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Presented by Heather Sparks, NBCT. StudentLearner ◦ Passive ◦ Bored ◦ Told what to think ◦ Typically unmotivated ◦ Focused on the grade ◦ Active ◦ Engaged.

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Presentation on theme: "Presented by Heather Sparks, NBCT. StudentLearner ◦ Passive ◦ Bored ◦ Told what to think ◦ Typically unmotivated ◦ Focused on the grade ◦ Active ◦ Engaged."— Presentation transcript:

1 Presented by Heather Sparks, NBCT

2 StudentLearner ◦ Passive ◦ Bored ◦ Told what to think ◦ Typically unmotivated ◦ Focused on the grade ◦ Active ◦ Engaged ◦ An independent thinker ◦ Internally motivated ◦ Focused on the learning

3  Student/Learner 1.0 Student/Learner 1.0  Student/Learner 2.0 Student/Learner 2.0  Student/Learner 3.0 Student/Learner 3.0

4  With a partner, generate a list of attributes of a ‘learner’ in a math classroom. (e.g., What do you see them doing?)

5 1.Form groups of three. 2.Sort your classroom descriptions into two stacks: Student actions Learner actions 3.Transform each ‘student’ action into a ‘learner’ action by creating a new assignment 4. Select your favorite transformation to share.

6 Students complete a 40-problem addition fact practice worksheet.

7 Students are conducting a school-wide poll and representing the results in graphical form.

8 Students take a multiple choice test over adding fractions.

9 Students design array posters to represent multiplication facts.

10 Students complete problems 2-18 on page 36 in their workbook. (Concept is symmetry).

11 Students design new packaging for an oddly-shaped toy.

12 Students write fact families ten times each.

13 Students play “Around the World” with division facts.

14  Problem-Solving  Communication  Reasoning  Connections  Representation

15  PIG

16  The goal of the game is to be the first player to reach 100.  On your turn, roll the dice as many times as you would like, mentally keeping a running total of the sum. When you decide to stop rolling, record your total for that turn and add it to the total from any previous turns.  If a 1 comes up on one of the dice, your turn is over and you score 0 points for that round. If you roll a 1 on both dice, you lose your turn and ALL points.

17  Guess My Unit

18  Select a unit. Give clues about your unit until someone guesses what it is. milecentimeterpoundgram inchkilometercupdecade quartmilligramfootliter

19  Last Survivor (K-1)  Poison/21 (2 nd gr. +)

20 1.Two players lay out 13 color tiles. 2.Players take turns removing 1 or 2 tiles at a time. 3. The player who takes the last tile is the Last Survivor and wins the game. Play several games of Last Survivor. Be ready to talk about good moves and bad moves.

21  Height and Shoe Size Correlation

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27  What is the correlation between your height and shoe length?

28 1.Use the tools around the room to measure your height in decimeters and your foot length in centimeters. 2.Record your measurements on the class scatter plot. 3.Look for any correlation. Be ready to explain how you know.

29  Every Graph Tells a Story

30 Work with a partner. Write a story that matches the graph.


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