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By Colleen Springer. Contents Purpose statement History Yesterday Today Tomorrow Conclusion References.

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Presentation on theme: "By Colleen Springer. Contents Purpose statement History Yesterday Today Tomorrow Conclusion References."— Presentation transcript:

1 By Colleen Springer

2 Contents Purpose statement History Yesterday Today Tomorrow Conclusion References

3 Why Video Games? Childhood memories Still effects my everyday life Personal interest

4 History... 1972 The Magnavox Odyssey Atari Pong

5 History…8-Bit 1985 Nintendo home console 8-bit

6 History…16-Bit 1989-1992 NEC 16-bit Super Nintendo Sega Genesis

7 History…32-Bit 1992 Sega CD attachment 3DO PlayStation Memory cards

8 History…64-Bit 1993-1998 The Atari Jaguar Nintendo 64

9 History…128-Bit 1999-2000 Sega Dreamcast PlayStation 2

10 History… “Next Gen.” 2001 Nintendo Game Boy Advance Nintendo Game Cube Microsoft X-Box

11 Yesterday’s Technology The first video game was a video tennis game developed for a static exhibit at the Brookhaven National Laboratory.

12 Yesterday’s Graphics

13 Today’s Technology Created on CDs, DVDs, or small 3” graphic discs Cell phones and hand helds Hard drives Online play Modems

14 Today’s Education DigiPen The Guildhall at SMU Full Sail Collins College (Tempe) Full Sail Demo Reel

15 Today’s Graphics

16

17 Online Game Play

18 Tomorrow’s Speculation PSX Better graphics More powerful More options Extended online capabilities

19 Conclusion Video games have been changing steadily for the last four decades and will get better as time goes on.

20 References www.bln.gov www.gamers.com www.gamespot.com home.btconnect.com www.n-gage.com www.nintendo.com www.fullsail.com home


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