Download presentation
Presentation is loading. Please wait.
Published byDominick Tucker Modified over 9 years ago
1
DEAD BALL (and other topics) The A.D.D. segment of the Camp (can discuss further at 1:10 session)
2
Where we typically get involved: Helmets When helmets come off Give me 3 situations (4.2.2k runner; 9.6.4g helmet off a player; 9.4.3l hitting the player who lost his helmet) Pregame; observing teams Identify These Now! Pads Towels Knees covered Braces Casts Eye shade Play cards Communication devices
3
Where we typically get involved: Ball Properly inflated NFHS logo Wilson balls for Regional play and Playoffs Kicking tee Pliable material Lowest point of the ball no more than 2 inches off the ground Game clock and play clock Ensure proper functioning
4
Kickoff Fair Catch Awarded Fair Catch Touchback Safety Try For the start of each series using an overtime procedure
5
A free kick shall be made from any point between the inbounds lines and on K’s free kick line. Once designated, K must kick from that spot. Talk to the Kicker!!! Avoid Problems. 2015 Changes!!
6
The captain may choose to free kick or snap anywhere between the inbounds lines on the yard line through the spot of the fair catch. This choice remains if a dead ball foul prior to the down, or a foul or inadvertent whistle occurs and the down is replayed.
7
BJ FJ SJ R L LJ U BJ LJ R U L And if an R Player Gives a Fair Catch Signal Other Than The Player Who Actually Catches The Ball? See 6.5.3
8
Before the ready to play signal, A may designate the spot from which the ball is put in play anywhere between the inbound lines. A team has the same privilege if the down is replayed or a dead ball foul occurs.
9
A free kick shall be made from any point between the inbounds lines and on K’s free kick line. A punt may be used for a free kick following a safety. If Punted, the Ball Must be Kicked Within 1 step Behind K’s Free Kick Line 6.1.2
10
After a touchdown, the scoring team shall attempt a try during which the ball is snapped from a spot designated by A anywhere between the inbounds lines on B’s 3-yard line, unless moved by penalty.
11
To start the overtime, the offensive team shall put the ball in play, first and goal, on the defensive team’s 10-yard line or succeeding spot if carry-over penalty has been administered anywhere between the inbounds lines.
12
Before Coin Toss Time-outs Between Quarters Halftime Second Half Extending Periods
13
BJ Responsible for having Visiting Team captains on the sideline Opposite press box Remain at 50 (on the sideline) SJ/FJ keep players off the field (3.2.2 and 9.8.1g 1)
14
BJ Responsible for 45 second whistle and 60 second notification. Side Judge has this responsibility on 7 man crew Important/key event! Be aware of the game situation How many time outs does each team have remaining? Do your crew members agree? Continue monitoring; look professional; not a social event (but it could be time to talk to crew members if there is an issue) Pay Attention; Look Where You’re Supposed to!! What’s on your Game Card?
16
Keep time during intermission Home team may try to manipulate the clock Inform Head coach at 5 minute mark to return to field Make eye contact with him Don’t let the Assistant coaches or others pass the word along Stay there and give more alerts if necessary Get His Choice for Second Half
17
Teams on the field before end of intermission Have captains ready for 2 nd half choices immediately following the 3-minute warmup period The captains are to have the entire 3 minutes Don’t “hang out” at the 50 to give the impression you are waiting for them; wait till the 3 minute warm up period is over before you move to the 50 Assume Star Formation on the field at end of 3 minute warm up period has ended Teams should then be ready in their kickoff positions
18
Foul by either team and penalty accepted (except 3.3.4b) Only if time expires during the down 3.3.3 Double foul Inadvertent whistle Touchdown scored; try is attempted
19
Defense fouls during successful try/field goal and offended team accepts results of the play with enforcement on succeeding spot 3.3.4b Unsportsmanlike fouls Nonplayer fouls Fouls with a loss of down Fouls enforced on subsequent kickoff Fouls when enforced, result in a safety
20
Dead ball or live ball Dead=after a down has ended and before ball is next snapped or free kicked Live=during a down Never combined to determine Double Foul Simultaneous with the snap Deep 3 role? Clock; enforcement; down; crew responsibility Flagrant Places an opponent in danger of serious injury; Excessive? Pages 92-93 And/or Persistently vulgar or abusive Ejection
21
Double Live ball fouls by each team during same down Other than nonplayer and unsportsmanlike Offset; replay the down “Clean hands” provision Multiple More than one live ball foul by the same team during the same down Offended team gets the choice Unsportsmanlike 2 by same team member or coach Ejection Be sure to communicate that amongst the crew What’s on your Game Card?
22
Post-scrimmage kick foul – A foul by R During a scrimmage kick play (other than try or successful field goal) Ball crosses the expanded neutral zone The foul is beyond the expanded neutral zone The foul is before the kick ends K will not be next to put the ball in play
23
Loss of down: Illegal handing the ball forward Illegal forward pass Illegal touching of forward pass by an ineligible player Forward pass interference Automatic first down: Roughing the kicker or holder Roughing the passer Roughing the snapper Forward Pass Interference
24
Free Kick out of bounds untouched by R 5 yards and rekick Spot where the ball went out of bounds 25 yards from previous spot ( know where that is ) Kick catching interference 15 yards and rekick Result of the play Awarded fair catch after enforcement of 15 yard penalty from spot of the foul
25
Successful try; foul by A with a loss of down No score and no replay Successful try; foul by B/R Accept the penalty and replay Accept result and enforce from succeeding spot Unsuccessful try By A/K; obviously declined by B/R By B/R; replay after enforcement or decline distance and replay from previous spot Successful Field Goal; foul by R Accept penalty and replay Accept result of the play and enforce from succeeding spot
26
Touchdown; no change of possession Enforce on the try Or subsequent kickoff Touchdown; change of possession Foul occurs after change of possession Scoring team can accept results and Enforce on the try Or subsequent kickoff
27
3 minute intermission Timeouts do not carry over Penalties do Coin toss just like starting the game Winner can choose offense, defense, or end of field Each team gets 1 timeout
28
Successful try; foul by A with a loss of down No score and no replay Successful try; foul by B/R Accept the penalty and replay Accept result and enforce from succeeding spot Unsuccessful try By A/K; obviously declined by B/R By B/R; replay after enforcement or decline distance and replay from previous spot Successful Field Goal; foul by R Accept penalty and replay Accept result of the play and enforce from succeeding spot
29
Touchdown; no change of possession Enforce on the try Or subsequent kickoff Touchdown; change of possession Foul occurs after change of possession Scoring team can accept results and Enforce on the try Or subsequent kickoff Ball is Dead When B Gains Possession There is no subsequent kickoff in Overtime Rule 8.2.3,4, &5 say subsequent kickoff Accepted Penalty either on the try; or decline
30
Overtime (cont) Each team shall have a series Ball becomes dead when B obtains possession The line to gain is the goal line Allow additional series until a winner is determined
31
Fundamentals: Possession of a live ball in the opponent’s end zone is always a touchdown Player inbounds; ball penetrates vertical plane of the goal line (and goal line extended) = Touchdown Try…only A can score on a try Field goal Place kick or drop kick from a scrimmage formation Or free kick following fair catch or awarded fair catch Cannot touch K or the ground before passing through the goal Must be between the uprights (inside edges) and uprights extended Safety
32
Field Goal/Try Position: Beyond end zone and behind upright where you feel most comfortable and have the best coverage of the upright. Proper Positioning
33
Looks Good!
34
No Good: NFHS 8.4.1c Same Kick
35
Injured Player What do we do? What don’t we do? Bleeding Player (page 100 of the rule book) When can he continue playing? Bloody uniform? Unconscious Player Concussion signs (page 98) Protocol?
36
Weather Lightning (page 101) Delays (when is the latest you can resume play?) Fights Sideline control Start recording numbers
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.