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Centre for Education & Technology Learning Strategies for the Media Generation Coping with Homo Zappiens Wim Veen Centre for Education & Technology
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Who is Homo Zappiens The generation using three tiny devices from early childhood on …
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Centre for Education & Technology Who is Homo Zappiens It is the generation playing games Riven, Atlantis, Planetarion, Unreal Tournament, B&W, PlayStations I and II Communicating with SMS, MSN, chatrooms The generation that mixes f2f and virtual friends The generation for which learning is playing and having fun
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Centre for Education & Technology Playing games in worldwide teams
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Centre for Education & Technology Chatting in three rooms at a time with different electronic personalities
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Centre for Education & Technology Sending e-cards including text, music, voice, and images
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Centre for Education & Technology Finding out about the latest earthquakes
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Centre for Education & Technology Who is Homo Zappiens The generation that invents games Without winners or losers, without a clear start or end, and creating their own rules and changing them whenever they like
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Centre for Education & Technology Who is Homo Zappiens The generation that is skeelering up the stairs, instead of down the stairs The generation that is surfing the waves of the sea, and snowboarding in stead of skiing. The generation considering school as a meeting place rather than a learning place
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Centre for Education & Technology Schools Complaining Homo Zappiens Short attention spans They cannot even listen for more than 5 minutes! Hyper active behavior They cannot concentrate on one task at a time! No discipline Crushing their calculators, forgetting their textbooks, not passing on letters from school to their parents! No respect They consider teachers as their equals!
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Centre for Education & Technology In stead of looking at children from a point of view what they should do according to their parents and teachers, why not looking at them from the point of view what they actually do?
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Centre for Education & Technology Integrated scanning skills Multi-tasking Processing discontinued information Non-linear approaches Homo Zappiens at Work
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Centre for Education & Technology Integrated scanning skills Multi-tasking Processing discontinued information Non-linear approaches Homo Zappiens at Work
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Centre for Education & Technology Scanning texts, sounds, movement, colours, and images
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Centre for Education & Technology Integrated scanning skills
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Centre for Education & Technology Homo Zappiens at Work Integrated scanning skills Multi-tasking Processing discontinued information Non-linear approaches
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Centre for Education & Technology
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Homo Zappiens at Work Listening his favorite music Phoning to his friend Surfing the Net Doing his home-work
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Centre for Education & Technology Homo Zappiens at Work Integrated scanning skills Multi-tasking Processing discontinued information Non-linear approaches
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Centre for Education & Technology Processing discontinued information Channel 1 Channel 2 Channel 3 Zapping TV channels is constructing interrupted visual, audio and textual information chunks into meaningful knowledge
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Centre for Education & Technology Homo Zappiens at Work Integrated scanning skills Multi-tasking Processing discontinued information Non-linear approaches
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Centre for Education & Technology Non-linear approaches Linear BCAEFD Non-linear B C A E F D Non linear approaches require a redesign of content according to new insights of learning and using multimedia technologies
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Centre for Education & Technology Do the Homo Zappiens skills relate to learning?
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Centre for Education & Technology About Learning We learn by reflecting on our experiences creating ‘mental maps and models’ Learning is the process of adapting our mental models by including new experiences.
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Centre for Education & Technology Basics of Constructivism Learning is searching for meaning Constructing meaningful knowledge demands understanding of the whole and its constituant parts The aim of learning is constructing your own meaningful knowledge
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Centre for Education & Technology Brain based Learning Human brains are neural networks acting as complex systems (adaptive, non- linear, and self-organizing) Learning is a non linear process of adaptivity of the system using associative and creative thinking
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Centre for Education & Technology Brain based Learning Learning is enhanced by confronting learners with complex, interactive experiences, high level content within an authentic context, and fitting the learner’s interests or needs a challenging content and learning activities Activating learning methods foster internalization of information
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Centre for Education & Technology Summarizing……... Learning is an active mental process of the learner reflection with the ‘inner self’, and through communication with others transforming information into meaningful knowledge Teaching is enabling students to be active, communicating, thus constructing knowledge
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Centre for Education & Technology First Conclusion Homo Zappiens prepares for future Education is underestimating the Homo Zappiens Education does not recognise the screenagers’ learning skills Education will have to adopt entirely new learning approaches
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Centre for Education & Technology Second Conclusion ….The skills that screenagers develop while scanning computer screens, zapping the TV channels, multitasking, ‘cross reading’ texts, and thus rapidly processing huge amounts of information, will guarantee the survival of our civilization in the 21st century.
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Centre for Education & Technology New Approaches for Teaching Flexibility of content Flexibility of learning models Flexibility in time/scheduling Flexibility of goals and assessment Flexibility of the learning community Preparing for a creative society instead of an industrial society
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Centre for Education & Technology Flexible Content Defining new ‘core’ content OECD’s study on what pupils should know for future Using any resources available from everywhere Good bye to the linear traditional textbooks Using the communication facilities for asking, finding out and discuss Hello mobile devices for new learning services Ministries to provide guidelines in stead of detailed curricula
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Centre for Education & Technology Flexibility of Learning Models Teacher ledCommunity ledLearner led Teachers to become ‘side-by-side’ learners, facilitators, and the ‘guide on the side’
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Centre for Education & Technology Flexibility in Time/Scheduling 7 lessons a day each lesson is 50 minutes each week is the same 40 weeks a year Less whole classroom teaching Subject oriented timeslots Varying periods for individual and group working Schools to become autonomous institutions
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Centre for Education & Technology Flexibility of Assessment Students own their learning process Schools may define competencies Students can take responsibility formulating and checking their own learning goals Students can prove their competencies by submitting (multi media) materials showing their competencies e.g. in electronic portfolios Secondary students to learn and work from 16+
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Centre for Education & Technology Flexibility of Learning Communities Opening up schools e.g. Tesco’s 2000 Network Learning Communities: learning with parents, external experts, governmental authorities: the extended learning community Schools will loose their primacy of educational services Schools, multimedia companies, TV broadcasters, and other private companies to establish ‘Public Private Partnerships for Learning’
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Centre for Education & Technology Thank you for Sharing my Ideas
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