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Digital Media Experience for Bristol Zoo. G3.

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Presentation on theme: "Digital Media Experience for Bristol Zoo. G3."— Presentation transcript:

1 Digital Media Experience for Bristol Zoo. G3

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4 Interactive Multimedia Dome Self contained Choice of experiences based on different habitats Optional educational accompaniment/games/ tourguide Immersive through sound and sight. Key points

5 Dome projection of different wildlife scenarios, chosen by the user. Interactive floor screen Realistic sound recordings, surround sound. Optional educational tour guide Optional games for children

6 Chosen by the user upon entry into the experience Ocean, Arctic, Safari and Jungle Upon entry, also given the option to have a themed virtual tour guide for education When choosing a scenario, the floor will zoom in on a google earth to the correct location of the wildlife Users can also change the current scenario and the experience zooms out, and then back in to the new wildlife location. CGI projections, real video not really possible for full interactivity. Floor interactivity changes based on the scenario The interactive floor can be used to make the dome interactive. http://www.youtube.com/watch?v=dNX7T1ToWEI

7 Floor will be interactive snow for children to play with, uncover facts/pictures. Footprints. Polar bears, Reindeer, fox, puffin, walrus/seals.

8 Interactive sea bed on the floor, shell fish move away from people etc. Interactive game where children have to find certain objects on the floor ie. Shells or creatures Sand with creatures that swim off. Dolphins, Rays, small tropical fish, turtles

9 Grass, waterhole flooring… interactive water (possibly reflective) Lions, elephants and savannah animals Game where children can name animals

10 Floor is interactive with insects and small creatures (ie. Frogs) Waterfall with a small pool with fish, crocodile? Sloths, monkeys, spiders, caterpillars, birds with different birdsong, Gorillas, snakes, elephant. Find animals game on the floor

11 Themed based on scenario Explains environment and provides educational talks and shows within the scenario. Also used to introduce and host games Diver for ocean, snowman for arctic, safari ranger and sloth for the jungle Useful for educational purposes, giving facts relating to other zoo attractions.


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