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CHALLENGE BASED LEARNING IN ENGINEERING EDUCATION Antti Piironen, Anssi Ikonen, Kimmo Saurén, Pasi Lankinen Helsinki Metropolia University of Applied Sciences.

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Presentation on theme: "CHALLENGE BASED LEARNING IN ENGINEERING EDUCATION Antti Piironen, Anssi Ikonen, Kimmo Saurén, Pasi Lankinen Helsinki Metropolia University of Applied Sciences."— Presentation transcript:

1 CHALLENGE BASED LEARNING IN ENGINEERING EDUCATION Antti Piironen, Anssi Ikonen, Kimmo Saurén, Pasi Lankinen Helsinki Metropolia University of Applied Sciences FINLAND

2 Case: What Information Technology Students can Do? Copyright: Teemu Partanen, 2009

3 Metropolia - The largest University of Applied Sciences in Finland 14 000 students 61 bachelor and master level degree programmes 4 fields of study: Culture Business and Administration Health Care and Social Services Technology and Transport Helsinki, Espoo and Vantaa

4 Bachelor of Engineering in Information Technology Curriculum Basic studies (79 ECTS credits) Common Professional Studies (70) Professional Orientation Studies (30) Elective Studies Final Year Thesis (15) Maturity exam Language studies ____________________________________ Total 240 ECTS credits in 4 years

5 Four Specialization Options, 30 ECTS each 1.Telecommunications Computer Networks 1 Computer Networks 2 / Personal Communications 2.Software Engineering Software Engineering Real-Time and Embedded Systems / Mobile Programming 3.Embedded Engineering Computer Engineering Measurement Systems / Digital Signal Processing 4.Information Systems Software Engineering Information Systems

6 What did we do? Integrating project combining learnings of three courses: Electronic Components and Systems Embedded Systems Programming Finnish language for Information Technology In future: - Business Studies for Engineers - Multicultural Project Teams

7 Problem Based Learning Principle Realistic problem is used. Teaching  Tutoring. Teacher does not know the only correct answer. Students learn by doing: a lot of trial and error involved! Learning happens outside of lectures. But still, lectures are needed!

8 Problem based learning is well suited method to teach applied engineering, communication, and group work skills. Challenge instead of problem: 1. Variety of valid solutionsvalid solutions 2. Goal orientationGoal 3. Process learning How? T0161 Electronic Systems T0162 Electronic Components and Circuits T0192 Microprocessors T0022 Embedded System Programming KIELT0164 Finnish for Information Technology Combined Project Circuit theory etc. Digital Circuits T0189 Programming Competition

9 Learning resources: no changes to traditional curriculum! Electronic Components and Circuits 20 h project 2 home exercises 6 h extra supervised laboratory sessions Embedded Systems Programming 20 h project 5 laboratory exercises Finnish for Information Technology 10 h project 7 h group meetings Oral presentations Documentation exercises

10 Extra Teachers Resources to Keep it Going Planning starts 3 months before the project Selecting a topic: ~10 work hours Validating the topic: >20 work hours Forming the groups and modifying project rules: ~10 work hours Extra supervision 14 hours of electronics laboratory to advice on hard to solve problems Daily “quick answers” on hallways and classrooms Three electronic component group-orders The competition Organizing: 12 work hours Grading requires a teachers meeting: 4 work hours ________________________________________________ TOTAL >70 hours of teachers work extra FIRST TIME: AT LEAST DOUBLE THE TIME >140 hours/teacher

11 Project Topics 2005: Groups formed freely  some groups never finished Topic selected freely  some topics were way too hard 2006: Groups assigned by teacher  works very well Topic: IR remote control transmitter or receiver  too easy 2007 - 2009: Groups assigned by teacher Topic: Remotely Controlled Robot Works  DON’T MESS IT UP NOW!!!

12 Challenge 2009: Robot Wars Competition Classes 1.Speed: Two trials on 400cm long acceleration track. 2.Tuning: Coolest looking car is voted. 3.Robot Wars: The last robot in circuit wins. 4.In future: 1.Slalom 2.Obstacle track 3.Anti-speed race

13 Assessment Dirty trick to get everyone involved: students can make a group decision on how to redistribute the points: for example, group of three and grade of 3 can be divided in (4,3,2), or (5,2,2), or even (5,4,0).

14 Time Table (Students) Theory Combined project Supervising sessionsOrientation January February March April May Kickoff Group meeting Feedback on Project Plan 2. Review of Project Plan Technical Document Project Report Grading Competition Customer meeting

15 Learning Spiral Challenge Appropriation Formulating Questions Tutoring Session Searching Solution Experiments Solution Intro Refining Solution Appropriation Client Meeting Practical Work Testing Solution Contruction of Knowledge Closure

16 Students comments: Multidisciplinary project is a motivating method for learning. Students learned project and team working skills and gained knowledge and experiences on embedded systems design process. "we found out that designing embedded systems is 5% of planning and implementation and 95% of testing and debugging“. Senior Students comment: “one of the best courses ever during my studies”.

17 Teachers observations Supervision takes much more time than in “normal” project, but the outcome is very rewarding. We learn to know students more as persons than just student “ID numbers”. Hidden competence of silent students will blossom.

18 Recommendations… Please take these seriously!!! Get enough planning resources. Our project could not have been possible without an extra 100 hours of teachers vocational studies project work of Mr. Anssi Ikonen. Planning the combined project requires substantial amount of meeting hours. Keep the meetings casual, since this project cannot be forced to happen. In our case, we had pizza, beverages, and sauna.

19 Recommendations… Co-operation means that everybody participates. Not just only students, but especially teachers’ real co-operation is crucial. Learn from your own successes and mistakes All groups will not deliver end product but they still are successful. Do not evaluate only the end product but also the learning process.

20 Recommendations… Get project maintance tools. NetPro-system was in use until 2008. The system was turned down during the fusion. Big mistake! A paper folder was used as a project diary. Some teams made their own electronic project management systems, which evidently gave them (well earned) advantage.

21 Recommendations… Select project topic carefully. Active involvement in guidance is crucial during first weeks of project. Do not allow students to form teams by themselves. Eliminate extra variables to simplify project maintenance. Get enough implementation resources.

22 Recommendations… Get enough resources: This is not a miracle cure for a budget deficit!!!

23 Copyright: Erika Julku, 2009 Few pictures

24 Copyright: Harry Sileoni, 2009

25 Copyright: Antti Piironen, 2009

26 Copyright: Erika Julku, 2009

27 Thank you!


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