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Stimulating Educational Digital Content Development for the Irish Language Michael Hallissy, National Co-ordinator, NCTE Interactive Software in the Curriculum
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Software Industry Global Market Consolidation –Small number of big market players Internet –16 million in 1995 (.4%) –378 million today (6%) CD-Rom Versus Web –US Schools 1998 $13 million online $340 million software
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Market Size Number of SchoolsNumber of Pupils Primary3,592470,000 Post Primary763371,000 Total4,355841,000 Department of Education and Science, 1998
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Computer Levels Total number of computers up 65% since 1998 Average number –Primary = 9 –Post Primary = 43 Computer Ratio –Primary = 18:1 –Post Primary = 13:1 100% of schools connected to the Internet –69% of post primary have ISDN –62% of post primary have the Internet on more than one machine.
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Software Market in Ireland £15 million – May 1998 (Predominantly hardware) £10 million – grant aid to schools in December 1999 –Further £60 million earmarked for Phase 2 Decision making at the school level Industry sources estimate market worth £3-5 million at present Two main categories –Content Rich –Content Free Predominantly UK and US software –Small Irish software publishing sector
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Issues for Developers & Distributors Small market New market –Formalised Teacher Training two years in existence –Teachers now recognising that software/digital content holds the key –Annual software budget to schools –Educating teachers to appropriate software Software Evaluation Programme – Home Versus the School Market –Primary Market more developed
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Development Models Funding Mechanisms –Grants –Competitions –Public Private Partnerships Types of Product –Localization of existing software –Development of new digital content
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Localization Software Developers -build products with localization in mind Teacher Support Materials Curriculum Examples Suggested lesson plans How can government agencies fund localization? –Selection criteria
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New Content Development - Grants Grants –NCET Example –Research at national and European level (Fabula) Advantages Identified –Market stimulated in the right direction –Encouraged a climate of change –Schools had no computers due to lack of software Disadvantages Identified –Industry dislikes subsidising competition –Some projects will fail (Risk) –Deadlines tend to slip
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Competitions Portugal and Canada Public body runs a competition –Identifies a particular need –Draw up tender specification –Allows private companies to compete for the development Teacher involvement Downside – Unfair advantage in the marketplace
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Public Private Partnerships Typical Characteristics –Bring public/private sector partners together –Partners work toward shared goals or objectives –Each partner contributes time, money, expertise and/or other shared resources –Decision making and management responsibilities are shared among the partners Could it work with digital content creation?
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Moving Forward Action is needed – define the best role for the NCTE Funding –Grants –Competitions –Public Private Partnerships Provide better information to publishers Evaluate ROI
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