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Properties (Answers) Commutative Property Associative Property Distributive Property Additive Identity Additive Inverse Multiplicative Identity Multiplicative Inverse Substitution Symmetric Equality Transitive Equality Addition Property of Equality Multiplication Property of Equality Zero Product Property Game 2
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Definitions: Choose the property that matches the definition
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Two numbers that add to 0
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Switch sides with 2 equations
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Two numbers that multiply to 1
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“Great cheese comes from happy cows. Happy cows come from California.” Therefore great cheese comes from California.
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Multiply equal amounts to both sides.
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Replace a variable with a number.
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Change order of the numbers from left to right side.
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Add equal amounts to both sides.
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If the product of 2 numbers is 0, then one of the numbers being multiplied must equal 0.
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Multiply by 1
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Multiply a parenthesis by an outside number
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Add and subtract the same number.
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Add zero
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Reciprocal
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Positive and Negative of the same number.
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5B - B = 4B Replace B with Bananas, so this means: Eat 1 Banana out of a bunch of 5 Bananas and 4 are left
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Properties with Variables Examples
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a + b + c = b + a + c
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If a = b, then 4a = 4b
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If a = b and b = c, then a = c.
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(a + b) + c = a + (b + c)
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If ab = 0, then a = 0 or b = 0
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a(b + c) = ab + ac
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a + 0 = a
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a + (-a) = 0
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a * 1 = a
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a x 1/a = 1
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If a = b, then a + 2 = b + 2
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If a + b = c and b = 2, then a + 2 = c
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If 12 = b, then b = 12
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Examples from Block 1
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If x = 6 Then x + 8 = 14
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10 + 0 = 10
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3 equations. The middle of the first two are equal. The ends create the third. Example: If 4 = x and x = y, then 4 = y
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x 2/5 becomes x 5/2
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1 * 15 = 15
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If (x + 8)(x - 9) = 0, then (x + 8) = 0 or (x - 9) = 0 So (x + 8) gives x = -8 And (x – 9) gives x = 9
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-57 + 57 = 0 -57 + 57 = 0
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6(x - 5) = 6x - 30
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If 5 + 6 = 11, then 11 = 5 + 6
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y = 5 + x when x = 4, then y = 9
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2 * 1 = 2
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4 * 5 * 7 = 7 * 5 * 4
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If 10 = x Then 20 = 2x
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7 * 1/7 = 1
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(1 * 2) * 3 = 1 * (2 * 3)
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When you volunteer to wash Mr. Burkholder’s car but send your younger sibling to do it instead.
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Properties Examples 2 Block 5 Shown Bl 1 7
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3 * 5 * 4 * 8 = 8 * 4 * 5 *3
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( 6 * 3) * 5 = 6 * (3 * 5)
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3(x - 8) = 3x - 24
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5 + 0 = 5
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-12 + 12 = 0 -12 + 12 = 0
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72 * 1 = 72 Or 1 * 72 = 72
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Multiplicative Inverse Inverse means Opposite Multiply and Divide the same number are opposites OR Do reciprocal numbers multiply to 1 Example: 8 * 1/8 = 1 8 * 1/8 = 1 Or Or * 3/4 becomes * 4/3 * 3/4 becomes * 4/3
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Substitution Replace a letter with a number Example: 5 + x = y where x = 8 5 + x = y where x = 8 y = 13 y = 13
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Symmetric Equality 2 Equations Switch sides Example: If 2 + 3 = 5, If 2 + 3 = 5, then 5 = 2 + 3 then 5 = 2 + 3
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Transitive Equality 3 equations The middle of the first two are equal. The ends create the third. Example: If 4 = x and x = y, then 4 = y If 4 = x and x = y, then 4 = y
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Addition Property of Equality Add Equal things to both sides. Example: If 9 = x If 9 = x then 12 = x + 3 (Add 3 to both sides.) then 12 = x + 3 (Add 3 to both sides.)
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Multiplication Property of Equality Multiply Equal things to both sides. Example: If 7 = x If 7 = x Then 28 = 4x (Multiply both sides by 4.) Then 28 = 4x (Multiply both sides by 4.)
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Zero Product Property Product is multiply If 2 numbers multiply to 0, then one of the numbers must be 0. Example: Question: If (x + 6)(x - 4) = 0, then Question: If (x + 6)(x - 4) = 0, then Answer: (x + 6) = 0 or (x - 4) = 0 Answer: (x + 6) = 0 or (x - 4) = 0 So (x + 6) gives x = -6 So (x + 6) gives x = -6 And (x – 4) gives x = 4 And (x – 4) gives x = 4
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Properties Examples 2 Block 7 Shown Bl 1 5
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Commutative Property 1 Equation CO = Change order; move numbers; “commute” Example: 3 * 2 * 1 = 1 * 2 * 3 3 * 2 * 1 = 1 * 2 * 3
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Associative Property 1 Equation SO = Same Order. Change groups or ( ) Example: ( 3 * 6 ) * 15 = 3 * ( 6 * 15) ( 3 * 6 ) * 15 = 3 * ( 6 * 15)
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Distributive Property 1 Equation Multiply the outside by everything in the inside. Example: 4 (x - 7) = 4x - 28 4 (x - 7) = 4x - 28
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Additive Identity Add ZERO Identity means stays the same Example: 21 + 0 = 21 21 + 0 = 21
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Additive Inverse Inverse means Opposite Add and Subtract the same number or Positive and Negative Adds to ZERO. Example: +8 - 8 = 0 +8 - 8 = 0
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Multiplicative Identity Multiply by 1 Identity means stays the same Example: 7 * 1 = 7 7 * 1 = 7 Or Or 1 * 8 = 8 1 * 8 = 8
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Multiplicative Inverse Inverse means Opposite Multiply and Divide the same number are opposites OR Do reciprocal numbers multiply to 1 Example: 10 * 1/10 = 1 10 * 1/10 = 1 Or * 7/8 becomes * 8/7 Or * 7/8 becomes * 8/7
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Substitution Replace a letter with a number Example: 5 + x = y where x = 7 5 + x = y where x = 7 y = 12 y = 12
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Symmetric Equality 2 Equations Switch sides Example: If 3 + 4 = 7, If 3 + 4 = 7, then 7 = 3 + 4 then 7 = 3 + 4
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Transitive Equality 3 equations The middle of the first two are equal. The ends create the third. Example: If 4 = x and x = y, then 4 = y If 4 = x and x = y, then 4 = y
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Addition Property of Equality Add Equal things to both sides. Example: If 8 = x If 8 = x then 15 = x + 7 (Add 7 to both sides.) then 15 = x + 7 (Add 7 to both sides.)
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Multiplication Property of Equality Multiply Equal things to both sides. Example: If 3 = x If 3 = x then 21 = 7x (Multiply both sides by 7) then 21 = 7x (Multiply both sides by 7)
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Zero Product Property Product is multiply If 2 numbers multiply to 0, then one of the numbers must be 0. Example: If (x + 2)(x - 7) = 0, then If (x + 2)(x - 7) = 0, then (x + 2) = 0 or (x - 7) = 0 (x + 2) = 0 or (x - 7) = 0 So (x + 2) gives x = -2 So (x + 2) gives x = -2 And (x – 7) gives x = 7 And (x – 7) gives x = 7
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Properties Examples 2 Block X Template
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Commutative Property 1 Equation CO = Change order; move numbers; “commute” Example:
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Associative Property 1 Equation SO = Same Order. Change groups or ( ) Example:
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Distributive Property 1 Equation Multiply the outside by everything in the inside. Example: (x -) = x – (x -) = x – (x + -) = x + - (x + -) = x + -
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Additive Identity Add ZERO Identity means stays the same Example: + 0 = + 0 =
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Additive Inverse Inverse means Opposite Add and Subtract the same number or Positive and Negative Adds to ZERO. Example: + = 0 + = 0
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Multiplicative Identity Multiply by 1 Identity means stays the same Example: * 1 = ??? * 1 = ??? Or 1 * = Or 1 * =
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Multiplicative Inverse Inverse means Opposite Multiply and Divide the same number are opposites OR Do reciprocal numbers multiply to 1 Example: * 1/ = 1 * 1/ = 1 Or * / becomes * / Or * / becomes * /
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Substitution Replace a letter with a number Example: 5 + x = y where x = 5 + x = y where x = y = y =
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Symmetric Equality 2 Equations Switch sides Example: If + =, If + =, then then
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Transitive Equality 3 equations The middle of the first two are equal. The ends create the third. Example: If 4 = x and x = 2y, then ??? If 4 = x and x = 2y, then ???
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Addition Property of Equality Add Equal things to both sides. Example: If 5 = x, then 9 = ??? If 5 = x, then 9 = ???
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Multiplication Property of Equality Multiply Equal things to both sides. Example: If 5 = x, then 9 = ??? If 5 = x, then 9 = ???
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Zero Product Property Product is multiply If 2 numbers multiply to 0, then one of the numbers must be 0. Example: If (x + )(x - ) = 0, then If (x + )(x - ) = 0, then (x + ) = 0 or (x - ) = 0 (x + ) = 0 or (x - ) = 0 So (x + ) gives x = So (x + ) gives x = And (x – ) gives x = And (x – ) gives x =
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