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Online Algorithms and Competitive Analysis
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Paging Algorithms Data brought from slower memory into cache RAM CPU
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Paging Algorithms Data brought from slow memory into small fast memory (cache) of size k Sequence of requests: equal size pages Hit: page in cache, Fault: page not in cache
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Minimizing Paging Faults On a fault evict a page from cache Paging algorithm ≡ Eviction policy Goal: minimize the number of page faults
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Worst case In the worst case page, the number of page faults on n requests is n. E.g. cache of size 4, request sequence p 1 p 2 p 3 p 4 p 5 p 6 p 7 p 8 p 9 p 10 p 11 p 12
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Difficult sequences Cache of size 4, request sequence p 1 p 2 p 3 p 4 p 5 p 6 p 7 p 8 p 9 p 10 p 11 p 12 Sequence is difficult, for one it never repeats pages so it is impossible to have a page hit
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Compare to optimal p 1 p 2 p 3 p 4 p 5 p 6 p 7 p 8 p 9 p 10 p 11 p 12 p 13 … is hard for everyone (i.e. 13 faults) p 1 p 2 p 3 p 4 p 5 p 1 p 2 p 3 p 4 p 5 p 1 p 2 p 3 p 4 … 8 faults Optimal algorithm knows the future
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Offline optimum Optimal algorithm knows the future, i.e. offline OPT. Compare online paging strategy to offline paging strategy
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Defined as : cost of online algorithm on I cost of offline optimum on I Competitive Ratio sup II
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Paging One of the earliest problems to be studied under the online model Competitive ratio defined by Sleator and Tarjan
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Competitive Ratio First appeared in the 1960’s in search context, e.g. –On the linear search problem (Beck, 1964) –More on the linear search problem (1965) –Yet more on the linear search problem (1970) –The return of the linear search problem (1972) –Son of the linear search problem (Beck & Beck 1984) –The linear search problem rides again (1986) –The revenge of the linear search problem (1992) Shmuel Gal –Search Games, Academic Press, 1980 –The Theory of Search Games and Rendezvous (with Steve Alpern), Kluwer Academic Press, 2002
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Paging Algorithms Least-Recently-Used (LRU) First-In-First-Out (FIFO) Flush-When-Full (FWF) Classes of Paging algorithms Lazy Algorithms: LRU and FIFO Marking Algorithms: LRU and FWF
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Paging Competitive analysis not always satisfactory, e.g. LRU “as good as” FWF Real life inputs well understood and characterized (temporal + spatial locality) Goal: derive from first principles a new measure that better reflects observations in practice
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Theory 1.Commonly studied under competitive ratio framework 2.Worst case analysis 3.Marking algorithms optimal 4.In practice LRU is best 5.LFD is offline optimal 6.Competitive ratio is k 7.User is malicious adversary 8.No benefit from lookahead Systems 1.Commonly studied using fault rate measure 2.Typical case analysis 3.LRU and friends is best 4.LRU is impractical 5.Huh? 6.Competitive ratio is 2 or 3 7.User is your friend 8.Lookahead helps
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Fix the Theory-Practice disconnect 1.Make both columns match How? Fix reality or Fix the model A more realistic theoretical model is likely to lead to practical insights
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Previous work 1.Disconnect has been noted before. 2.Intense study of alternatives, viz. 1.Borodin and Ben David 2.Karlin et al. 3.Koutsoupias and Papadimitriou 4.Denning 5.Young 6.Albers et al. 7.Boyar et al. 8.Sleator and Tarjan + many others
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Theory: competitive ratio of paging algorithms k for LRU, FIFO, and FWF Thus LRU, FIFO, and FWF equally good Lookahead does not help Practice: LRU never encounters sequences with competitive ratio bigger than 4 LRU better than FIFO and much better than FWF Lookahead helps
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Previous work 1.Partial separation : Access graph model. Borodin, Raghavan, Irani, Schieber [STOC ‘91] Diffuse adversary. Koutsopias and Papadimitrou [FOCS ‘94] Diffuse adversary. Young [SODA ‘98] Accommodating ratio. Boyar, Larsen, Nielsen [WADS ‘99] Relative worst order ratio. Boyar, Favrholdt, and Larsen [SODA ‘05]
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Previous work Concave Analysis. Albers, Favrholdt, Gielet [STOC ‘02] LRU ≠ certain marking algorithms Adequate Analysis. Pangiotou, Souza [STOC 06] + many others. See survey L-O, Dorrigiv [SIGACT News ’05] None provide full separation between LRU and FIFO and/or FWF
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Online motion planning 1.Commonly studied under competitive ratio framework 2.Worst case analysis 3.Continuous curved motions 4.Perfect scans 5.Flawless detection 6.No error in motion 7.Architects are your enemy Robotics 1.Commonly studied using distance & scan cost 2.Typical case analysis 3.Piecewise linear 4.Scanning error 5.High detection error 6.Forward & rotational lag 7.Architects are your friend
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“Architects are your friend” Most of the time, anyhow.
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Alternatives Turn ratio Performance Ratio Search Ratio Home Ratio Travel Cost Average Ratio Effective Ratio Smooth Analysis Concave Analysis Bijective Analysis Others
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Defined as : max p { length of search from s to p } max q { length of path from s to q } Performance Ratio general idea: focus on distant targets searches, those should be efficient allows high inefficiency for target’s near-by
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Defined as : length of search from s to target p shortest off-line search from s to p Search Ratio sup pp finer, fairer measure than competitive ratio many on-line “unsearchable” scenarios suddenly practicable, e.g. trees
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Example: Searching for a node at depth h in a complete binary tree with unit length edges Competitive ratio = O(2 h / h) Search ratio = O(1) Search Ratio
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Defined as : length of search from s to target p shortest path from s to p Home Ratio sup pp where the position of p is known e.g. target has radioed for help, position known, shape of search area unknown
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Surprisingly, in some cases is as large as competitive ratio, e.g. street polygons [L-O, Schuierer, 1996] Home Ratio
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Defined as : sup { length of search from s to target p } Travel Cost pp unnormalized similar to standard algorithmic analysis
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Defined as : length of search from s to target p shortest path from s to p Average Ratio avg sup P p Searching on the real line is 4.59 competitive on the average Doubling is 5.27 competitive
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Defined as : Ψ ratio + F(cost of computing solution) where Ψ є { Competitive, Performance, Turn, Search, Home, Average, etc.} Function F reflects the difference in computational and navigational costs Sensible adjustments n, n 2, i.e. F(solt’n) = time / n 2 Effective Ratio
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Robustness navigational errors detection errors (revisit area) Known probability densities of target location Time sensitive considerations Other considerations
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Rescue in high seas (man overboard) High detection error Known probability density from ocean currents data Time sensitive (person must be found within 4 hours in North Atlantic) Example
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Current coast guard strategy scan high probability area when done... scan again if several vessels available, rescan Search and Rescue (SAR)
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Bijective Analysis Σ n = { σ 1, σ 2, …, σ 10 }: the set of all possible input sequences of length n B( σ ) 6 7 4 3 10 7 6 8 10 A( σ ) 5 7 3 9 7 5 3 7 5 7 cost
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Bijective Analysis A ≤ B B ≤ A A < B B( σ ) 6 7 4 3 10 7 6 8 10 A( σ ) 5 7 3 9 7 5 3 7 5 7 cost
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Bijective Analysis Competitive ratio of A: 9 Competitive ratio of B: 4 B( σ ) 6 7 4 3 10 7 6 8 10 A( σ ) 5 7 3 9 7 5 3 7 5 7 OPT ( σ ) 3 2 4 1 3 4 2 5 2 3
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Strict separation is complex Theorem If the performance measure does not distinguish between sequences of the same length, then no such separation exists Σ*Σ* Σ1Σ1 Σ2Σ2 Σ3Σ3 Input sequences
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Proof We prove strong equivalence of all lazy marking algorithms. I.e. given two marking algorithms A 1 and A 2, there is a one-to-one correspondence b() between inputs such that the performance characteristics of A 1 (I) are identical to A 2 (b(I)).
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Proof A B σ1σ1 σ3σ3 σ2σ2 σ1σ1 σ4σ4 σ1σ1 σ3σ3 σ2σ2 σ1σ1 σ4σ4 map any σ 2 in A’s sequence to σ 3 in B’s sequence σ4σ4 σ4σ4 σ3σ3 σ2σ2
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Partitioning Input Space We need a natural model to partition space. How? Σ*Σ* Σ1Σ1 Σ2Σ2 Σ3Σ3 Input sequences
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Not all inputs are equal Adversarial model is wrong model for paging. The user is not out to get you (contrast this with crypto case). Compilers go to great lengths to preserve locality of reference. Designers go to great lengths to create cache friendly (conscious) algorithms.
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Updated model Competitive ratio Friendly models: Fault model, Torng [FOCS ’95] Concave analysis, Albers et al. [STOC ’02] ALG(I) nice(I) Cooperative
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Cooperative ratio Agreement between user and algorithm about inputs which are: –likely –common –good –important
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Cooperative ratio Badly written code (not cache conscious) –(Rightly) considered the programmer’s fault –Paging strategy not responsible for predicting non-standard paging behaviour Well written code (cache conscious) –Code can rely on well defined paging behaviour to produce better code (e.g. I/O model, cache oblivious model)
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Friendly models Torng fault model doesn’t fully separate Albers et al. concave analysis doesn’t either Bijective + concave analysis separates
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Concave analysis f( ): an increasing concave function Definition A request sequence is consistent with f if the number of distinct pages in any window of size n is at most f(n) Intuition Not too many consecutive newly requested pages, i.e. locality of reference Proposed by Albers et al. [AFG05], based on Denning’s working set model
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Subpartitioning of Input Space Subsets compatible with f( ) Σ*Σ* Input sequences Σf3Σf3 Σf4Σf4 Σf5Σf5
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Bijective analysis Theorem. LRU ≤ f,b A for all paging algorithms A Proof. Construct a continuation of b() such that b( σ ∙r)= b( σ )∙r’ and LRU( σ ∙r) ≤ A(b( σ ∙r)) Corollary. avg(LRU) ≤ avg(A)
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Strict separation Theorem For any given paging algorithm A there exists f such that A > f,avg LRU i.e. LRU is unique best [SODA ’07]
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Strict separation Theorem For any algorithm A there exists f such that A > f,avg LRU Proof. We want to show avg(A) > avg(LRU). I.e. Σ σ A( σ ) > Σ σ LRU( σ ) Use double counting technique: Compute the number of faults at time i across all sequences, then add for i = 1..n.
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Strict separation Σ σ A( σ ) > Σ σ LRU( σ ) [sum by rows] Compute the number of faults at time i across all sequences, then add for i = 1..n. [sum by columns] This shows A(i, σ ) ≥ LRU(i, σ ). Finally we exhibit one sequence σ for which A(i, σ ) > LRU(i, σ ).
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Other results Lookahead: the next L items in the list are known in advance It does not improve competitive ratio of any of the standard strategies Theorem LRU with lookahead L is strictly better than LRU with lookahead L’ for all L > L’
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Applications to other problems Similar open problem for List Update: “An important open question is whether there exist alternative ways to define competitiveness such that MTF and other good online algorithms for the list update problem would be competitive“ [Martinez and Roura]. Bijective analysis separates MTF from rest
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Applications to other problems Leads to better compression results for Burrows-Wheeler based compression BWT reorders text in a way that increases repetitions in text Reordering is compressed using MTF
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Applications to other problems Observation: BWT permutations have high locality of reference Use list update algorithms which are designed under locality of reference assumptions, instead of adversarial worst case inputs Leads to better compression
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Cooperative ratio for motion planning Robot must search efficiently scenes which are “reasonable” Can perform somewhat worse in “unreasonable” scenes Leads to adaptive-style analysis. E.g. define niceness measure of office floor plan in terms of orthogonality of scene, number of rooms/corridors, size of smallest relevant feature, etc.
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Other results It leads to deterministic algorithms that outperform randomized ones in the classical model. single bad case simple cases Under competitive ratio algorithm must tend to single bad case, even if at the expense of the simple case Randomized algorithm can toss a coin and sometimes do one, sometimes do the other Bijective analysis naturally prefers the majority of good cases
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Conclusions Introduced refined measurement technique for online analysis Resolved long standing open problem: LRU is unique optimum Bridged theory-practice disconnect Result applicable to –List update (MTF is unique optimum) –BWT compression –Motion planning Leads to new cooperative analysis model
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