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Twenty Questions Multimedia and Webpage Design Twenty Questions 12345 678910 1112131415 1617181920.

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Presentation on theme: "Twenty Questions Multimedia and Webpage Design Twenty Questions 12345 678910 1112131415 1617181920."— Presentation transcript:

1

2 Twenty Questions Multimedia and Webpage Design

3 Twenty Questions 12345 678910 1112131415 1617181920

4 1. refers to the way our eyes retain images for a split second longer than they actually appear Persistence of Vision

5 2. This is also called vector animation Path Based Animation

6 3. Vertical red marker in the timeline that shows which frame is the current frame. Playhead

7 4. The standard format for sound on computers running the Windows operating system. Waveform (WAV), highest quality sounds, large file sizes

8 5. Appear, fade, motion path, blink, or scroll Examples of possible animation for text

9 6. What is the 1 st step to publishing an animated video? 1) Analyze and optimize the animation 2) Choose an appropriate file type 3) Choose the delivery method 4) Publish the animation

10 7. Provide another name for traditional animation. Cel animation or hand-drawn animation

11 8. List 1 of the 4 Frame by Frame animation methods. Morphing Path Scripting/Programming Stop Motion

12 9. Flash, Synfig, and Autodesk 3ds Max Examples of animation software

13 10. Music, narration, sound effects Ways sound can be used in an animation

14 11. Provide 1 of the 2 delivery methods available for distributing animations Webpage CD-ROM or DVD

15 12. Provide the name of the 1 st fully computer generated film Toy Story

16 13. List 3 of the 5 uses for computer animations Selling Entertainment Teaching Training Advertising

17 14. This is an exception to copyright law that is used for news, research, parady and education. Fair Use

18 15. A standard format for music files sent over the Internet that compresses music or other types of audio MP3

19 16. The rate in frames per second at which videos can be downloaded or transferred to a computer Streaming Rate

20 17. Process of manipulating real- world objects and photographing them one frame at a time Stop Motion Animation

21 18. The part of the animation program window where the animation’s content is composed and manipulated Stage

22 19. Rate in frames per second at which the video plays Playback Rate

23 20. Stores frequently used graphics, movie clips, and buttons Library


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