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Published byKathlyn Barber Modified over 9 years ago
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Computer Animation Lecture #1 송오영 Sejong University Department of Digital Contents
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■ Lecturer ■ Computer Animation ■ Textbook ■ Schedule ■ Project What is this lecture?
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Lecturer ■ 송오영 ● E-mail: oysong@sejong.ac.kroysong@sejong.ac.kr ● Tel: 02-3408-3830 ● Lab: 충무관 1113
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Computer Animation ■ Definition: ● The art of creating moving images via the use of computer ■ 3D Computer Animation: ● Created by means of 3D computer graphics 3D Computer animation is essentially a digital successor to the art of stop motion animation.
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Textbook ■ Textbook ● Computer Animation: Algorithms and Techniques, Morgan Kaufmann by Rick Parent ■ Web ● Siggraph course notes ◊ Physically Based Modeling ◊ Simulating Nature: Realistic and Interactive Techniques ◊ Fluid Simulation ● Game developers conference tutorial ◊ Physics for Game Programmers
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Schedule ■ Concept of Computer Animation ■ Keyframe Animation ● motion capture ■ Procedural Animation ■ Physics-based Animation ● particle simulation ● rigid simulation ● fluid simulation
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Project ■ Build your virtual world using animation engine for ● Keyframe ● Particle ● Rigid Body ● Fluids ■ Or, design your own simulator for ● Mobile Device ● GPU ● Game Engine
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Discussion Prerequisite? Question?
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