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Creating Interactive E-Learning Objects with StudyMate Shouhong Zhang, Ed.D South Dakota State University.

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Presentation on theme: "Creating Interactive E-Learning Objects with StudyMate Shouhong Zhang, Ed.D South Dakota State University."— Presentation transcript:

1 Creating Interactive E-Learning Objects with StudyMate Shouhong Zhang, Ed.D South Dakota State University

2 Any of you know Second Life? Any of you know Second Life? http://www.youtube.com/watch?v=4T4zT StVK6Y http://www.youtube.com/watch?v=4T4zT StVK6Y http://www.youtube.com/watch?v=4T4zT StVK6Y http://www.youtube.com/watch?v=4T4zT StVK6Y Why students love it? Why students love it?

3 Fun in learning Fun in learning Spicing up your teaching Spicing up your teaching Motivating students to learn outside the classroom Motivating students to learn outside the classroom Material review more effectively Material review more effectively Learning from errors Learning from errors Richard Van Eck (2006) Richard Van Eck (2006) require the player to make frequent decisions require the player to make frequent decisions have clear goals have clear goals adapt to each player individually adapt to each player individually involve a social network involve a social network

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5 “Games embody many attributes associated with how people learn: games are social and experiential, they require players to recall prior learning and develop new understanding, and being successful depends on problem-solving. “ (Diana G. Oblinger, 2006) “Games embody many attributes associated with how people learn: games are social and experiential, they require players to recall prior learning and develop new understanding, and being successful depends on problem-solving. “ (Diana G. Oblinger, 2006) “Another critical element of games is the community that develops around them. … Group members bring diverse expertise to the community, and individual members are valued for their contributions and helped to develop further as the group continually advances its collective knowledge and skills. (Diana G. Oblinger, 2006) “Another critical element of games is the community that develops around them. … Group members bring diverse expertise to the community, and individual members are valued for their contributions and helped to develop further as the group continually advances its collective knowledge and skills. (Diana G. Oblinger, 2006)

6 What applications have you used: What applications have you used: ReboDemo ReboDemo Alligator Alligator Swift 3D Swift 3D Live Motion Live Motion Flash Flash Swish Swish Camtasia Camtasia Captivate Captivate MS Expression MS Expression … … … …

7 Respondus StudyMate Course Samples Course Samples http://www.respondus.com/studymate/sa mples.shtml http://www.respondus.com/studymate/sa mples.shtml http://www.respondus.com/studymate/sa mples.shtml http://www.respondus.com/studymate/sa mples.shtml Background Intro. Background Intro. Who are using Who are using Their feedback Their feedback Demo next … … Demo next … …

8 Rewarding students points for accomplishing certain goals Rewarding students points for accomplishing certain goals Creating from small game pieces Creating from small game pieces Test, test, and test before running it Test, test, and test before running it Questions? Questions?


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