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Innovative App Workshop What's behind an app and how creativity counts Media Trust Go Mobile Conference 2013 28 March 2013
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2 Apps for Good – in a nutshell 2012/13 6,250 students Corporate partners and funders 250 educators (in 90 schools) 250 experts volunteers
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3 What is an app? A B C
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4 Mobile app functions Location Services Purchase Channel Touch screen and sensors Multimedia Connect Notifications
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5 What problems to solve? FamiliarFrequentSpecific IrritantExpensive Unpredictab le
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6 Native vs. web - platforms Native apps (Android, iOS) Optimal performance and speed Full use of native functions Cost Platform specific Limitations on features (e.g. in apps donations on iOS) Mobile web apps (HTML5) Cross-platform Fast release cycles (especially vs. iOS) Openness of the web Cheaper? Performance & speed Limitations on native functions (but this is changing…)
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2010 – Course
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2010 – Post-course
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Early-mid 2011 Legislation change; Turned down funding
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Late 2011 http://geographics.blogs.casa.uc l.ac.uk/2011/08/22/the-london- riots-the-unemployment-link/
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Early 2012
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Mid-late 2012 Pixar
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http://www.smartblog.es
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http://thinkingfutures.net
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19 appsforgood.org @appsforgoodcdi
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