Download presentation
Presentation is loading. Please wait.
Published byJob Cook Modified over 9 years ago
1
FAILIURE
2
About me Name: George Fan Job: Make cool games Cool game I made: Plants vs. Zombies
3
My Failure Story
4
In 2001, I almost quit making games… FOREVER*! *added for dramatic emphasis
6
A Little Background…
10
In 2001, I started making a game.
11
The concept: cat chases mouse
12
cat eats mouse
13
cat eats mouse = bad!
17
Cat-Mouse-Foosball!
21
“Design Docs”
22
-WASTE OF TIME-
23
Now Demoing: Cat-Mouse-Foosball 2011 Remake: Still Just as Bad Edition
24
= Too much going onBrain explodes
27
In 2001, I almost quit making games… FOREVER*! *added for dramatic emphasis
28
What did I learn?
29
Illustration vs. Game Design
30
Illustration is like this:
31
Games are more like this:
35
Lesson 1: Start prototyping as early as you can. You can never truly tell how fun a game is until you “play” it.
37
Bonus Lesson: Don’t give up! If you love what you do, you will persevere.
38
It’s over!
39
FAILIURE
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.