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Published byWarren Burke Modified over 8 years ago
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Sponsored by the National Science Foundation Strategies to Encourage Careers in CyberSecurity and Information Technology 1
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SECURE IT is a strategies project designed to implement and evaluate a systemic community development strategy to address the need for career pathways in Cybersecurity. Seen as a promising national model 2
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1. increase student’s 21st century skills and digital literacy, including general awareness and education about Cyberethics, safety and security (C3) education; 2. addressing the critical shortage of the Cybersecurity workforce pipeline by increasing the number and diversity of students pursuing careers in Cybersecurity; 3. increasing the research knowledge base about STEM career preparation, specifically careers in Cybersecurity. 3
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After-School Programs Saturday/Enrichment Activities Summer Programs Teacher Training Counselors Workshop Parent Materials Integration Topics Cyber Challenges 4
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Expanded Learning Opportunities (ELO) ◦ After School Program/Clubs ◦ Museum Partner Materials/Field Trips Summer Program ◦ Currently High School Only, but will be expanding to other levels Parent/PTA presentations and Materials Fall—Cool Careers Fall – Careers in IA/Cybersecurity Fall C3 Conference 6
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Cryptography CyberEthics, Safety and Security System Vulnerabilities Digital Forensics Computational Logic ◦ Programming ◦ Algorithmic Thinking ◦ Computational Thinking ◦ Gaming ◦ Simulation Development 7 + Career Spotlights
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Common Core Science Math Technology Language Arts Content is sequenced with the Committee on National Security Systems (CNSS) National Standards 4011 and 4013 ◦ established by the National Security Agency (NSA) 8
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Grades 3-5 Grades 6-8 Grades 9-12 NOT static age- determined group activity 9
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Cryptography CyberEthics, Safety and Security System Vulnerabilities Digital Forensics ◦ FTK Lite ◦ Wireshark ◦ JPEGSnoop Computational Logic ◦ MW ◦ Excel ◦ Scratch ◦ GoogleSketchUp ◦ Python ◦ Raptor ◦ Alice ◦ StarLogo ◦ Mindstorms ◦ RoboLab 11 These introduced in sequence
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Integration Stand Alone Units, Lessons and Activities Grade Level Sequence Software Constructivist Theory: Constructionist Learning *** 12
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Learner centered-constructivist teaching AND learning ◦ Interdisciplinary-crossing boundaries ◦ Workforce skills ◦ College or higher education skills ◦ Along the way….increase the science/math/technology pipeline – special focus on IS/IA and DF ◦ Along the way…learn about different programs and other software applications 13
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◦ Focus on inquiry and group based methods of learning; ◦ Collaborate with peers to adapt/redesign problem materials; ◦ Experience problem based learning through active engagement in an appropriate activity; Know the elements of problem solving, including key content identification, scientific literacy, habits of mind, and critical thinking and learning events involved in project development; ◦ Provide and accept feedback gracefully (to and from other participants and instructors); ◦ Actively participate in all class field trips; actively participate in class discussions; ◦ Be a reflective learner. 14
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◦ Mini activities and assignments/projects ◦ Individual and Team Projects ◦ Field Trips ◦ Guest Speakers 15
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Attend Training Help in Recruitment Two 9 week sessions+ Two 9 week sessions ◦ Fall semester (programming) ◦ Spring semester (Robotics)* Some record keeping Help edit flier and help choose best recruitment efforts Share with students/parents other competitions and materials 16
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Two 9 week sessions ◦ Usually 1 ½ hours each session ◦ You choose the day and dates ◦ Paperwork needed for students and attendance records ◦ Activities up to you EXCEPT Applications before Robotics MW—then Excel—then Scratch 1-2 speakers Field trip (connected with Cool Careers/C3) We will help with recruitment When possible, we can help “launch” each semester When possible, we will help in Show & Share We will help provide speakers (please give 30 day notice) 17
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Training Stipend (or sub coverage) ◦ $750.00 per semester (end of semester—made out directly to you) ◦ MicroWorlds software site license ◦ Mindstorms NXT site license + 1 kit Will work to find other sources for additional kits Materials…and updated materials Access to speakers & field trips FREE access to Careers Workshop, Cool Careers, and C3 Conference Additional training/resources and materials Additional opportunities for “spare money” ◦ Summer programs ◦ Curriculum development ◦ Conferences 18
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Other Questions? 19
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