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Lecture 11 Multithreaded Architectures Graduate Computer Architecture Fall 2005 Shih-Hao Hung Dept. of Computer Science and Information Engineering National.

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Presentation on theme: "Lecture 11 Multithreaded Architectures Graduate Computer Architecture Fall 2005 Shih-Hao Hung Dept. of Computer Science and Information Engineering National."— Presentation transcript:

1 Lecture 11 Multithreaded Architectures Graduate Computer Architecture Fall 2005 Shih-Hao Hung Dept. of Computer Science and Information Engineering National Taiwan University

2 Concept Data Access Latency –Cache misses (L1, L2) –Memory latency (remote, local) –Often unpredictable Multithreading (MT) –Tolerate or mask long and often unpredictable latency operations by switching to another context, which is able to do useful work.

3 Why Multithreading Today? ILP is exhausted, TLP is in. Large performance gap bet. MEM and PROC. Too many transistors on chip More existing MT applications Today. Multiprocessors on a single chip. Long network latency, too.

4 Classical Problem, 60’ & 70’ I/O latency prompted multitasking IBM mainframes Multitasking I/O processors Caches within disk controllers

5 Requirements of Multithreading Storage need to hold multiple context’s PC, registers, status word, etc. Coordination to match an event with a saved context A way to switch contexts Long latency operations must use resources not in use

6 Processor Utilization vs. Latency R = the run length to a long latency event L = the amount of latency

7 Problem of 80’ Problem was revisited due to the advent of graphics workstations –Xerox Alto, TI Explorer –Concurrent processes are interleaved to allow for the workstations to be more responsive. –These processes could drive or monitor display, input, file system, network, user processing –Process switch was slow so the subsystems were microprogrammed to support multiple contexts

8 Scalable Multiprocessor (90’) Dance hall – a shared interconnect with memory on one side and processors on the other. Or processors may have local memory

9 How do the processors communicate? Shared Memory Potential long latency on every load –Cache coherency becomes an issue –Examples include NYU’s Ultracomputer, IBM’s RP3, BBN’s Butterfly, MIT’s Alewife, and later Stanford’s Dash. –Synchronization occurs through share variables, locks, flags, and semaphores. Message Passing –Programmer deals with latency. This enables them to minimize the number of messages, while maximizing the size, and this scheme allows for delay minimization by sending a message so that it reaches the receiver at the time it expects it. –Examples include Intel’s PSC and Paragon, Caltech’s Cosmic Cube, and Thinking Machines’ CM-5 –Synchronization occurs through send and receive

10 Cycle-by-Cycle Interleaved Multithreading Denelcor HEP1 (1982), HEP2 Horizon, which was never built Tera, MTA

11 Cycle-by-Cycle Interleaved Multithreading Features –An instruction from a different context is launched at each clock cycle –No interlocks or bypasses thanks to a non-blocking pipeline Optimizations: –Leaving context state in proc (PC, register #, status) –Assigning tags to remote request and then matching it on completion

12 Challenges with this approach I-Cache: –Instruction bandwidth –I-Cache misses: Since instructions are being grabbed from many different contexts, instruction locality is degraded and the I-cache miss rate rises. Register file access time: –Register file access time increases due to the fact that the regfile had to significantly increase in size to accommodate many separate contexts. –In fact, the HEP and Tera use SRAM to implement the regfile, which means longer access times. Single thread performance –Single thread performance significantly degraded since the context is forced to switch to a new thread even if none are available. Very high bandwidth network, which is fast and wide Retries on load empty or store full

13 Improving Single Thread Performance Do more operations per instruction (VLIW) Allow multiple instructions to issue into pipeline from each context. –This could lead to pipeline hazards, so other safe instructions could be interleaved into the execution. –For Horizon & Tera, the compiler detects such data dependencies and the hardware enforces it by switching to another context if detected. Switch on load Switch on miss –Switching on load or miss will increase the context switch time.

14 Simultaneous Multithreading (SMT) Tullsen, et. al. (U. of Washington), ISCA ‘95 A way to utilize pipeline with increased parallelism from multiple threads.

15 Simultaneous Multithreading

16 SMT Architecture Straightforward extension to conventional superscalar design. –multiple program counters and some mechanism by which the fetch unit selects one each cycle, –a separate return stack for each thread for predicting subroutine return destinations, –per-thread instruction retirement, instruction queue flush, and trap mechanisms, –a thread id with each branch target buffer entry to avoid predicting phantom branches, and –a larger register file, to support logical registers for all threads plus additional registers for register renaming. The size of the register file affects the pipeline and the scheduling of load-dependent instructions.

17 SMT Performance Tullsen ‘96

18 Commercial Machines w/ MT Support Intel Hyperthreding (HT) –Dual threads –Pentium 4, XEON Sun CoolThreads –UltraSPARC T1 –4-threads per core IBM –POWER5

19 IBM Power5 http://www.research.ibm.com/journal/rd/494/mathis.pdf

20

21 SMT Summary Pros: –Increased throughput w/o adding much cost –Fast response for multitasking environment Cons: –Slower single processor performance

22 Multicore Multiple processor cores on a chip –Chip multiprocessor (CMP) –Sun’s Chip Multithreading (CMT) UltraSPARC T1 (Niagara) –Intel’s Pentium D –AMD dual-core Opteron Also a way to utilize TLP, but –2 cores  2X costs –No good for single thread performacne Can be used together with SMT

23 Chip Multithreading (CMT)

24 Sun UltraSPARC T1 Processor http://www.sun.com/servers/wp.jsp?tab=3&group=CoolThreads%20servers

25 8 Cores vs 2 Cores Is 8-cores too aggressive? –Good for server applications, given Lots of threads Scalable operating environment Large memory space (64bit) –Good for power efficiency Simple pipeline design for each core –Good for availability –Not intended for PCs, gaming, etc

26 SPECWeb 2005 IBM X346: 3Ghz Xeon T2000: 8 core 1.0GHz T1 Processor

27 Sun Fire T2000 Server

28 Server Pricing UltraSPARC –Sun Fire T1000 Server 6 core 1.0GHz T1 Processor 2GB memory, 1x 80GB disk List price: $5,745 –Sun Fire T2000 Server 8 core 1.0GHz T1 Processor 8GB DDR2 memory, 2 X 73GB disk List price: $13,395 X86 –Sun Fire X2100 Server Dual core AMD Opteron 175 2GB memory, 1x80GB disk List price: $2,295 –Sun Fire X4200 Server 2x Dual core AMD Opteron 275 4GB memory, 2x 73GB disk List price: $7,595


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