Download presentation
Presentation is loading. Please wait.
Published byCarmel Armstrong Modified over 9 years ago
1
Visual Design Robert Munro 2005
2
Graphic design Graphic design is a large and complicated field: it encompasses user needs, information architecture, navigation design, and visual design Teaching graphic design is outside the scope of this course You will not be assessed on the finer points of your design choices
3
Graphic design and multimedia You are (probably) not a graphic designer: If you have the funds, employ one Do-it-yourself design: Keep it simple Make use of designs you have within your assets
4
Graphic design and multimedia Graphic design is as much about effective communication as it is about visual appeal You can express the relationships between elements: distribution between pages/screens through the narratives of navigation through visual association
5
Some basic principles of design 1.Movement 2.Balance 3.Emphasis 4.Unity
6
1. Movement Anticipated movement: what elements look like they should move? what event(s) should accompany movement? Rhythm: the way a user’s eye will flow through an image depends on the image contents depends on the user’s language and culture
7
2. Balance Distribution of objects across the screen Balance can be achieved through: colour value (lightness/darkness contrast) shape position texture eye direction
8
3. Emphasis What do you want users to focus on? Determined by: contrast isolation placement movement change of state
9
4. Unity How do elements fit together? Can be created through: proximity repetition continuation
10
Example: Hearing Voices Movement: Rythmn: vertical?
11
Example: Hearing Voices Balance- symetrical: Horizontal balance colour value shape (doubly) position texture Vertical shape position
12
Example: Hearing Voices Emphasis: contrast isolation placement movement change of state
13
Example: Hearing Voices Unity: proximity repetition continuation
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.