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STUDY, MODEL & INTERFACE WITH MOTOR CORTEX Presented by - Waseem Khatri
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Objective : Efficient decoding of neural information for implementating neural motor prostheses Motivation: Variety of Applications of Neural Protheses Amputees can use artificial limbs Patients with Parkinsons disease Patients with paralysis/ spinal cord injuries Epileptic seizures can be controlled
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Brain Anatomy Regions of the Brain What controls the Motor Skills ? Discovery ! Where is the Motor cortex located ? Area 6 is further divided into - Pre-motor area – Motion Control - Supplementary motor area – Motion Planning Source: Macgill University
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Homunculus Little Man Somatotopic Representation Finest movements take more space Lips, Hands, Face have large areas in motor cortex Source: http://thebrain.mcgill.ca/flash/a/a_06/a_06 _cr/a_06_cr_mou/a_06_cr_mou.html
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Source: Mijail Surruya Experimental Setup for Neural Prostheses
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Brain Controlled Vehicle for Paraplegic Neural Interface Neural Signals Sensors Control Command Vehicle State Signal Vehicle Environmental Feedback Directional control
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Key Questions ? Measurements - What can we measure? - From where ? - How ? Encoding – How is the information represented in the brain? Decoding – What algorithms can we use to infer the internal state of the brain ? Interface
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- Measurement Source: Brown University Why Primary Motor Cortex or M1 region ? Firing rates of cells correlated with hand motion (velocity, position, acceleration) Easily accessible Natural choice for controlling motion of a prosthetic device
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- Encoding Techniques Some of the encoding techniques used are Population Vector - Neurons in M1 are broadly tuned to the direction of hand movement, with each neuron having a preferred direction of movement for which its firing rate is maximal Linear Filtering - Cells in M1 encode muscle activity in a linear fashion Artificial Neural Networks
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The Problem ? Each of these methods estimates the hand kinematics x as a function of neural firing z Encoding methods consider neural firing z as a function of hand kinematics x + noise. But hand kinematics like – position, direction, velocity, acceleration etc. are considered in isolation Hence, not very accurate results ! Solution : Bayesian Population decoding using Kalman filter
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The Experiment Pursuit Tracking Task Pinball Task Record the Neural Activity Record the Hand Kinematics Compute the posterior probability of the hand motion conditioned on a sequence of observed firing rates; this is formulated in terms of the product of likelihood and a prior The likelihood term models the probability of firing rates given a particular hand motion and can be learned from training data. The prior term defines a probabilistic model of hand kinematics
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Why Kalman Filter ? Both the models : Likelihood and Prior are considered to be Gaussian. A Kalman filter provides an efficient recursive method for Bayesian inference or estimating the posterior probability for the given two assumptions
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Pin Ball Task Source: Brown University
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Generative Decoding Model Source: Brown University H is a matrix that linearly relates the six-dimensional hand state to the firing rates A is the coefficient matrix
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Markov Assumptions given the hand kinematics at time k-1, the hand kinematics at time k is conditionally independent of the previous hand motions conditioned on the current state, the firing rates are independent of the firing rates at previous time instants
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Bayesian Inference Source: Brown University The posterior probability of the hand motion conditioned on a sequence of observed firing rates = The product of likelihood and a prior Decoding involves estimating the posterior probability at each time instant
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Bayesian Decision based Classifier To simulate decision process after decoding Prosthetic Arm Motion Classes – Flex and Extention 2 sets of Neuron outputs Training Data Assumption: Gaussian Model
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Probability Density Functions
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Class PDF’s
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Classifier
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Thank You
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Questions ?
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