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Published byReynold Palmer Modified over 9 years ago
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Ryan
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Design Process What was the inspiration for the characters? A cartoon style similar to that of the following: - Ardman Animations Wallace and Gromit - Rareware (Rare ltd) Banjo kazooie
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Design Process Designing the characters. Select key features from the inspirational images for use in our characters. - Big eyes - Prominent eye brow - Main characters come in pairs
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Design Process Creating the characters. We decided to use Autodesk's 3d Studio Max to create Characters with a 3d look and feel. Why use 3d Studio Max? - We have some skills in creating 3d models - Changes can be made easterly - Can render a model from multiple angles
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Design Process Problems Encountered. Using 3d Studio Max created some time consuming problems these problems are listed below: - Rigging and skinning - Lighting - Batch rendering - Angle of rendering
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The Press Pack Renders Art work has been created for use in a press pack and magazine article. What is in a press pack? IP1Zine Magazine Article www.creyke.com/ma/esoti/presspack Press Pack
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What’s Next For
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Future Game Development What's next in the development process? - Deconstruct the Nintendo DS game - Improve upon concept - Discuss new features - Start Iphone development
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Future Character Development Eski Joe – Enemy NPC - Attacks the penguin on large sections of ice Eski Moe – Friendly NPC - Refills the players health bar - Possible start point for side quests
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