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Published byLeo Norman Modified over 9 years ago
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The Cryptid Proof of Concept
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Game Features A playable ghost child.
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Game Features A playable ghost child. Three playable paranormal investigators.
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Game Features A playable ghost child. Three playable paranormal investigators. An AI driven evil spirit.
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Game Features A playable ghost child. Three playable paranormal investigators. An AI driven evil spirit. Randomly locked doors with keys.
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Game Features A playable ghost child. Three playable paranormal investigators. An AI driven evil spirit. Randomly locked doors with keys. Ability to place traps.
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Game Features A playable ghost child. Three playable paranormal investigators. An AI driven evil spirit. Randomly locked doors with keys. Ability to place traps. Basic damage system.
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Game Features A playable ghost child. Three playable paranormal investigators. An AI driven evil spirit. Randomly locked doors with keys. Ability to place traps. Basic damage system. Objects that can be picked up.
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Game Features A playable ghost child. Three playable paranormal investigators. An AI driven evil spirit. Randomly locked doors with keys. Ability to place traps. Basic damage system. Objects that can be picked up. Sound effects.
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Graphics Art Bible - Character Concepts - Environment
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Graphics Art Bible - Character Concepts - Environment Reference Library - Asset References
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Graphics Art Bible - Character Concepts - Environment Reference Library - Asset References Motion Capture -QTM
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Changes Timeplan.
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Changes Timeplan. Same level for all clients.
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Questions?
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