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Super Seal Swim Our Game, Our Blogs Created by Ben Cosford, Nana Akwah, Callam Fry, Michael Dalton.

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Presentation on theme: "Super Seal Swim Our Game, Our Blogs Created by Ben Cosford, Nana Akwah, Callam Fry, Michael Dalton."— Presentation transcript:

1 Super Seal Swim Our Game, Our Blogs Created by Ben Cosford, Nana Akwah, Callam Fry, Michael Dalton

2 Recap o Super Seal is swimming with a group of his friends when a shark tries to attack. o Super Seal and his friends attempt to confuse the shark by scattering in different directions. o Now isolated from the rest of the group, Super Seal’s fight for survival begins. o Super Seal is swimming with a group of his friends when a shark tries to attack. o Super Seal and his friends attempt to confuse the shark by scattering in different directions. o Now isolated from the rest of the group, Super Seal’s fight for survival begins.

3 Our Blogs  Artist and Model Design – Ben advgdan.tumblr.com | LinkLink  Artist and Model Design – Ben advgdan.tumblr.com | LinkLink

4 Our Blogs  Sound Effect & Music Composer – Nana supersealswim.tumblr.com | LinkLink  Sound Effect & Music Composer – Nana supersealswim.tumblr.com | LinkLink

5 Our Blogs  Game Logic Designer & Producer – Callamcfrygamesdesign.tumblr.com | LinkLink  Game Logic Designer & Producer – Callamcfrygamesdesign.tumblr.com | LinkLink

6 Our Blogs  Game Logic Designer – Michaelmikedalton12110139.wordpress.com |LinkLink  Game Logic Designer – Michaelmikedalton12110139.wordpress.com |LinkLink

7 Game Treatment 1.Introduction 2.Core Gameplay Elements 3.Target Audience 4.Genre & Platform 5.Art, Environment and Audio Highlights 6.Player Roles and actions / Interface / Controls 7.Rules & Boundaries 8.Feedback & Context Sensitivity 9.Goals & Challenges 10.Balance 11.Development Specifications 12.Storyboards 13.Bibliography 1.Introduction 2.Core Gameplay Elements 3.Target Audience 4.Genre & Platform 5.Art, Environment and Audio Highlights 6.Player Roles and actions / Interface / Controls 7.Rules & Boundaries 8.Feedback & Context Sensitivity 9.Goals & Challenges 10.Balance 11.Development Specifications 12.Storyboards 13.Bibliography

8 3D Models  Sprat Model

9 3D Models  Shark outline  Seal Edits

10 Prototype

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13 Next Steps  We aim to have an improved prototype with 3D models instead of the current placeholders and sound implementation.  We’ll demo the improved prototype to our Client on December 18 th for approval.  We aim to have an improved prototype with 3D models instead of the current placeholders and sound implementation.  We’ll demo the improved prototype to our Client on December 18 th for approval.

14 Thank you for listening to our questions Any Questions?


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