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Published byAgnes Rodgers Modified over 9 years ago
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A P ATH FOR E XPLORING THE A GILE O RGANIZING F RAMEWORK IN T ECHNOLOGY E DUCATION
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M OTIVATION 如果將 agile 概念運用在教育環境上,是否能夠達 成良好的學習效果 ? 這篇 PAPER 將 agile 的核心原則轉換成可以應用 在課堂環境上的作法。
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P RINCIPLES 1. Match Coevolutionary Change Rate 2. Optimize Self-Organizing 3. Synchronize Exploitation and Exploration
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M ATCH C OEVOLUTIONARY C HANGE R ATE 1. Coevolution of Students and Instructor to Stimulate Accomplishment of Learning Objectives 2. Sustainable Working with Rhythm
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O PTIMIZE S ELF -O RGANIZING 1. Collective Mindfulness 2. Sharing and Team Learning
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S YNCHRONIZE E XPLOITATION AND E XPLORATION 1. Process Adaptation and Improvement 2. Product Innovation
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RESEARCH QUESTIONS Can an agile learning environment enhance the achievement of particular learning objectives? Will an agile learning environment develop more capable entry-level software developers and engineers? Does an agile learning environment improve critical thinking or problem-solving skills? What is the effectiveness of each agile practice in the classroom, as described by the agile enablers?
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Are certain agile practices more effective than others in helping students learn? Are ambidextrous classrooms (that balance exploitation and exploration effectively) more productive learning environments? What are specific course management practices that support the achievement of agility (e.g. elements of syllabus design)?
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