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BUAD 307 MARKETING FUNDAMENTALS
CONSUMER BEHAVIOR BUAD 307 MARKETING FUNDAMENTALS
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Learning Outcome Objectives
Indentify how consumer cognitive (thinking) processes and limitations, affect, beliefs, social influences, and other contextual factors influence consumer decision making, choices, and behavior Identify how these insights can be used to design and implement effective marketing strategies Identify individual and segment differences in process and outcome
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Influences on and of Consumer Behavior
PERCEPTION/ SENSATION MARKET RESEARCH INFO SEARCH COGNITION CHOICES STRATEGY AFFECT PREFERENCES BELIEFS CONSUMER COMMUNICATION SOCIAL AND OTHER INFLUENCE
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True or False? If you have bad breath, you cannot smell it yourself.
If you eat a balanced diet, you do not need vitamin supplements. Using a razor with five blades will reduce the likelihood of cutting yourself and will result in less skin irritation. Dell Computers tend to be of higher quality than those made by HP and Sony. Rust stains on clothes can be removed with the use of lemon juice. Bleach actually makes these stains worse.
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Questions Faced By Consumers
Are soft drinks sweetened with high fructose corn syrup worse than those sweetened with cane sugar? Are veggie burgers actually healthy? What makeup should you use to get an “even” skin tone? Do I get any useful benefits from spending more than $125 on a digital camera? Should I get a “make-over?” What am I looking for? What should I do? Is my mechanic honest? Should I give my wife roses, chocolate, or software?
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Consumer Problems and Recognition
Consumer problem: Discrepancy between ideal and actual state--e.g., consumer: Has insufficient hair Is hungry Has run out of ink in his or her inkjet cartridge A “problem” does not have to be a major concern—there merely has to be some discrepancy Problems can potentially be solved in several ways--e.g., stress reduction vacation, movie, hot bath, medication
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CONSUMER DECISIONS: Theory and Reality in Consumer Buying
PROBLEM RECOGNITION INFORMATION SEARCH EVALUATION OF ALTERNATIVES PURCHASE POSTPURCHASE EVALUATION/ BEHAVIORS Theory Complications
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Post Purchase Behavior
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Usefulness of the Model of Consumer Decision Making
Most useful to determine how search for a particular consumer need or a product category may systematically differ from others Importance of different steps What may happen in each step (e.g., brand switching) Extent of overlap of stages Likeliness of different types of post purchase behaviors (e.g., WOM, positive or negative review, returning product) Not as useful for assessing search for frequently used products
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Approaches to Search for Problem Solutions
INTERNAL Memory Thinking EXTERNAL We now turn to the consumer’s search for potential solutions to the problems that he or she is facing. Search strategies can be divided into those involving internal and external search, although consumers may use both in some combination. Internal search is based on the consumer’s memory and his or her thinking processes. In the case of a motorist stranded with a blown tire, for example, he or she may remember preferred provider of replacement tires and thus go to that one. An implication of this reality is that it may pay to advertise to establish an identity among potential future consumers. For example, bail bonds people will advertise on TV to people, suggesting a solution if they, for some reason, should find themselves in jail. Similarly, Midas Mufflers and various other auto service providers attempt to create internal beliefs about the benefits of patronizing their establishments if and when the need arises. Aamco Transmissions advertises that half the half the transmissions they see do not need to be replaced, presumably implying that it is safer to take a car there than to ostensibly less skilled competitors. The marketer, however, faces some significant problems in creating this kind of awareness. First, many consumers, not readily expecting to encounter a need for the products and services in question, may have little motivation to process and store the information. Secondly, recalling the relevant information may be difficult as need arises. External search involves the consultation of outside sources, ranging from friends and acquaintances to the yellow pages and the media. (We will revisit this issue in Chapter 18, when we discuss, within the context of the diffusion of innovation, which Word of mouth, media, store visits, trial
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Internal vs. External Search
Based on anything within the consumer’s head—e.g., Memory Experience Reasoning External Going outside the consumer’s head—e.g., Online research Consulting friends Visiting stores and trying out products
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Options Identified and Considered
UNIVERSAL SET All possible options RETRIEVED SET Options that readily come to mind EVOKED/ CONSIDERATION SET Options that will be considered by the consumer Note: Retrieved and evoked sets will vary among different consumers. Brand awareness is important since this is required for the brand to be in the evoked and retrieved sets.
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REMINDER For low involvement products, efforts aimed at affecting internal search tend to be more effective—the consumer is usually not willing to expend energy on external search. External search is more likely for higher involvement products.
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Decision Making Issues
Involvement level Temporary Enduring Consumer locus of control Internal External Product category complexity Consumer knowledge
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Evaluation Type IMPORTANT
Compensatory: Decision based on overall value of alternatives (good attribute can outweigh bad ones) Non-compensatory: Absolutely must meet at least one important criterion (e.g., car must have automatic transmission) Hybrid: Combination of the two (e.g., one non-compensatory measure, then compensatory tradeoffs on other attributes Abandoned strategy: Consumer finds initial criteria unrealistic and proceeds to less desirable solution IMPORTANT LESS IMPORTANT
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Heuristics—Low Involvement Decision Rules
If either Coke or Pepsi is on sale, buy that brand; otherwise, buy Coke The larger the navels, the better the orange The larger package is likely to offer a lower unit price (not true in reality)
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Consumer Information Processing
Note: This is a simplified conceptual model that should not be taken too literally. The boundaries between the steps are actually rather “blurry.” PERCEPTION CONSCIOUS PRE-CONSCIOUS ATTENTION LIMITED—SUBJECT TO PRIORITY DIVIDED BEHAVIOR ELABORATION (THINKING BRINGS ABOUT NEW LINKS AND THOUGHTS) LINKS TO OTHER ITEMS IN MEMORY ASSOCIATION COMPREHENSION CORRECT OR INCORRECT ELABORATE OR SHALLOW RETRIEVAL (ACTIVATION) STORAGE (IN MEMORY) TRIGGERS (“REMINDERS” TO ACTIVATE MEMORY) No “guaranteed” arrow—triggers may or may not happen.
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Associate Network of Knowledge
SANDWICH PEANUT BUTTER MITT ROMNEY FAT PEANUTS REPUBICAN PARTY ELEPHANT 7 BLIND MEN TRUNK ZOO GIRAFFE MEDICINE TIGER
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APPLE TRAVEL iTUNES E-MAIL TEXTING CASKET PORTABLE FUNERAL DEAD
STEVE JOBS GOSSIP iPHONE iPAD INNO- VATION LAPTOP APPLE FRUIT HEALTHY PEAR SPREAD-SHEET REPORT TV MONITOR FINANCE DESKTOP SOAP OPERAS JUICY GRANDMA PRINTER
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Attitudes―components
BELIEFS AFFECT (FEELING) BEHAVIORAL INTENTIONS
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Attitude Components Beliefs Affect Behavioral Intentions
Can be positive, negative, or neutral May or may not be accurate May contradict other beliefs held by the other person Affect May be positive or negative May take on specific dimension (e.g., pleasure, disgust) Behavioral Intentions An individual’s plan or expectations of what he or she will do May appear inconsistent with beliefs May not predict well what the individual will do in reality
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Generating Beliefs Through Advertising
Statements must be Perceived Comprehended Remembered Believed (at least in part)
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Affect Based on Past emotional associations of product
Emotional effect of beliefs
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Attitude Change Strategies, Part I
Changing Affect Classical conditioning: “Pairing” the brand or product with desired stimulus—e.g., a car with a beautiful woman Attitude toward the ad: A likable ad for a brand in a mundane product category—e.g., Energizer Bunny Snuggles (fabric softener) Mere exposure: Items (e.g., advertisements) that have been seen before tend to be better liked
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Attitude Change Strategies II
Changing behavior (e.g., sampling): Consumers tend to infer attitudes from behavior (e.g., I buy the product I must like it or It must be good) Changing a belief component Changing existing beliefs Difficult Advertiser’s motives are suspect Changing the importance of attributes Adding beliefs
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Adding Beliefs (True or Not): Examples
Brushing and flossing do not reach all areas of the mouth People under stress need more vitamins Baking soda will reduce odor of refrigerators Fragmented hard drives may cause computer errors
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REMINDER Changing currently held beliefs tends to be difficult—people know the marketer has an ulterior motive Adding new beliefs that are not inconsistent with what is already believed may be more effective
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One-sided vs. two sided appeals
One-sided: only saying what favors your side Two-sided: stating your case but also admitting points favoring the other side Why is this effective?
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The Means-End Chain Self-esteem Values Feeling of power Consequences
Promotion/ positioning should be aimed at higher levels of chain! Self-esteem Values Feeling of power Consequences Performance Attributes Fast acceleration Note additional details on the handout. Large engine 11 15
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The Means-End Chain First step must be a concrete product attribute (e.g. large engine of car) The product category is not an attribute! I.e., one would start with “large engine” and not “car.” The second step must be an immediate consequence of the product attribute identified in the first step Each step after that must be an immediate consequence of the one before The final step must be a terminal value—i.e., something valued in its own right—e.g., happiness, security. There should be only one path in each means-end chain. If attributes have multiple consequences, you can have several different chains.
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Subliminal Perception: A Diabolical Marketing Tool?
Subliminal messages in ads are illegal in U.S. Almost certainly not a useful method to sell products At most one or two syllables can be “registered” or understood Complex messages cannot be processed subliminally
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The Mythical Theater Experiments
An advertising executive claimed in 1957 to have “spliced” messages of “EAT POPCORN” or “DRINK COCA COLA” into film footage (24 frames per second in traditional movie films) A frame with the message inserted every, say, 20th frame Not consciously notable Claimed that popcorn sales increased 57% and Coca Cola sales by 18% on days the respective message was used Admitted to be a hoax These messages are much longer than the 1-2 syllables the brain can pick up Tachistoscope research: People giggle at “dirty” words exposed for a fraction of a second but not at neutral ones (those exposed to dirty words do not consciously know specifically what they saw)
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Procedural Knowledge: One Component of Ability
Knowledge—whether verbal or unconscious accessing—of how to do something Drive a car Touch type Tie a tie Put on makeup Lack of training may prevent consumers from buying and using certain products—e.g., manual transmission car, motorcycle Some products can be optimized to reduce the effort needed to gain sufficient procedural knowledge
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Demographics (segmentation) Lifestyle (segmentation)
Some Consumer Behavior Issues That Will Come Up Elsewhere in the Course Demographics (segmentation) Lifestyle (segmentation) Culture/subculture (segmentation, international marketing) Diffusion of innovation (product) Attention (promotion)
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Organizational Buyers
Types Industrial Reseller Government and non-profit organizations Purchase types Straight rebuy Limited decision making Extended decision making Characteristics Greater involvement Bureaucracy Long term relationships Price is important but may not be the most important factor
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