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Gaming the System in the CALL Classroom Peter Gobel Kyoto Sangyo University pgobel@cc.kyoto-su.ac.jp
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Introduction J. Carrol (1963)- time on task hypothesis: the learner will succeed in learning a given task to the extent that he spends the amount of time that he needs to learn the task. Baker et. al (2004a)- off-task behavior associated with reduced learning
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Cont. Baker et. al (2004b)- gaming the system (misuse of tutoring systems) associated with substantially lower learning. 1/3 less than those who do not engage in this behavior. Learned helplessness and ‘performance orientation’ related to gaming.
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Basic Question Is motivation related to misuse of the system or inappropriate help-seeking?
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Research Questions In Japanese university students: Is frequency of off-task behavior a predictor of test performance? Does the kind of off-task behavior make a difference? Are motivational factors predictors of performance behavior and test performance?
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Kyoto Sangyo CALL Curriculum Students lower proficiency non-English majors System meeting 90 minutes/week DynEd ALC Course requirements grade linked to completion of level tests and time spent on software system
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Participants Three intact classes - 105 students All non-English majors All streamed at low level
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Observation Off-task behavior (physical and virtual) Non-system related activity Inactivity Misuse of system (gaming) On-task behavior (physical and virtual) Appropriate system-related activity Seeking help from peers, software, and teacher
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Observation (continued) Total amount of study time Recorded automatically by software system Study score Based on total amount of study time and ‘proper’ use of the software.
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Observation (continued) Test performance Gain scores on general proficiency test Listening section Reading section Administered in April and July
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Motivation Questionnaire 35seven-point Likert scale items administered in Japanese 30 items were written referring mainly to motivational theory 5 items referring to CALL activity
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Questionnaire Items Expectancy for success Attainment Value Intrinsic value Extrinsic utility value Cost Attitudes toward target group Effort CALL related items
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Results Observation Off-task behavior On-task behavior Total study time Study score Questionnaire Structure Motivational predictors of performance Motivational predictors of behavior
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Classroom Observation
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Off-task behavior Off-task non software Off-task inactive Off-task software Help Study record Off-task gaming
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On-task behavior On-task software Microphones and speech analyzers seldom used Certain activities overused and recycled On-task help Rarely used Translation rarely used
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Behavior Regression Results Whether students were generally off task or on task was a significant predictor of test performance. Gaming was not a significant predictor of test performance.
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Behavior Regression Results Listening Gain Study Score a significant predictor of performance Reading Gain Study Score &Total Study Time significant predictors of performance.
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Questionnaire results Four factors Attitudes toward the target group Perceived usefulness of studying English Expectancy for success Attitude towards CALL
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Motivation regression analysis Factor 1 (Attitudes towards the target group) was a predictor of gain scores in both listening and reading, but not for behavior.
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Research Questions Revisited Task behavior was a predictor of test performance. The kind of off-task behavior did not make a difference. Attitude toward the TG was a predictor of test performance, but not off/on-task behavior.
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Conclusion Off-task behavior Evidence of off-task behavior related mostly to inactivity rather than gaming On-task behavior All aspects of the software not fully used Motivation Attitude towards TG most important for effective CALL use
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References Baker, R. S., Corbett, A. T., Koedinger, K. R., & Wagner, A. Z. (2004). Off-task behavior in the cognitive tutor classroom: When students ‘game the system’. Proceedings of ACM CHI 2004: Computer Human Interaction, 383-390. Baker, R. S., Corbett, A. T., & Koedinger, K. R. (2004). Detecting student misuse of intelligent tutoring systems. Proceedings of the Seventh International Conference on Intelligent Tutoring Systems, 531-540. Carrol, J. (1963). A model of school learning. Teachers College Record, 64(8), 723-733.
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