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1 Chapter 16-1 Linked Structures Dale/Weems
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2 Chapter 16 Topics l Meaning of a Linked List l Meaning of a Dynamic Linked List l Traversal, Insertion and Deletion of Elements in a Dynamic Linked List l Specification of a Dynamic Linked Sorted List l Insertion and Deletion of Elements in a Dynamic Linked Sorted List
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3 What is a List? l A list is a varying-length, linear collection of homogeneous elements l Linear means that each list element (except the first) has a unique predecessor and each element (except the last) has a unique successor
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4 To implement the List ADT The programmer must 1) choose a concrete data representation for the list, and 2) implement the list operations
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5 Recall: 4 Basic Kinds of ADT Operations l Constructors -- create a new instance (object) of an ADT l Transformers -- change the state of one or more of the data values of an instance l Observers -- allow client to observe the state of one or more of the data values of an instance without changing them l Iterators -- allow client to access the data values in sequence
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List Operations Transformers n Insert n Delete n Sort Observers n IsEmpty n IsFull n Length n IsPresent change state observe state 6
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7 ADT List Operations Iterator n Reset n GetNextItem l Reset prepares for the iteration l GetNextItem returns the next item in sequence l No transformer can be called between calls to GetNextItem (Why?) Iteration Pair
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8 Array-based class List Reset IsFull Length IsPresent Delete IsEmpty Insert GetNexItem Private data: length data [ 0] [1] [2] [MAX_LENGTH-1] currentPos SelSort
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9 // Specification file array-based list (“list.h”) const int MAX_LENGTH = 50; typedef int ItemType; class List // Declares a class data type { public: // Public member functions List(); // constructor bool IsEmpty () const; bool IsFull () const; int Length () const; // Returns length of list void Insert (ItemType item); void Delete (ItemType item); bool IsPresent(ItemType item) const; void SelSort (); void Reset (); ItemType GetNextItem (); private: // Private data members int length; // Number of values currently stored ItemType data[MAX_LENGTH]; int CurrentPos; // Used in iteration }; 9
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10 Implementation Structures l Use a built-in array stored in contiguous memory locations, implementing operations Insert and Delete by moving list items around in the array, as needed l Use a linked list in which items are not necessarily stored in contiguous memory locations l A linked list avoids excessive data movement from insertions and deletions
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11 Implementation Possibilities for a List ADT List Linked list Built-in array Built-in dynamic data and pointers Built-in array of structs
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12 Array Representation of a Linked List 2 head 58 45 460 167 394 component link Node[0] Node[1] Node[2] Node[3] Node[4] Node[5] Node[6] Node[7]
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13 Data Structure of Array Based Linked List struct NodeType { int component; int link; }; NodeType node[1000]; // Max. 1000 nodes int head;
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14 Insert a New Node into a Linked List 2 head 58 257 45 460 161 394 component link Node[0] Node[1] Node[2] Node[3] Node[4] Node[5] Node[6] Node[7] Insert 25, Setting link to 7 Change link from 7 to 1
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15 Delete a Node from a Linked List 2 head 58 257 45 460 161 390 component link Node[0] Node[1] Node[2] Node[3] Node[4] Node[5] Node[6] Node[7] Change the link From 4 to 0 Deleted
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16 A Linked List l A linked list is a list in which the order of the components is determined by an explicit link member in each node Each node is a struct containing a data member and a link member that gives the location of the next node in the list head ‘X’ ‘C’ ‘L’
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17 Dynamic Linked List head “Ted” “Irv” “Lee” l A dynamic linked list is one in which the nodes are linked together by pointers and an external pointer (or head pointer) points to the first node in the list
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18 Nodes can be located anywhere in memory l The link member holds the memory address of the next node in the list head 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000
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19 // Type declarations struct NodeType { char component; NodeType* link; } typedef NodeType* NodePtr; // Variable DECLARATIONS NodePtr head; NodePtr ptr; 19 Declarations for a Dynamic Linked List. component. link ‘A’ 6000
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20 Pointer Dereferencing and Member Selection. Component. link ‘A’ 6000 ptr. component. link ‘A’ 6000 *ptr ptr. component. link (*ptr).component ptr->component ‘A’ 6000
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21 ptr is a pointer to a node. component. link ‘A’ 6000 ptr
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22 *ptr is the entire node pointed to by ptr ptr. component. link ‘A’ 6000 *ptr
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23 ptr->component is a node member ptr. component. link ptr->component (*ptr).component // Equivalent ‘A’ 6000
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24 ptr->link is a node member ptr. component. link ptr->link (*ptr).link // Equivalent ‘A’ 6000
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25 Traversing a Dynamic Linked List // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component // Or, do something else with node *ptr ptr = ptr->link; } ptr 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head
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26 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 3000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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27 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 3000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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28 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 3000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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29 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 5000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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30 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 5000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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31 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 5000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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32 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 2000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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33 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 2000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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34 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr 2000 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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35 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr NULL 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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36 // Pre: head points to a dynamic linked list ptr = head; while (ptr != NULL) { cout component; // Or, do something else with node *ptr ptr = ptr->link; } ptr NULL 3000 “Ted” 5000 “Irv” 2000 “Lee” NULL 3000 5000 2000 head Traversing a Dynamic Linked List
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37 The End of Chapter 16 Part 1
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