Download presentation
Presentation is loading. Please wait.
Published byCory Foster Modified over 9 years ago
1
CS 235: User Interface Design October 22 Class Meeting Department of Computer Science San Jose State University Fall 2014 Instructor: Ron Mak www.cs.sjsu.edu/~mak
2
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Section 1 Design TeamClient Team Invincibles Prototype Pro Dhamaal SNAP ThatsMySpot Invincibles 2
3
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Section 2 Design TeamClient Team Ux-plorers Holiday Planner The Interfacers Mind Bogglers Web Chat League of Berryessa 3
4
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Microinteractions The functional, interactive details of a product. Microinteractions can make the difference between a product that you love to use and one that you merely tolerate. Good UI designers pay attention to the details as well as to the big picture. During a design project, try to identify any possible microinteractions. 4
5
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Microinteractions, cont’d An exercise in restraint. Do as much as possible with as little as possible. Reduce more complex products to simpler products each built around one microinteraction. “Minimum Viable Product” (MVP) Most complex digital products consist of dozens or hundreds of microinteractions. Each microinteraction is an opportunity to delight users and exceed their expectations. 5
6
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Microinteraction Examples Guess your name based on your email address. 6 Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
7
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Microinteraction Examples, cont’d Immediate feedback for password selections. 7 Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
8
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Microinteraction Examples, cont’d 8 The Nest Learning Thermometer lights up whenever someone walks by. Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
9
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Structure of Microinteractions 9 The user (or the system) triggers an action. Rules govern the system’s subsequent behavior. The system provides feedback to the user. Show the “personality” of the system. Loops & modes: Does the microinteraction remain until manually turned off? Does it expire? Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
10
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Feedback Do not overburden users with feedback. Use the least amount of feedback to show what is happening. What does the user need to know, when, how often? Feedback should occur Immediately after a manual trigger. Whenever the user violates a rule. Whenever the system cannot execute a command. To indicate progress of a long operation. At the beginning or end of a process. 10
11
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Feedback Examples 11 Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
12
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Feedback Examples, cont’d 12 Can you spot the feedback after the Sign Up button is clicked? Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
13
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Feedback as Personality The best feedback is never arbitrary. Feedback is for humans. Example of personality: Apple’s Siri 13
14
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Feedback as Personality, cont’d Feedback can be whimsical. 14 Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
15
Computer Science Dept. Fall 2014: October 22 CS 235: User Interface Design © R. Mak Feedback as Personality, cont’d Feedback can be personalized. 15 Microinteractions: Designing with Details by Dan Saffer O’Reilly Media, Inc., 2014
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.