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Published byDylan Solomon Wilkerson Modified over 9 years ago
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SOCIAL MEDIA: OPPORTUNITIES AND CHALLENGES JCG NEW MEDIA
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Topics Introduction Defining social media The Players Media Opportunities Types of opportunities Early testing Challenges Summary and Questions
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Introduction What is Social Media? Internet- and mobile-based tools for sharing and discussing information among human beings. Activities that integrate Technology Telecommunications Social interaction Building shared experiences What is it really? A much easier way to blog A more effective way to share It can be insane!
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Introduction Does Anyone Else Find This Ironic?
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Introduction Who are the Major Players? MySpace Facebook LinkedIn Friendster Bebo Orkut SecondLife Flickr Twitter
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Facebook 300 Million Users Approximately 90 million in the U.S. 50% log in daily Fastest growing demographic is 35+ Average user has 130 friends 2 Billion pictures are uploaded to the site every month What is it really? A much easier way to blog A more effective way to share
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Facebook
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LinkedIn Corporate/Professional Networking 45 Million Professionals Reaching Out To Other Professionals Maintain, renew contacts
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LinkedIn
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My Space
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Bebo
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Friendster Loop
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Media Opportunities What are the Primary Media Opportunities? Traditional Ads on Networking Sites Social Currency Profiles on Networking Sites Creating Your Own Network
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Traditional Ads Text or Banner ads served up on pages, usually at the sides, top or bottom Pros Can be extremely targeted to the content on the page Can be purchased on a CPC basis Cons Cannot control other content on the page Sometimes considered to be ‘traditional’ marketing, and not ‘social media marketing’
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Facebook Testing Globe Life Juvenile Insurance Tens of Thousands of Impressions Hundreds of Clicks Tens of Applications Didn’t pay out Prudential Term Life Strong initial performance Failed to meet financial hurdles
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Traditional Ads
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Social Currency Creating Virtual Currency Get rewarded for online activities Sign up for an application/service Play a game Use the currency to “buy” virtual gifts, services Virtual Currency = Real Consumer Data Essentially co-registration data Or worse yet “incented” data Explosive Revenue Growth—For Now
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Geico Facebook Page
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State Farm Facebook Page
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Allstate Facebook—Sort of
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Creating a Profile Companies can join networks as ‘members’ and create profile to represent either the company or a product or service Pros Direct communication and connection with consumers possible Cons More about brand identity than selling something concrete Controlling image becomes full time job
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Creating a Network Building a network of your own which users can join Pros Direct feedback from and interaction with consumers, like a focus group Cons Costly technology Staff necessary to manage it How do you measure ROI?
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Challenges
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Cost Per Click Media Not Yet Viable Display advertising has always been challenging Conversion is very low Competition from softer offers and brand advertisers drives the CPC price up
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Challenges Trying Very Hard To Monetize The Environment Social currency = “incented offers” Co-Registration Media Companies/Agencies Trying To Be Relevant Teach you Manage the process Multi-platform management
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Summary
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