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Design Game Gopal Kaushik Kushal Sukthankar. Initial Idea  Using physics engine to create a Virtual Carrom Game.

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Presentation on theme: "Design Game Gopal Kaushik Kushal Sukthankar. Initial Idea  Using physics engine to create a Virtual Carrom Game."— Presentation transcript:

1 Design Game Gopal Kaushik Kushal Sukthankar

2 Initial Idea  Using physics engine to create a Virtual Carrom Game

3 Drawbacks  Won’t be as fun as Real Carrom Carrom is supposed to be Multiplayer  Striking realism is hard to duplicate virtually  Game would become too much like pool

4 Current Idea  Using JavaScript Physics engine to create a game based on Laws of Physics JavaScript -> online Not processor intensive Its normal Physics, so no need to learn a set of rules  Eg. Allowing a ball to move from start point to end point thru obstacles Putting balls into baskets to score points Manipulating various “devices” to serve your purpose

5 Box2DJS  JavaScript port of the Box2D Physics engine  Features: Continuous collision detection Contact and friction Multiple joint types Fairly accurate reaction forces/impulses

6 Demo  A small demo using BOX2DJS http://www.cc.gatech.edu/~gkaushik/Design%20Games/in dex.html

7 Thank You!! Any Questions?


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