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PRESENTED BY: 17040603 RAJKRISHNADEEPAK.VUYYURU 17035523 SWAMYCHANDAN.DONDAPATI 17028670 VINESHKUMARREDDY.LANKA 17040235 RAJSEKHARTIRUMALA KANDURI ALAN.

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Presentation on theme: "PRESENTED BY: 17040603 RAJKRISHNADEEPAK.VUYYURU 17035523 SWAMYCHANDAN.DONDAPATI 17028670 VINESHKUMARREDDY.LANKA 17040235 RAJSEKHARTIRUMALA KANDURI ALAN."— Presentation transcript:

1 PRESENTED BY: 17040603 RAJKRISHNADEEPAK.VUYYURU 17035523 SWAMYCHANDAN.DONDAPATI 17028670 VINESHKUMARREDDY.LANKA 17040235 RAJSEKHARTIRUMALA KANDURI ALAN GOUDE

2  A generic library to manage collections of data with efficient algorithms.  The STL is a complex piece of software engineering that uses some of C++'s most sophisticated features  The Standard Template Library is mainly composed of generic container class templates and a set of many efficient template algorithms designed to work with, and manipulate, the containers.  The classes declared and defined in STL use templates to their fullest capacity, enabling truly generic programming for C++ programmers.  The template syntax that describes the STL can seem quite intimidating.  Although it looks more complicated than it is actually, while there is nothing in STL that is any more difficult than the other features of C++.  STL defines various routines that access them. Because the STL is constructed from template classes, the algorithms and data structures can be applied to nearly any type of data. STANDARDTEMPLATELIBRARYSTANDARDTEMPLATELIBRARY

3 ITERATOR ALGORITHM ITERATOR  STRUCTURAL FLOW OF STL COMPONENTS

4  CONTAINER  Container classes are c++ classes that act as container for other objects, suchasanarrayor a linked list.  A common type of a container is it's an "Array", a built in feature of c++.containers are more powerful, flexible than arrays.  Containers have its own memory as well as its track record of objects they hold.  Container classes provide structured, dynamic storage in reusable modules that you can easily plug in to any program where they might be needed  Containers are called as building blocks as they are used to create object -oriented programs and which make the internals of a program to construct more easily.

5  CONTAINERS

6  Queue  Queue is also known as “ First IN First OUT ".  Queue is a data structure that represents a line.  The elements that are placed in the queue are the longest one in the queue that can be accessed first.  The data items enter the queue at the Rear and leaves from the Front  The operation used to enter the data item into the queue is called Enqueue and operation used to remove the data item is called Dequeue.  syntax  Template > class queue T--> type of data being stored

7  MEMBER FUNCTIONS OF QUEUE

8  Map:  The map class provides look up using a rapid key based look up.  Duplicates are not allowed.  The elements in the map are in the form of pairs containing keys and values.   Insertions and deletions are possible at any where in the map.  To insert an element into map requires a pair object that has the key and a value.  The map cannot store more than one value against each key because each key can only appear once, if you try and add a second instance of the same key, then that will supersede the existing one.

9  Some Map Access Functions Purpose  ------------------------- -------  begin() Returns iterator pointing to first element  end() Returns iterator pointing _after_ last element  swap(, ) Swap two elements  insert(, ) Insert a new element  size() Number of elements in map  max_size() Maximum possible number of elements in map  empty() True if map is empty  [] "Subscript search" access operator Map Access functions Purpose begin() Returns iterator pointing to first element end() Returns iterator pointing _after_ last element swap(, ) Swap two elements insert(, ) Insert a new element size() Number of elements in map max_size() Maximum possible number of elements in map empty() True if map is empty [] "Subscript search" access operator  Some Map Access Functions:

10  ITERATORS  An Iterator points one element then it can be increased to the next element.  ITERATORS are generic programmes.because they are the interface between containers and algorithms.  Iterators take algorithm as argument, So the container must act to access their element to iterators.There is a possibilty of algorithms that operates different kinds of container.  Iterators are used to iterate a range of objects. if related to iterators and several pre-defined iterators.  Syntax : std::class_name :: iterator name

11  TYPES OF ITERATORS

12  Algorithms  An algorithm is nothing but single sequential flow of control  Many common algorithms are implemented for queues and maps.  Sorting, searching, inserting, deleting, shuffling, permuting, rotating, reversing, moving, copying, counting, minimum and maximum are some types of algorithms.

13  Types of algorithms Mutating Sequence Algorithms copy(), remove(), replace(), fill(), swap() Non Modifying sequence Algorithms find(), count(),search(), mismatch(), equal() Numerical Algorithms accumulate(), partial_sum(), inner_product(), and adjacent_difference()

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