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If You Can’t Measure It, Does It Count? Dr. Fiona Kerr.

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Presentation on theme: "If You Can’t Measure It, Does It Count? Dr. Fiona Kerr."— Presentation transcript:

1 If You Can’t Measure It, Does It Count? Dr. Fiona Kerr

2 Dendritic growth (Image: Corel, JL, The postnatal development of the human cerebral cortex. Cambridge, MA: Harvard University Press: 1975)

3 Neurogenesis and Stimulation

4 Face to face

5 SPINDLE NEURON combines emotion, belief and judgement in 1/20 th second Empathy and trust established MIRROR NEURON Act before judgement Subsets Fire in team bonding Top leaders 3x effect OSCILLATION OF NEURONS Attune physical coordination creates dynamic resonance Motor neuron system triggers dopamine The Brain And Interaction

6 Collaboration Increases trust, empathy and humour Lowers resistance to ideas Information absorbed, nimble responses Creative and innovative ideas

7 Exercise

8 Reflection

9 Sleep

10 Learning Active vs passive Memory recall much higher if participatory Senses designed to work together Ie images with text Remember text least, verbal next and visual most Brain pays more attention and codes info more robustly Smell goes straight to amygdala

11 Memory

12 Repetition

13 Time Interconnection Creativity Diversity empathy Space

14 individual and group activities as well as activities requiring divergent and convergent thinking require different spaces Space soft factors of colour and materials how the space facilitates or inhibits varying needs for communication, information sharing and collaboration, interaction or privacy and quiet reflection (Haner, 2005).

15 pay attention to the proximity of people and spaces to each other the style of the spaces and their soft environments and technological tools the building and layout of the physical environment. This is one of the major elements which have a bearing on the processes of innovation and creativity. ‘ hybrid infrastructures’ It affects the flow and interconnection of people, and the performance of creative and innovative processes (Bakke & Yttri, 2003).

16 Art and Painting Being part of an art group increases well-being in the five cognitive domains: Interest sustained attention Pleasure self-esteem normalcy

17 Neuro-aesthetic effect eliciting and contributing to empathy

18 Acting & storytelling Increases cognitive affect Uses 'intentional learning' so recruits frontal cortex Specific skills include word recall, comprehension, word generation & problem solving Also self confidence and personal growth

19 Singing Does same as acting but at lower level, except for self confidence and personal growth which is the same level Has some neuro aesthetic aspects of eliciting empathy and pleasure

20 Dancing Combines all three aspects: Memory training (improves hippocampus) Social networking Physical activity - cognitive skills improve Over time greater everyday competence and health, independence and life contentment

21 Photography Particularly improves: episodic memory Visio-spacial processing Richer than word recognition or puzzles

22 Looking for meaning recruits frontal cortex Combine with handicraft. Processing speed increases most with both through novelty, increasing cognitive demands and creative requirements Highest when in a social group Combining


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