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Published byMitchell Bryan Modified over 9 years ago
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Beginning Game Development Using Construct 2 Glen Colby
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Concepts Layouts and Layers Event Sheets Objects Behaviors Effects Global vs. Instance Variables
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You still have to code a little Construct allows you to use expressions You will still need to understand concepts like flow control, events, etc
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Expressions In events, expressions are used to calculate sums or retrieve information from objects, such as a Sprite's X co-ordinate.
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Conditional Operators You can use the following operators in expressions: + (addition) - (subtraction) * (multiplication) / (division) % (modulo, remainder after division) ^ (raise to power, e.g. 5 ^ 2 = 25) & (build strings, e.g. "Your score is: " & score)
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Movement The Bullet Behavior Speed and Acceleration
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WebGL Effects Cost of effect vs. using an animation Particle Effects
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Exporting your project IOS, Android (Through Cordova) Windows Store OSX and Windows - NW.js (the platform formerly know as Node-webkit) Blackberry (hahahahahaha, sorry you'll never use this one) Tizen (*snicker*) Amazon Appstore HTML5 Website
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Resources Audio http://incompetech.com/ http://www.audioblocks.com Graphics http://www.opengameart.com https://www.scirra.com/store My Blog http://www.thudgames.com Twitter: @bossmojoman Email: gcolby@gmail.com Local Resources http://www.meetup.com/Boise-Game-Developers-Group/ http://www.meetup.com/IdahoGameDevelopers/ (Hopefully these two groups will merge)
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