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How a Virtual Learning Environment Can (and should) Help Learners.

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Presentation on theme: "How a Virtual Learning Environment Can (and should) Help Learners."— Presentation transcript:

1 How a Virtual Learning Environment Can (and should) Help Learners

2 Pick a number… Between 01 & 10 Multiply by 9 Add 2 digits of new number together Subtract 5 Assign the corresponding letter to the number (1=A, 2=B, etc) Pick a country that begins with that letter (A=Argentina, etc) Think of an animal that begins with the 2 nd letter of the country

3 The Problem… There are no elephants in Denmark!

4 Teaching Perspective

5 Jeff D Borden

6 Learning Today

7 Agenda Where Are We Today? What Will It Take To Change? How Can Change Actually Happen?

8 Where Are We Today? 1

9 Evolution of Generational Learning

10 Generation M Multi-tasker Media Multi-Modal Multi-Nodal Variance (Differentiation) Makes Reaching Them Possible

11 Variance (Variety)

12 Understanding the Individual Differentiation: “By definition, differentiation is wary of approaches to teaching and learning that standardize. Standard-issue students are rare, and educational approaches that ignore academic diversity in favor of standardization are likely to be counterproductive in reaching the full range of learners.” – Tomlinson (2006)

13 Clasped Hands

14 But We Also Know We Have Problems…

15 What’s Wrong With Education? FOR EVERY 100 9TH GRADERS 68 GRADUATE ON TIME OF THOSE, 40 ENROLL DIRECTLY IN COLLEGE OF THOSE, 27 ARE STILL ENROLLED THE FOLLOWING YEAR OF THOSE, 18 EARN AN ASSOCIATES DEGREE WITHIN 3 YEARS OR A B.A. WITHIN 6 YEARS. 82 DON’T MAKE IT! -- National center on education and the economy ncee.org

16 Are Students Life-Ready? 2008 Oxford Survey of “Most Important Employee Skills” Employers said employees achieved 15% of these regularly

17 Technology Can Help: History Pin

18 Technology Demands Purpose “Students know when technology without purpose is being imposed on them.” Allan Heap, Center for Internet Technology Welding, Telescopes, Automotive, Microscopes, Cadavers, Architecture Software, Bridge Construction Tools, Etc

19 But Students Still Demand Technology… The average American student’s College / University is ____ miles from where the student lives: 1980: 5m 2006: 50m 2009: 78m Eduventures, 2009

20 Disrupting Class

21 What Will It Take To Change? 2

22 Smarter Planet Experts Webcast: What needs to change in education? 1.Stop ignoring research

23 Brain Research Multi-Modal & Multi- Nodal Impacts on Learning Sleep Caffeine Culture Personality Air Temperature Hunger Visual indexing

24 RED BLUE GREEN YELLOW BLUE RED YELLOW GREEN BLUE GREEN RED YELLOW

25 Active Learning

26

27 Basic Individual Teaching Framework Tell: Lecture; Readings; Illustrations; Podcasts; Video; Audio; PowerPoint, Digital Stories Show: Video; Audio; PowerPoint; Graphics; Stories; Illustrations; Zentation; YouTube Do: Simulations; Activities; 3 rd Party Websites; Widgets; Games; Social Networks, Groups Review: Self – Checks; Journals; Blogs; Summaries; Wikis; Social Networks, Twitter Ask: Assessments; Assignments; Polls; Surveys; Widgets; Groups; Peer Reviews, Group Projects

28 Smarter Planet Experts Webcast: What needs to change in education? 1.Stop ignoring research 2.Cross-curricular courses

29 Mystery @ MIT 400 Students 20 Faculty 2 Weekends Curriculum Integration Nursing Engineering Chemistry Journalism Political Science

30 Serious Games A competition (against others or self) with defined rules and goal(s) that signify an ending. The primary objective is to aid in education, teaching, or learning...entertainment is just a nice bonus!

31 Smarter Planet Experts Webcast: What needs to change in education? 1.Stop ignoring research 2.Cross-curricular courses 3.Teach students how to be creative / innovative http://smarterplanet.tumblr.com/post/381892250/smarter-students-for-a- smarter-planet-livehttp://smarterplanet.tumblr.com/post/381892250/smarter-students-for-a- smarter-planet-live (Feb 10, 2010)

32 Ages In History

33 Information 2008: Internet Data = 27,000 Library of Congress’ 2009: YouTube Data = 2008 Internet Data (6.1 million videos) 2010: Facebook Data = 2009 YouTube Data (5 th largest country) 2011: Ghost Blogs = 2010 Facebook Data

34 Creativity “We Can Find Creative Solutions To Climate Change” – Hillary Clinton, 2009 “The oil industry can develop creative solutions to address climate change” –Sir Charles Nicholson (BP Oil) Innocentive “Can Iococca’s Creativity Save Ford?” –Washington Post, 1964 “Lean Financial Times Call For Creative Solutions” –NAA.org 2006 “DOJ Looking For Creative Solutions For 21 st Century Crime” –NY Times 2008 “White House created a Social Innovation fund to help nonprofits and individuals working on creative solutions…” –Time Magazine 2009

35 Inherited Problems

36 Creativity “Chief Executives believe that – more than rigor, management discipline, integrity, or even vision – navigating an increasingly complex world will require creativity.” 80% of employers seeking creative employees cannot find them to hire… IBM 2010 Global CEO Survey 1500 CEO’s from 60 Countries

37 Creativity

38 Ken Robinson: Do Schools Kill Creativity?

39

40 Smarter Planet Experts Webcast: What needs to change in education? 1.Stop ignoring research 2.Cross-curricular courses 3.Teach students how to be creative / innovative 4.Teach core, communication, computer, cultural, and collaboration competencies

41 Today’s Learning Competencies: T Shapes Core Competencies Literacy, Math, Science, Critical Thinking, Social Sciences, Reasoning, Pattern Recognition Creative Competencies Innovation, Resourcefulness, Problem Solving / Finding Communication / Collaboration Competencies Linguistic, Technological, Interpersonal, Group, Narrative Cultural Competencies The World Is Flat, Micro-cultures, Macro-cultures Computer Competencies Social, Search, Process

42 Communication Competence Nonverbal Communication: 86% –Haptics –Objectics –Proxemics –Chronemics –Optics –Vocalics –Kinesics Facial Mirroring

43 Mirroring

44

45 The Mixxer

46 Are You Ready For Mobile Learning? Eventually… Announcements Discussions What’s New Tests Surveys Content Dropbox Submissions Etc

47 Smarter Planet Experts Webcast: What needs to change in education? 1.Stop ignoring research 2.Cross-curricular courses 3.Teach students how to be creative / innovative 4.Teach core, communication, computer, cultural, and collaboration competencies 5.Authentic / Practical Assessment

48 Retention Aids Based On Brain Research

49 Assessment Methods Thinking critically / making judgments (Developing arguments, reflecting, evaluating, assessing, judging) Essay Report Journal Letter of Advice to.... (about policy, public health matters.....) Present a case for an interest group Prepare a committee briefing paper for a specific meeting Book review (or article) for a particular journal Write a newspaper article for a foreign newspaper Comment on an article's theoretical perspective Solving problems and developing plans (Identifying problems, posing problems, defining problems, analyzing data, reviewing, designing experiments, planning, applying information) Problem scenario Group Project Work-based problem Prepare a committee of enquiry report Draft a research bid to a realistic brief Analyze a case Conference paper (or notes for a conference paper plus annotated bibliography)

50 Assessment Methods Performing procedures and demonstrating techniques (Computation, taking readings, using equipment, following laboratory procedures, following protocols, carrying out instructions) Demonstration Role Play Make a video (write script and produce/make a video) Produce a poster Lab report Prepare an illustrated manual on using the equipment, for a particular audience Observation of real or simulated professional practice Simulations Games Zentation Facilitate Web Chat Managing and developing oneself (Working co-operatively, working independently, learning independently, being self-directed, managing time, managing tasks, organizing) Temporal Case Study Gaming Discussion Journal Blog Portfolio Learning Contract Group work Polls Surveys Self Check Wiki Immersive Gaming

51 Immersive Environments

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57 Assessment Methods Accessing and managing information (Researching, investigating, interpreting, organizing information, reviewing and paraphrasing information, collecting data, searching and managing information sources, observing and interpreting) Annotated bibliography Project Dissertation Applied task Applied problem Wiki Case Study Letter to the Editor Demonstrating knowledge and understanding (Recalling, describing, reporting, recounting, recognizing, identifying, relating & interrelating) Written examination Oral examination Essay Report Comment on the accuracy of a set of records Devise an encyclopedia entry Produce an A - Z of... Write an answer to a client's question Short answer questions: True/False/ Multiple Choice Questions

58 Assessment Methods Designing, creating, performing (Imagining, visualizing, designing, producing, creating, innovating, performing) Portfolio Performance Presentation Hypothetical Illustration Projects Prezi Mind Map Mock / Real Interview Teacher Others Communicating (One and two-way communication; communication within a group, verbal, written and non-verbal communication. Arguing, describing, advocating, interviewing, negotiating, presenting; using specific written forms) Written presentation (essay, report, reflective paper etc.) Oral presentation Discussion/debate/role play Participate in a 'Court of Enquiry' Presentation to camera Observation of real or simulated professional practice GROUP WORK!!!

59 Teams / Collaboration 78% vs 7% Social Learning, Teaching Prepare Students

60 From Perry Mason…

61 To teams of experts

62 From Dr. Kildare…

63 To teams of professionals

64 From Lone Teacher…

65 To Lone Teacher…

66 Team Structures

67 Role Types Leader Initiator/Contributor Information Gatherer / Recorder / Scribe Gatekeeper/Expediter Follower / Listener Initiator / Contributor Information Seeker Information Giver Procedural Technician Evaluator/Critic Opinion Seeker Opinion Giver Elaborator Coordinator Orientor Energizer Encourager Harmonizer Compromiser Observer/Commentator Aggressor Blocker Recognition Seeker Self-confessor Disrupter/Playboy or Playgirl Dominator Help Seeker Special Interest Pleader Task Based Roles Social Based Roles Positive Negative

68 Crowd Sourcing www.edistorm.com www.betterme.com www.crocodoc.com www.thinkfold.com

69 Smarter Planet Experts Webcast: What needs to change in education? 1.Stop ignoring research 2.Cross-curricular courses 3.Teach students how to be creative / innovative 4.Teach core, communication, computer, cultural, and collaboration competencies 5.Real life, practical assessment 6.Personalized Learning http://smarterplanet.tumblr.com/post/381892250/smarter-students-for-a- smarter-planet-livehttp://smarterplanet.tumblr.com/post/381892250/smarter-students-for-a- smarter-planet-live (Feb 10, 2010)

70 Sir Ken Robinson: RSA Animate

71 How Can Change Actually Happen? 3

72 Cloud Computing = Data

73 Ellen Wagner, Exec Dir, WCET “Institutions need to break from data being only about publication and research.” http://hosted.mediasite.com/mediasite/SilverlightPlayer/Defa ult.aspx?peid=18bf27d129594e9a913c499ad232c1921d

74 Data Mining - Amazon Individuals Surveys Purchase History Wishlist Often Viewed -- Purchase Categories Amounts Area of the Country

75 Data Mining – Amazon…You Might Also Like

76 Data Mining - Education Time Activity Grades Outcomes Completion / Retention Rates -- Teacher Learning Assets Assessments Courses

77 77 Data Must Be Actionable Avg. = 5.0 Avg. Student Activity/Section at Day 10 (hrs) Avg. = 2.5 Dropped StudentsCompleted Students

78 Avg. Section Completion Rate = 80% Department Term Start Enrollments BUS Department Completion Rates: Term Start to Term End I IIIII IV MATH ENGL MGMT ACCT COMP OTHER HRM ECON HUM HIST AVI MKT ART LAW BIO SCI Retention Analysis

79 Actionable

80 Student Mastery by Learning Outcome

81 Actionable: Digging In Mastery = 85% Student Mastery by Learning Outcome LO6LO7

82 Taking Surveys: Email or Course Access

83 Survey Report Results

84 Survey of Learning Satisfaction

85 Personalized Learning

86 Individualized Learning Paths

87 Learners Are Individuals

88 Learning Path

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91 http://eteaching.ecollege.com LoginID: cite2010 Password: cite2010 Be sure to check out: *Each Unit = Different Teaching Methods *Doc Sharing has the Resource “Tools” List & the Javascript Redirect Course Resource

92

93 Thank You! Jeff D Borden, M.A. Senior Director of Teaching & Learning jeffb@ecollege.com


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