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Narnia: Position and Direction LO: to know and use the language of position and direction.
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How do we read/identify the position of an object on a grid?
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We can add numbers and letters to allow us to say its position. 5432154321 A BCDE
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Where is Aslan? Where is the White Witch? Where is her castle? 5432154321 A BCDE
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Aslan = D4, Witch = A1, Castle = A5 5432154321 A BCDE If we add a compass we can also use this to describe movement on the grid. What words can we use to describe movements around a grid?
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Narnia’s Enemies Start War 5432154321 A B C D E N E S W Describe a route the witch could take to attack Aslan.
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Narnia’s Enemies Start War 5432154321 A B C D E N E S W East 1 square, North 2 squares, East 1 square, North 1 square, East 1 square.
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10 9 8 7 6 5 4 3 2 1 A B C D E F G H I J Cair Paravel Witches camp Stone table Beaver Dam Wardrobe Lantern Wastes Witches Castle Stormness Head Shuddering Wood Frozen Lake Ettinsmoor Archen River
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Tables 1 and 2 : Draw the creatures in the right squares. Centaur H2, Dwarf E3, Father Christmas F6, Mr Beaver C7, Mr Tumnus B8, Minoboar C9, Giant H9. Extension: add some characters of your own and note their positions. Tables 3 and 4: Add some characters of your own and describe the grids references. Extension: Describe the route Aslan takes from the stone table to the witch’s castle.
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Table 5: Copy the map onto a 10 x 10 grid. Add some characters and describe their positions. Draw and describe a route from the wardrobe to Cair Paraval.
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A Tabitha Mellor production
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