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VO From Start To Finnish Introduction –The outcast, red-headed stepchild –Modern Technology and perception –Film, Broadcast, Music Production.

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Presentation on theme: "VO From Start To Finnish Introduction –The outcast, red-headed stepchild –Modern Technology and perception –Film, Broadcast, Music Production."— Presentation transcript:

1 VO From Start To Finnish Introduction –The outcast, red-headed stepchild –Modern Technology and perception –Film, Broadcast, Music Production

2 VO From Start To Finnish Project Planning –Organization and Design –Implementation, Implementation, Implementation –Get In The Game - Early Story

3 VO From Start To Finnish Script –How we’re saying what it is that…we’re…saying… –Feedback into production planning Groundwork Summary –Plan, Design, Story, Script, Production

4 Talent The Pros New IP –Right Voice for the Right Character Talent Agencies –Auditions –Opinions

5 At The Session Producer –Paperwork – Release, Timecard, etc. Wrangler –Deli Tray? –Details, Details

6 At The Session Director –Story – “What’s my motivation?” –Design Implementation Issues –Performance issues – Pacing

7 At The Session Engineer –Preface –Technical Process Standards –Environment –Microphone, Comm, Video –Signal Path

8 Signal Path Example 1

9 At The Session Engineer –Begin the Asset Chain –Performance Capture Microphone placement Timecode

10 The Dual-Channel Method

11 Asset Handling 101 Naming Conventions Standards –Standards again… –Illegal Characters / Cross-Platform Backups –Standardized library

12 Editing Cutting –Standards –In-House vs. Contractors Processing –Standards Compression EQ

13 Editing Processing –Problem Solving –Tools Of The Surgeon –Enhancement Asset Handling 102 –It’s That Time…

14 Localization Methodology –In-House / Local Contractor / Remote Contractor –Custom Tooling –Lip Synch

15 Mixing Film vs Game Mixing –Linear Content – “IGCs” –In-Game Active Mixing/Ducking Surround –PL2

16 Wrap-up Design & Plan –Be Proactive –Set Standards In Advance –Implementation^3 –Pitfalls Story & Script

17 Wrap-up Recording & Editing –2 Mic / Channel Method –Minimize Problems Localization Out & In Mixing –Linear Content –In-Game Mixing

18 Wrap-up Credits –EA Games –Don Veca


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