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CSE Senior Design II Final Project Presentation. 1  This critical formal review serves as your Final Exam for SD2  Date: Friday, December 5 th, 2014.

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Presentation on theme: "CSE Senior Design II Final Project Presentation. 1  This critical formal review serves as your Final Exam for SD2  Date: Friday, December 5 th, 2014."— Presentation transcript:

1 CSE Senior Design II Final Project Presentation

2 1  This critical formal review serves as your Final Exam for SD2  Date: Friday, December 5 th, 2014 9:00 AM in ERB 103 (must verify venue)  Begins sharply at 9:00 AM in ERB 103 (must verify venue) 35 minutes  Each team has 35 minutes for:  Presentation (30 min)  Q & A (5 min)  Store presentations Email a copy  Store presentations on your computer or a USB drive. Email a copy to odell@uta.edu before 8:45 AM on presentation day.odell@uta.edu

3 1 Final Project Presentation  Order/timing of presentations is:  9:00–9:35AMTeam Sense  9:40–10:15AMTeam GLaDOS  10:20-10:55AMTeam Breaking Bat  11:00-11:35AMTeam Reflection  11:40-12:30PMDemos, pizza, cake in ERB 103  Informal discussions with teams and project poster board discussions during lunch

4 1 Final Project Presentation Content  Roles and Responsibilities (3)  Roles and Responsibilities of team members (3) OverviewConcept(8)  Project Overview & Product Concept (8)  Requirements Overview (8)  Requirements Overview – Per baseline SRD (8)  Requirements Completion Summary/Analysis (green, yellow, red button next to requirements)  Design(8)  Design Overview (8)  Summarize ADS and DDS, design trade-offs  Test Plan (3)  Test Plan Overview & Results report (3) Effort Assessment(2)  Project Effort Assessment: (2)  Lines of code, hardware, earned value, time spent …  TEAM Lessons Learned (3)

5 1 Final Project Presentation Hints for Success:  Dress professionally  Dress professionally and present at your best  SPEAK UP - Project your voice to the back the room  Hands out of pockets  Eye contact with entire audience  Rehearse  Rehearse as a team – coach each other be crisp, concise, don’t ramble  Stay on topic – be crisp, concise, don’t ramble graphics, pictures  Use graphics, pictures wherever possible to liven up the presentation  Practice your demo  Practice your demo so you can show what you’ve done in no more than 10 minutes.

6 1 Final Project Presentation Other Info:  Friends, family  Friends, family, significant others are invited/encouraged to attend posterboard  Each team’s display/demo area must have on display a 3-part posterboard project summary Picture of team, title of project, key roles & responsibilities Product concept/description Architectural design diagram Key requirements, with completion indicator Lessons Learned Photos, etc. as required

7 1 Final Presentation Scoring 37% - 38%  Overall, this day represents 37% - 38% of your grade for Senior Design 2!  Final Presentation = Final Exam = 30%  Final Product = 100 of approx. 400 possible points for team deliverables (30%) = 7.5%  Final Presentation Score by peer, GTA and instructor evaluation rubric (on website)

8 1 Final Product Prototype Demonstrations  Demos  Demos will be set up in ERB 103 before 9:00 AM, 12/5  One table per team project poster board  Your project poster board will be set up for the demo  Each team will be available at their table to discuss and demonstrate their product prototype to reviewers.  Final product prototype scoring is by instructor per the following scale.

9 1 Final Product Scoring Guideline  100: fully operational prototype, fully functional per plan, professionally packaged (extremely rare)  95-99: operational prototype, with minor functional deficiencies, cleanly and neatly packaged (rare)  90-94: operational prototype, some major functional deficiencies, packaged well as a prototype (somewhat common)  85-89: operational prototype, numerous functional deficiencies, not well packaged (most common)  80-84: functioning prototype, with minimal features operational, not well packaged or not packaged at all (frequent)  70-79: non-functioning prototype, unable to demonstrate key/critical features, prototype is not worthy of display (occasional)  <70: non operational bread-boarded design only, numerous functional deficiencies, unable to demonstrate critical features (rare)


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