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Software Multiagent Systems: Lecture 13 Milind Tambe University of Southern California tambe@usc.edu
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Teamwork When agents act together
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Understanding Teamwork Ordinary traffic Driving in a convoy Two friends A & B together drive in a convoy B is secretly following A Pass play in Soccer Contracting with a software company Orchestra
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Understanding Teamwork Not just a union of simultaneous coordinated actions Different from contracting Together Joint Goal Co-labor Collaborate
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Why Teamwork? Why not: Master-Slave? Contracts?
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Why Teams Robust organizations Responsibility to substitute Mutual assistance Information communicated to peers Still capable of structure (not necessarily flat) Subteams, subsubteams Variations in capabilities and limitations
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Approach Theory Practical teamwork architectures
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Taking a step back…
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Key Approaches in Multiagent Systems Market mechanisms Auctions Distributed Constraint Optimization (DCOP) x1 x2 x3x4 Belief-Desire-Intention (BDI) Logics and Psychology (JPG p (MB p) ۸ (MG p) ۸ (Until [(MB p) ۷ (MB p)] (WMG p)) Distributed POMDP Hybrid DCOP/ POMDP/ AUCTIONS/ BDI Essential in large-scale multiagent teams Synergistic interactions
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Key Approaches for Multiagent Teams Markets BDI Dis POMDPs Local interactions UncertaintyLocal utility Human usability & plan structure DCOP Markets BDI Dis POMDPs Local interactions UncertaintyLocal utility Human usability & plan structure DCOP BDI-POMDP Hybrid
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Distributed POMDPs Three papers on the web pages: What to read: Ignore all the proofs Ignore complexity results JAIR article: the model and the results at the end Understand fundamental principles
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Domain: Teamwork for Disaster Response
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Multiagent Team Decision Problem (MTDP) MTDP: S: s1, s2, s3… Single global world state, one per epoch A: domain-level actions; A = {A1, A2, A3,…An} Ai is a set of actions for each agent i Joint action
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MTDP P: Transition function: P(s’ | s, a1, a2, …an) R A : Reward R(s, a1, a2,…an) One common reward; not separate Central to teamwork
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MTDP (cont’d) : observations Each agent: different finite sets of possible observations O: probability of observation O(destination-state, joint-action, joint-observation) P(o1,o2..om | a1, a2,…am, s’)
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Simple Scenario Cost of action: -0.2 Must fight fires together Observe own location and fire status +20 +40
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MTDP Policy he problem: Find optimal JOINT policies One policy for each agent i : Action policy Maps belief state into domain actions (Bi A) for each agent Belief state: sequence of observations
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MTDP Domain Types Collectively partially observable: general case, no assumptions Collectively observable: Team (as a whole) observes state For all joint observations, there is a state s, such that, for all other states s’ not equal to s, Pr (o1,o2…on | s’) = 0 Pr (o1, o2, …on | s ) = ? Pr (s | o1,o2..on) = ? Individually observable: each agent observes the state For all individual observations, there is a state s, such that for all other states s’ not equal to s, Pr (oi | s’) = 0
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From MTDP to COM-MTDP Two separate actions: communication vs domain actions Two separate reward types: Communication rewards and domain rewards Total reward: sum two rewards Explicit treatment of communication Analysis
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Communicative MTDPs(COM-MTDPs) : communication capabilities, possible “speech acts” e.g., “I am moving to fire1.” R : communication cost (over messages) e.g., saying, “I am moving to fire1,” has a cost R Why ever communicate?
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Two Stage Decision Process Agent World Observes Actions SE1 P1 b1 P2 SE2 b2 Communications to and from P1: Communication policy P2: Action policy Two state estimators Two belief State updates
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COM-MTDP Continued Belief state (each Bi history of observations, Communication) Two stage belief update Stage 1: Pre-communication belief state for agent i (updates just from observations) i 0 i 1 i t-1 t-1 i t Stage 2: Post-communication belief state for i (updates from observations and communication) i 0 i 1 i t-1 t-1 i t t Cannot create probability distribution over states
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COM-MTDP Continued he problem: Find optimal JOINT policies One policy for each agent : Communication policy Maps pre-communication belief state into message (Bi for each agent A : Action policy Maps post-communication belief state into domain actions (Bi A) for each agent
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More Domain Types General Communication: no assumptions on R Free communication: R (s, ) = 0 No communication: R (s, ) is negatively infinite
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Teamwork Complexity Results Individual observability Collective observability Collective Partial obser. No communication P-complete NEXP complete NEXP complete General communication P-complete NEXP complete NEXP complete Full communication P-complete PSPACE complete
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Classifying Different Models Individual observability Collective observability Collective Partial obser. No communication MMDP DEC-POMDP POIPSG General communication XUAN-LESSER COM-MTDP Full communication
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True or False If agents communicated all their observations at each step then the distributed POMDP would be essentially a single agent POMDP In distributed POMDPs, each agent plans its own policy Solving Distributed POMDPs with two agents is of same complexity as solving two separate individual POMDPs
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Algorithms
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NEXP-complete No known efficient algorithms Brute force search 1. Generate space of possible joint policies 2. For each policy in policy space 3.Evaluate over finite horizon T Complexity: No. of policies Cost of evaluation
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Locally optimal search Joint equilibrium based search for policies JESP
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Nash Equilibrium in Team Games Nash equilibrium vs Global optimal reward for the team 3,67,1 5,18,2 6,06,2 x y z uv A B 98 610 68 x y z uv A B
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JESP: Locally Optimal Joint Policy 958 6710 638 x y z uv A B w Iterate keeping one agent’s policy fixed More complex policies the same way
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Joint Equilibrium-based Search Description of algorithm: 1. Repeat until convergence 2.For each agent i 3.Fix policy of all agents apart from i 4.Find policy for i that maximizes joint reward Exhaustive-JESP: brute force search in policy space of agent I Expensive
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JESP: Joint Equilibrium Search (Nair et al, IJCAI 03) Repeat until convergence to local equilibrium, for each agent K: Fix policy for all except agent K Find optimal response policy for agent K Optimal response policy for K, given fixed policies for others in MTDP: Transformed to a single-agent POMDP problem: “Extended” state defined as not as Define new transition function Define new observation function Define multiagent belief state Dynamic programming over belief states Fast computation of optimal response
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Extended State, Belief State Sample progression of beliefs: HL and HR are observations a2: Listen
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Run-time Results Method234567 Exhaustive-JESP10317800---- DP-JESP0020110136030030
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Is JESP guaranteed to find the global optimal? Random restarts 958 6710 638
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Not All Agents are Equal Scaling up Distributed POMDPs for Agent Networks
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Runtime
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POMDP vs. distributed POMDP Distributed POMDPs more complex Joint transition and observation functions Better policy Free communication = POMDP Less dependency = lower complexity
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BDI vs. distributed POMDP BDI teamworkDistributed POMDP teamwork Explicit joint goalExplicit joint reward Plan/organization hierarchiesUnstructured plans/teams Explicit commitmentsImplicit commitments No costs / uncertaintiesCosts & uncertainties included
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