Download presentation
Presentation is loading. Please wait.
Published byAlex McPherson Modified over 10 years ago
1
Communication Theory Lecture 5: Communication with technologies in contemporary settings Dr. Danaë Stanton Fraser
2
Communication Theory 2004 Interactive Lecture Four clips of video In groups consider: The issues arising from introducing technology into this setting The effects of the technology on communication and collaboration in this setting
3
Communication Theory 2004 References Benford, S., Seagar, W., Flintham, M., Anastasi, R., Rowland, D., Humble, J., Stanton, D., Bowers, J., Tandavanitj, N., Adams, M., Row Farr, J., Oldroyd, A. and Sutton J. (2004). The Error of our Ways: The experience of Self-Reported Position in a Location-Based Game. The 6 th International Conference on Ubiquitous Computing. (UbiComp). Nottingham, September 2004. Brown B, MacColl I, Chalmers M, Galani A, Randell C, Steed A. ( 2003 ) Lessons from the Lighthouse: Collaboration in a Shared Mixed Reality System CHI, April 2003, Ft. Lauderdale, Florida, USA. Craven, M., Taylor, I., Drozd, A., Purbrick, J., Greenhalgh, C., Benford, S., Fraser, M., Bowers, J., Jaa-Aro, K., M., Lintermann, B and Hoch M. Exploiting interactivity, influence, space and time to explore non- linear drama in virtual worlds. In: ACM Conference on Computer-Human Interaction (CHI'01), pages 30-- 37. ACM Press, April 2001 Flintham, M, Anastasi, R, Benford, S D, Hemmings, T, Crabtree, A, Greenhalgh, C M, Rodden, T A, Tandavanitj, N, Adams, M, Row-Farr, J (2003), Where on-line meets on-the-streets: experiences with mobile mixed reality games in CHI 2003 Conference on Human Factors in Computing Systems ACM Press Florida, 5-10 April 2003. Fraser M, Stanton D, Ng M, Benford S, O'Malley C,Bowers J, Taxen G, Ferris K, Hindmarsh J. ( 2003 ) Assembling History: Achieving Coherent Experiences with Diverse Technologies Proceedings of ECSCW 2003 Helsinki, Finland, Kluwer Stanton, D., Bayon, V., Neale, H., Ghali, A., Benford, S., Cobb, S., Ingram, R., Wilson, J., Pridmore, T., & O'Malley, C. (2001). Classroom Collaboration in the Design of Tangible Interfaces for Storytelling. In Proceedings of Human Factors in Computing Systems (CHI 2001) ACM Press, Seattle, Washington. p. 482-489.
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.