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A Study of Firefighting in the Coming Age of Ubiquitous Computing Xiaodong Jiang Leila A. Takayama Jason I. Hong James A. Landay G r o u p f o r User Interface Research University of California Berkeley
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Nov 20 20022 Research Motivation Emergencies are a fact of life – 1,755,000 fires in the United States in 1998 – 4000 deaths, 22000 injuries, 100 firefighter deaths / year – $9 billion+ in property losses / year Difficult to make coordinated decisions under stress – Assessment, tracking, communication, and planning – "Firefighting is making a lot of decisions on little information" Improvements can save lives and minimize damage – Every second counts
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Nov 20 20023 Research Motivation Relatively unexplored domain in HCI – Very far away from desktop computing – High-stress and chaotic Sensor nets – Small cheap sensors for location, identity, temperature, humidity Significantly pushes scalability and usability issues for ubicomp apps
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Nov 20 20024 Overall Approach (1 of 2) Field studies of Firefighters – Understand existing tools, processes, language, structure of emergency responders – Understand the problems and constraints they have What we learned – Incident Command System for managing and coordinating resources – Accountability – Assessment – Communication – Inside the Fire
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Nov 20 20025 Overall Approach (2 of 2) Iterative development of lo-fi prototypes – Understand what kinds of sensor information useful, who needs to know it, and how to present it – Prototype an electronic board for relaying sensor info to a specific role, the Incident Commander – Prioritize for "bang for buck" deployment What we learned – Location is the most important info – Also wanted support for managing resources – Difficult to scale for large incidents
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Nov 20 20026 Outline Motivation Field Studies Low-Fi Prototypes
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Nov 20 20027 Field Studies Field studies – Observed and interviewed participants in "normal" work environment – Four months, three depts – One field exercise – Two emergency calls Participants – 1 Assistant Chief – 5 Battalion Chiefs – 2 Captains, 2 Engineers – Many Firefighters
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Nov 20 20028 Firefighter Organization Basic unit of organization is the Company – "Any piece of equipment having a full complement of personnel" – Engine, Truck (Ladder), Brush, HazMat – 1 Captain, 1 Engineer or Driver, 1+ Firefighters Battalions are a collection of companies
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Nov 20 20029 Field Studies Organization
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Nov 20 200210 Organization in Larger Incidents Companies are organized hierarchically – Divisions are for geographic regions Ex. North or Third Floor – Groups are for specific functions Ex. Ventilation, Rescue, Rapid Intervention Team Command Post – Officers and staff managing overall response – Planning, Operations, Logistics – Person in overall command is the Incident Commander (IC)
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Nov 20 200213 Incident Command System (ICS) Used by many local, state, and federal agencies "[U]nified command, common terminology, comprehensive resource management, and manageable span of control" Five roles – Command-> Strategic plan – Operations-> Tactical operations – Planning-> Maps, weather reports – Logistics-> Getting supplies – Administration-> Finances
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Nov 20 200214 Example ICS Forms ICS supported by many forms – ICS form 201 Help visualize and keep track of situation, communicate with others
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Nov 20 200217 Scenario – Single Story House Fire 911 Dispatcher notifies nearest Fire Station Firefighters in first engine size up the situation – Ex. Layout of building, scope of fire, nearest hydrants Engineer sets up hose lines Highest ranking officer assumes role of IC
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Nov 20 200218 Scenario – Single Story House Fire Battalion Chief arrives – Assumes role of IC – Might also assume Operations and Logistics Delegates in larger incidents – Gets 30-sec assessment from previous IC What resources do you have? Who is here, where are they? Status of fire? What resources are needed?
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Nov 20 200219 Passports
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Nov 20 200220 Scenario – Single Story House Fire
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Nov 20 200221 Scenario – Single Story House Fire Figures out a plan – Offensive / Defensive Call for more resources – Second alarm, Third alarm, etc Once the fire is extinguished, releases resources
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Nov 20 200222 Key Findings Accountability Accurate count of resources & personnel Rapid notification of immediate dangers Some approaches – Two-in two-out – Roll calls – Passports – PASS Problems – Chaotic, difficult to get good info – Situations change quickly
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Nov 20 200223 Key Findings Assessment Sizing up the situation correctly – Scope of fire, hidden fires, floorplans, dangers Some approaches – Prevention (annual inspections, drills) – Collection of info beforehand Material Safety Data Sheets Floorplans – Firefighters on scene radioing back info Problems – Data out of date – Difficult to find right info – Difficult to get right info
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Nov 20 200224 Key Findings Communication Coordinating responders Some approaches – Face-to-face – Radio communication Problems – Noise intensity – Congestion – Radio dead zones Missed orders Missed abandons
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Nov 20 200225 Key Findings Inside the Fire Carrying 40+ lbs of equipment – Jacket, SCBA, Axe, etc Often can't see due to smoke – Crawling on ground – Stay near hose lines, guide ropes, or right-hand searches PASS system – Panic button, motion sensor – Most are audio only
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Nov 20 200226 Key Findings Inside the Fire Flashovers – Simultaneous and sudden ignition – New dangers due to equipment Backdrafts – Oxygen starved fire gets oxygen Hidden fires Structural Collapse Personal Hazards – Getting lost, running out of oxygen, disorientation
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Nov 20 200227 Outline Motivation Field Studies Low-Fi Prototypes
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Nov 20 200228 Low-fidelity Prototypes Initially focus on the IC – Three low-fi prototypes of electronic board Understand what kinds of sensor info are useful, how to present it
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Nov 20 200229
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Nov 20 200230 Prototype 1 Pros – Floor plans very useful – Tracking individual firefighters useful – Good for small incidents Cons – Unsure if could get sensor info – Some info useful but too detailed for large incidents – Need better support for managing resources – History not very useful
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Nov 20 200231
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Nov 20 200232 Prototype 2 Pros – Liked the ICS greaseboard metaphor – Liked having overview map and local map – Sensor data about companies kept on the edge Cons – ICS hierarchy not often used, wastes a lot of space – Hard to see important info when needed
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Nov 20 200233
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Nov 20 200234 Prototype 3 Pros – "Resource-task-location" very well received – Tracking of how long on duty also well received – Notification of critical situations better – Scales better for larger incidents Cons – Mixes Command, Planning, Ops – Concerns about cost, implementation and reliability
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Nov 20 200235 Summary Incident Command System Accountability, Assessment, Communication, Inside the Fire Three low-fidelity prototypes – Location very useful – Originally wanted sensor-based apps, but basic resource management very useful – Scale is still a very difficult problem – Also questions of implementation (reliability)
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Xiaodong Jiang Leila A. Takayama Jason I. Hong James A. Landay http://guir.berkeley.edu/emergency G r o u p f o r User Interface Research University of California Berkeley Thanks to: Berkeley Fire Dept El Cerrito Fire Dept Alameda Fire Dept NSF ITR CITRIS Nick, the camera man
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