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Published byDerrick Marsh Modified over 9 years ago
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Develop Instantiable classes
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Lesson plan What does that mean? Why do we have to create instantiable classes? How do we go about creating them? Practice lab
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Why do we have to create instantiable classes? What does that mean by instantiable classes? –We can create instances of these classes Example: (create objects from these classes) String DecimalFormat
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Why do we have to create instantiable classes? Steps in LoanCalculator.java or AnnuityFund.java contains: Describe the program Get inputs from users Computation Display output to users
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Why do we have to create instantiable classes? Is there any problems with this design? What if we need to solve a more complicated problem? Large method, impossible to manage If dealing with more complicated problem Pre defined classes (provided by Java library, Third party, etc..) don’t provide exactly what you need
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How do we create instantiable classes? Understand the structure of a class Specification for the class –How the class (that we are going to create) interact with other classes? –Specify the behaviors and fields that this class supports Implementation
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Structure of a class A class definition provides a description of a typical object within that class. A class has its behavior (methods) and attributes (fields) Example: class String attributes and behavior/method : length: returns the length of a string substring: returns a substring from the original string charAt: returns a character at a specific position
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How a class interacts with other classes? When you are creating a class, we should think of the objects that can be created from this class. –Example: Class Student, each object should be an individual student (e.g studentA, studentB) What would be a natural and logical way to create an object? –Example: we can create a student object if we know his/her studentID, and name
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How a class interacts with other classes? What would be a natural and logical way for us to interact with it (or to use it)? Harry: Hi! How are you? How is your Java midterm? Sally: Not too bad. I was working hard for the test though Harry: So what are you doing this week-end? Any plan in particular? We have a tailgate party before the football game. Wanna join? Sally: Sound great! See you there
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How a class interacts with other classes? Analyze the conversation: How are you? Attribute: Health Value: well, good, tired… Java midterm: Attribute: Course Value: Java, Database, GenEd, French… Working hard: Attribute: Work Ethic Value: hard working, lazy, moderate… Tailgate party and football game Attribute: Hobby Value: party, football, basketball…
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How a class interacts with other classes? Attribute: Health –Value: well, good, tired… How two students (objects) ask each other about this attribute: How are you? (One way of saying how is your health?) Therefore, we need a method in the Student class so that one student can provide an answer to another student if he/she is asked about his/her health Let’s name this method: howIsYourHealth Similarly: whatAreYourCourse? whatAreYourHobby?
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How a class interacts with other classes? Step 1: Understand the purpose of the class that you are creating Step 2: Use your imagination to identify attributes and method for this class: What would be a natural and logical way to create an object? What would be a natural and logical way for an object of this class to interact with another object of the same class? Step 3: List them out on a paper
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Implementation Class header and class body. Member definitions in the body. –Methods and attributes. // class called ClassName. class ClassName { // Attribute definitions go in the class body // Method definitions go in the class body... } Class Header
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Implementation For each attribute, determine the followings: What does it represent? Example: attribute: health represents a student’s well-being. Which datatype does we use to represent this attribute? This can be determined from the possible values that this attribute will be assigned. Example: attribute: health. possible values: tired, excellent, good,…etc possible datatype: String Any default value for this attribute: Example: good
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Implementation Declare an attribute in a class in the same way you declare a variable: ; Example:String health; Then add modifier (private or public) in front of the attribute declaration Example:private String health You can initialize an attribute with its default value as: = ; Example: private String health=“good”;
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Implementation For each method, determine the followings: What does it do? –E.g: howIsYourHealth answers the question about your health. It will return the value representing your health (whether you are tired, feeling well or not..) What does it return? –E.g howIsYourHealth returns a string (“tired”, or “well”…) What are the parameters it requires? (parameter: additional information) –E.g howIsYourHealth did not require any parametter –howIsYouCourse require a course number
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