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INFORMATION SYSTEMS APPLIED MULTIMEDIA HIGHER This presentation will probably involve audience discussion, which will create action items. Use PowerPoint.

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Presentation on theme: "INFORMATION SYSTEMS APPLIED MULTIMEDIA HIGHER This presentation will probably involve audience discussion, which will create action items. Use PowerPoint."— Presentation transcript:

1 INFORMATION SYSTEMS APPLIED MULTIMEDIA HIGHER This presentation will probably involve audience discussion, which will create action items. Use PowerPoint to keep track of these action items during your presentation In Slide Show, click on the right mouse button Select Meeting Minder Select the Action Items tab Type in action items as they come up Click OK to dismiss this box This will automatically create an Action Item slide at the end of your presentation with your points entered.

2 CONTEMPORARY USES AND MEANS OF DELIVERY MULTIMEDIA APPLICATIONS Three main areas: Business (e-commerce, presentations) Training ( CBT, simulations) Home ( edutainment, shopping)

3 DELIVERY MEDIA CD-ROM DVD-ROM Kiosk WWW Mobile communications Hybirds Virtual reality

4 ADVANTAGES / DISADVANTAGES OF DELIVERY MEDIA RELATING TO: Data capacity Data transfer rate / bandwidth Window size Ease of update

5 STAGES OF DEVELOPMENT: Analysis Description of project brief Description / contents of requirements specification Requirements specification goals

6 STAGES OF DEVELOPMENT: Design of Navigational Structures and HCI Description of: Linear Structure Hierarchical Structure Web Structure Hybrid Structure

7 LOST IN HYPERSPACE Description of: Backtracking Highlighting History Bookmarks Breadcrumbs

8 DIFFERENT USER INTERFACES Command Line Interface Menu Driven Form Fill-In Graphical User Interface Use of Metaphors

9 GOOD USER INTERFACE DESIGN METHODOLOGY Consistency Providing feedback Avoid information overload Human–computer interaction

10 STAGES OF DEVELOPMENT: Design of Screens and Media Elements Layout of screen elements Transitions between screens Navigational issues (evaluation of each design)

11 STORYBOARDS Outline storyboard Detailed storyboard TEXT FEATURES Kerning Anti-aliasing Embedded fonts Graphical text

12 COLOUR AND GRAPHICS Using different platforms Gamma correction Dithering Web palettes Progressive displays

13 STREAMING AUDIO Description Advantages / disadvantages STREAMING VIDEO Description Advantages / disadvantages

14 VIDEO IMPLICATIONS Health issues (epilepsy) User-controlled Streaming video vs downloading video

15 STAGES OF DEVELOPMENT: General Implementation Software for creating and delivering multimedia applications: Creation (authoring, web page) Delivery (stand-alone, players) Advantages / disadvantages

16 PERSONNEL SKILLS Project manager Multimedia designer Media specialists Programmers Webmaster

17 GRAPHIC FILE TYPES TIFF, jpeg, GIF Colour depth Resolution File size Compression Appropriate uses

18 AUDIO FILE TYPES MP3, MIDI File size Compression Appropriate uses

19 VIDEO QUALITY Frame rate Window size Compression File size MPEG

20 STRUCTURE OF A URL Absolute pathnames Relative pathnames

21 STAGES OF DEVELOPMENT: TESTING Analysis of different types: Screen testing Integration testing Acceptance testing Usability testing

22 STAGES OF DEVELOPMENT: DOCUMENTATION Project development documentation: Navigational maps, storyboards, etc. User documentation: hardware and software requirements, etc.

23 COPYRIGHT ISSUES Description of Copyright Design & Patent Act Fair use policy Protection of personal materials

24 STAGES OF DEVELOPMENT: EVALUATION Fitness for purpose Accessibility issues Clarity of presentation

25 LEARNING OUTCOMES Outcome 1: Demonstrate knowledge and understanding of the principles, features and purposes of multimedia applications Outcome 2: Demonstrate practical skills in the context of multimedia applications using contemporary hardware and software


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