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Thoughts on the Design Process Navigational Aids for the Journey of Creation.

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Presentation on theme: "Thoughts on the Design Process Navigational Aids for the Journey of Creation."— Presentation transcript:

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2 Thoughts on the Design Process Navigational Aids for the Journey of Creation

3 The Journey of Creation is About Logic Process Productive Originality Understand why ideas do or do not make sense Thinking, visualizing, building and testing. Trading on the currency of being focused and working hard. Create a successful BattleBot by making a commitment and making it happen Desire Passion gets you through the hard parts of journey

4 The Great 8 Select the Best Ideas Visualize the Ideas Understand the Problem Develop Ideas Evaluate Build and Test Create Drawings Integrate Mix and Match the Steps, but Understand the Problem

5 The 5 Budgets Rule the Design Process Time Budgets Weight Budgets There is never enough so use it wisely. You can’t do everything. Make smart choices about what your robot will do and how it will do it. Money Budgets Nuff said.

6 Knowledge Budgets At the start of the project cycle, trade some Time for Knowledge. Work within your knowledge budget.What you don’t know can and will hurt you! Power Budgets Big motors, high speed and torturous torque curves need big batteries. Big batteries impinge on weight budgets. You have to run hard for 3-5 minutes. The 5 Budgets Rule the Design Process

7 Understand the Problem It’s the game…..smarty! KNOW THE RULES!

8 Know the GAME Talk about the game….a lot. 3D Studio Max 4

9 Ask Essential Questions About the Game. How can the game be won? How can the game be lost? These are good starter questions. There are thousands more How long is a game ? How fast do I have to move to score?

10 Brainstorming is About Developing Ideas Develop and Share Ideas Lots of Ideas

11 Make Statements About the BattleBot Write 100 things about the robot, write them, write them on a plane, write them, write them on a train, write them, write them until you go insane! Copy them in your design notebook

12 Develop Multiple Solutions

13 Create Specifications Maneuverable Fast 4 Wheel Drive Use Pneumatics to Lift Opponents Differential Steering What does your machine have to do to play? Clearly describe what your robot will do and be

14 Know WHAT your Robot will do Know HOW your Robot will do it. Before You Build Recognize design trade-offs Time/Money/Knowledge/Power/Weight Anticipate problems Study Mechanisms and Materials Build and Test Assemblies

15 What comes first. What comes before How These are not questions

16 Ask Essential Questions About the Stuff You Need to Build a BattleBot. How do I make wheels and axles move? How much power can the motors produce? Think of a few hundred more.

17 Visualize the Prize Use CAD Skills to Parallel the Prototyping Process Make Sketches of the Ideas Combine and Analyze the Ideas Build Models of the Idea

18 Build Test and Evaluate Build a Drive Train and Test It Build things that work, and work and work Make a Controllable Platform Put 100 lbs on it Test and Evaluate the Sub-Assemblies Make modifications and changes

19 Compare Ideas Rationally 4 Wheel Drive2 Wheel Drive Make a Decision Matrix Time Money Knowledge Power Weight 2221222212 1112111121 Two wheels have advantages with respect to the 5 Budgets

20 Do the Math W = WHAT you want the machine to do H = HOW you expect the machine to do it CD -10 = What the machine CAN DO given the available time and resources (W/H) x CD -10 = Your Machine

21 Simple is Often Elegant E = mc 2 Good designers understand the power of simple elegance

22 Combine Components Integrate Assemblies Test Concepts Model Ideas Use the BBIQ Table Top Prototyping Kit To:

23 Model It Test It Evaluate It Refine the Design Build It

24 Think Build TestEvaluate Modify

25 Refine the Design Deliver a Working Robot on Game Day “Win the Crowd Maximus…….”

26 Play with the BattleBot You worked for this, enjoy the games Take the Time To Make Your Bot Beautiful


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