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10/19/20151 The Network Layer. 10/19/20152 Introduction Route packets through subnet So, it must know the topology of the subnet It should also be able.

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Presentation on theme: "10/19/20151 The Network Layer. 10/19/20152 Introduction Route packets through subnet So, it must know the topology of the subnet It should also be able."— Presentation transcript:

1 10/19/20151 The Network Layer

2 10/19/20152 Introduction Route packets through subnet So, it must know the topology of the subnet It should also be able to choose path from it It should do load balancing between routers and communication lines When source and destination are in different networks, it solves the differences

3 10/19/20153 Store-and-Forward Packet Switching The packet is stored at router until it has fully arrived so the checksum can be verified. Then it is forwarded to the next router

4 10/19/20154 Services Provided to the Transport Layer Connectionless Service packets are injected into the subnet individually and routed independently of each other Internet Connection-Oriented Service a path from the source router to the destination router must be established before any data packets can be sent. This connection is called a VC (virtual circuit) ATM networks

5 10/19/20155 Connectionless Service

6 10/19/20156 Connection-Oriented Service

7 10/19/20157 Comparison of datagram and virtual-circuit subnets

8 10/19/20158 Routing Algorithms deciding which output line an incoming packet should be transmitted on datagram : decision must be made anew for every arriving data packet virtual circuits : decisions are made only when a new virtual circuit is being set up Also called session routing Forwarding and Routing

9 10/19/20159 Conflict between fairness and optimality.

10 10/19/201510 Nonadaptive algorithms choice of the route to use to get from I to J is computed in advance, off-line, and downloaded to the routers when the network is booted. This procedure is sometimes called static routing. Adaptive algorithms choice of the route to use to get from I to J is computed during transmission. This procedure is sometimes called dynamic routing. Routing Algorithms

11 10/19/201511 The Optimality Principle If router J is on the optimal path from router I to router K, then the optimal path from router J to router K also falls along it The set of optimal routes from all sources to a given destination forms a tree This tree has destination as a root and is known as sink tree All routing algo tries to discover it

12 10/19/201512 A Subnet And A Sink Tree for Router B

13 10/19/201513 Shortest Path Routing Represent Subnet as a graph where routers are nodes and com lines are edges or links The metric or weight of an edge is imp No. of Hops, Physical distance, time to reach the destination are the examples It can be bandwidth, average traffic, com cost, mean delay, or any combination of it

14 10/19/201514 Shortest Path From A to D

15 10/19/201515 Dijkstra's Algorithm Each node is labeled from the source node Label can be temporary or permanent The starting node is permanent, nearest node is made permanent & is the next node All other neighbors are temp’ly labeled

16 10/19/201516 Flooding Every IC packet is sent to all OG lines Generates vast numbers of duplicate packets It is highly robust, useful in military apps Selective flooding for better throughput

17 10/19/201517 Distance Vector Routing It operates by maintaining best known distance to each destination and an OG line These tables are updated by exchanging info with its neighbors It is also known as distributed Bellman-Ford or Ford- Fulkerson algo It’s original Arpanet routing algo

18 10/19/201518 A Subnet

19 10/19/201519 Inputs from A I H K and New RT

20 10/19/201520 The Count-to-Infinity Problem Consider a linear subnet having A, B, C, D, E nodes, with metric is no of hops The figure shows two cases, When A is up when A is down

21 10/19/201521 Count to Infinity Problem

22 10/19/201522 Count to Infinity Problem

23 10/19/201523 Link State Routing DV used delay metric not considering line BW The algo take very long time to converge Each router using LSR must do Discover the neighbors and their NW addresses Measure the delay or cost to them Construct a packet Send to all neighbors Compute the shortest path to every other router

24 10/19/201524 1) Learning About The Neighbors Sending special HELLO packet to each PtoP lines when booted Names of routers must be globally unique

25 10/19/201525 Learning About The Neighbors (a) Nine routers and a LAN. (b) A graph model of (a).

26 10/19/201526 2) Measuring Line Cost Delay is used as a metric, so special ECHO packet is sent the RTT is calculated RTT (round-trip time) is divided by 2 to get the estimate Whether to consider load or not is crucial Load Considered : RTT to start when Echo packet is queued Load Not Considered : when it comes to the front of queue

27 10/19/201527 The Two Line Problem

28 10/19/201528 3) Building LS Packets The packet contains, ID of sender, seq, age, and list of neighbors with respective delay One possibility is to do it periodically Another is to do when some significant like router coming up or going down happens

29 10/19/201529 Link State Packets for a Subnet

30 10/19/201530 The Age field Age is included in every packets and is decremented once per second When age hits zero, info from that router is discarded It ensures that no packet gets lost and live forever

31 10/19/201531 4) Distributing Link State Packets Flooding is used for distributing,seq no is used for checking Routers keep track of all the source, seq pairs they see If seq is new it is forwarded

32 10/19/201532 The Packet Buffer for Router B --- Refinements

33 10/19/201533 5) Computing New Routes Once router receives all LSPs, it can construct the whole graph for the subnet Dijkstra's algorithm now can run locally to construct shortest paths to all possible dest

34 10/19/201534 Routing to Mobile Hosts Users who never move are known as stationary, they use copper or fiber to communicate Migratory users are stationary but moving from one fixed site to another Roaming users are connected to the internet wherever they are

35 10/19/201535 Routing for Mobile Hosts

36 10/19/201536 The Registration Process Periodically each agent broadcasts a packet Packet contains it’s address MH registers with FA, giving HA, current DLL address, + some security info FA contacts MH’s HA and convince him FA gets ack and inform MH about registration, and add info in routing table

37 10/19/201537 Packet Routing for Mobile Hosts

38 Routing in AdHoc Networks Hosts are mobile and also routers are mobile in Adhoc networks Also known as MANET(Mobile AdHoc Networks) No Fixed topologies, no fixed neighbors etc AODV(Ad hoc Distance Vector) Routing Algorithm

39 Route Discovery

40

41 Route Maintenance

42 10/19/201542 Congestion Control Algorithms Def n :- When too many packets are present in (a part of) the subnet, performance degrades. This situation is called congestion

43 10/19/201543 General Principles of CC Open Loop attempts to solve it by good design Once the system is up and running, midcourse corrections are not made. Closed Loop based on the concept of feedback Monitor the system to detect congestion Pass the information elsewhere to take action

44 10/19/201544 General Principles of CC In Open, act at source or at a destination In Closed, explicit vs. implicit feedback In explicit feedback case, the router sends the packets back In implicit feed back the source deduce it by making local observations Delay in receiving ack

45 10/19/201545 Open Loop Solution Minimize congestion in the first place, rather than letting it happen and reacting after the fact Goal is achieved by using appropriate policies at various layers

46 10/19/201546 Congestion Prevention Policies

47 10/19/201547 Closed loop Solutions Let Congestion occur first and than control it Congestion Control in Virtual-Circuit Subnets Congestion Control in Datagram Subnets Load Shedding Jitter Control

48 10/19/201548 Congestion Control in Virtual- Circuit Subnets Admission control (Don't allow new connection after congestion detection) once congestion has been signaled, no more virtual circuits are set up until the problem has gone away

49 10/19/201549 A Congested Subnet

50 10/19/201550 Congestion Control in Datagram Subnets The Warning Bit Choke Packets Hop-by-Hop Choke Packets

51 10/19/201551 The Warning Bit setting a special bit in the packet's header into the next acknowledgement sent back to the source. The source then cut back on traffic. As long as the warning bits continued to flow in, the source continued to decrease its transmission rate

52 10/19/201552 Choke Packets the router sends a choke packet back to the source host the host should ignore choke packets referring to that destination for a fixed time interval After that period has expired, the host listens for more choke packets for another interval. If one arrives, the line is still congested, so the host reduces the flow still more and begins ignoring choke packets again. If no choke packets arrive during the listening period, the host may increase the flow again

53 10/19/201553 Hop by Hop Chock Packets At long lines, chock packet will take little long to reach source Instead, at each hop the traffic is slowed down when choke packet passes thru Intermediate buffers are needed to be increased Immediate relief to the congested area

54 10/19/201554 A choke packet that affects each hop it passes through. A choke packet that affects only the source.

55 10/19/201555 Load Shedding when routers are being inundated by packets that they cannot handle, they just throw them away Router can do it randomly picking packets Dropping can be done better dependent on app In some app old packet is more important than new one and vice versa Still improvement : (intelligent discard policy) applications must mark their packets in priority classes to indicate how important they are (VERY IMPORTANT— NEVER, EVER DISCARD )

56 10/19/201556 Random Early Detection idea of discarding packets before all the buffer space is really exhausted When the average queue length on some line exceeds a threshold, the line is said to be congested and action is taken.

57 10/19/201557 Jitter Control The variation (i.e., standard deviation) in the packet arrival times is called jitter. High jitter, for example, having some packets taking 20 msec and others taking 30 msec to arrive

58 10/19/201558 Jitter Control


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