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Axial Flip Invariance and Fast Exhaustive Searching with Wavelets Matthew Bolitho
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Outline Goals Shape Descriptors Invariance to rigid transformation Wavelets The wavelet transform Haar basis functions Axial ambiguity with wavelets Axial ambiguity Invariance Fast Exhaustive Searching
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Wavelet based Shape Descriptor Voxel based descriptor Rasterise model into voxel grid Apply Wavelet Transform Subset of information into feature vectors Compare vectors
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Shape Descriptor Goals Concise to store Quick to compute Efficient to match Discriminating Invariant to transformations Invariant to deformations Insensitive to noise Insensitive to topology Robust to degeneracies
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Project focus Invariance to transformation Efficient matching
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Scale, Translation, Rotation Invariance Invariance through normalisation Scale: scale voxel grid such that is just fits the whole model Translation: set the origin of voxel grid to be model center of mass Rotation: Principal Component Analysis
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Principal Component Analysis Align model to a canonical frame Calculate variance of points Eigen-values of covariance matrix map to (x,y,z) axes in order of size [1]
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Axial Ambiguity PCA has a problem Eigen-values are only defined up to sign In 3D, flip about x,y,z axes [1]
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Resolving the Ambiguity Exhaustive search approach Compare all possible alignments (8 in 3D) Select alignment with minimal distance as best match An invariant approach: make comparison invariant to axial flip
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The Wavelet Transform Transforms a function to a new basis: Haar basis functions Invertible Non-Lossy [2]
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Haar Basis Functions Family of step functions i specifies frequency family j indexes family Orthogonal Orthonormal when scaled by Fast to compute Compute in-place
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Constant Function
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Family i=0
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Family i=1
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Family i=2
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Nomenclature Adopt a more convenient indexing scheme i=2 i=1 i=0
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Vector Basis Basis functions can also be represented as a set of orthonormal basis vectors: Wavelet transform of function g is:
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Example Given a function Wavelet transform is Aside: given function
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Resolving Axial Ambiguity Exploit wavelets to get: Axial Flip Invariance Make Wavelet Transform invariant to axial flip Fast Exhaustive Search Reduce the complexity of exhaustively testing all permutations of flip (recall: 8 in 3D)
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Observation
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Wavelets and Axial Flip Established a mapping for axial flip f 0 itself f 1 inverse of itself Pairs inverse of each other
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Invariance Goal: Discard information that determines flip Goal: Not loose too much information Use mapping to make wavelet transform invariant to flip f 0 is already invariant | f 1 | is invariant Pairs are not, yet…
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Invariance with pairs For a pair So, a+b and a-b behave like f 1 and f 0 under axial flip Note: when a+b and a-b are known, a and b can be known – no loss of information; transform invertible
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Observation
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A New Basis Redefine basis with a new mapping S( f ) Now all coefficients either map to themselves (+) or their inverse (-) under reflection
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Invariance New basis defines reflections with change in sign of half the coefficients Invariance: Store f 0, f 3, f 6, f 7 Store absolute value of f 1, f 2, f 4, f 5, …
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Invariance Example Given g and h from previous example Perform wavelet transform: Transform basis:
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Invariance Evaluation Advantages Only perform single comparison Disadvantage Discards sign of half the coefficients may hurt ability to discriminate
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Exhaustive Searching Rather than making comparison invariant, perform it a number of times: R is the set of all possible axial reflections Good Idea: If possible reduce this comparison cost fast exhaustive searching
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Fast Exhaustive searching Distance between g and h, R(g) and h : Recall g i, h i : sign according to axial reflection
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Fast Exhaustive searching Recall the mapping of R(g i ) g i, thus:
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Fast Exhaustive searching Collect together terms to form:
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Fast Exhaustive searching Now, we can express and only in terms of g i and h i We can calculate both from the decomposition of the first, with minimal extra computation
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Fast Exhaustive search Example Given g and h from previous examples Transform basis:
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Fast Exhaustive search Example Calculate gh + and gh - from S(W(g)) and S(W(h)) : Calculate norms:
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Fast search Evaluation For minimal extra computation, all permutations of flip can be compared No information is discarded c.f. invariance
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Higher Dimensions Both invariance and fast exhaustive search apply to higher dimensions As dimensionality increases, invariance needs to discard more and more information In 2D, 4 flips In 3D, 8 flips
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Applying Transforms in 2D Transform rows
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Applying Transforms in 2D Transform columns
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Exhaustive Searching in 2D In 1D we had gh + and gh - In 2D we will have gh ++, gh +-, gh -+ and gh -- By applying both W(g) and S(g) in rows then columns, the 2D flip problem is reduced to two 1D flip problems This makes the cross multiplication easier
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Cross multiplication gh ++, gh +-, gh -+ and gh -- are determined by cross multiplying the grid + * + = gh ++ etc
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Exhaustive Searching in 2D
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In 3D The extension into 3D is similar: 8 flips 8 gh terms 8 ways to combine gh terms
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Conclusion Presented a way to overcome PCA alignment ambiguity With minimal extra computation With no loss of useful shape information
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Conclusion II PCA still has problems Instability: Small change in PCA alignment can change voxel vote Gaussian smoothing can distribute votes better
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Future Work Integrate into complete shape descriptor Concise to store Quick to compute Discriminating Robustness etc Actual precision vs. recall results
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References [1] Misha Kazhdan: Alignment slides, October 25 2004 [2] Original teapot image from http://www.plunk.org/~grantham/public/graphics.html http://www.plunk.org/~grantham/public/graphics.html
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