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Published byCamilla Hardy Modified over 8 years ago
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Chapter 3: Developing Class Methods Object-Oriented Program Development Using Java: A Class-Centered Approach
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2 Objectives Method and Parameter Declarations Returning a Single Value Method Development: Algorithms Application: Swapping Values static and final Variables Common Programming Errors
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3 Method and Parameter Declarations Arguments are data passed to a method Calling a method Invoking a method Method being invoked is referred to as “called method”
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6 Writing the Method Methods must be written to accept data Arguments are defined in the method header: public void setNewValues(double len, double wid) Formal parameters: Are identifier names in the method header Must be separated by commas Must have individual data types declared separately
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7 Writing the Method (continued) When a method is called, parameters passed must agree in: Number Order Data type
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9 Reusing Method Names (Overloading) Overloading is using the same method name for more than one method Compiler must be able to determine which method to use Based on data types of parameters Particularly useful in writing constructor methods
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10 Reusing Method Names (Overloading) (continued) Parameter signature - the distinguishing features of a method heading: the combination of a method name with the number and type(s) of its parameters in their given order. Overloading – repeated use of a method name with a different signature.
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11 Passing a Reference Value A copy of the value in a variable is passed to the called method Stored in one of the method’s formal parameters A change to the parameter’s value has no effect on the argument’s value
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12 Returning a Single Value Pass by value Values are copied into new variable locations Methods can return at most one value to calling program Called method provides: Data type of returned value Actual value being returned
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13 Returning a Single Value (continued) Example: public double calculateArea() Returning a value syntax: return expression; After value is returned, program control reverts to calling method
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15 Returning Multiple Values Ways of returning multiple values: Use two methods Use concatenated string Parsing Separating a string into component parts
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16 public class RoomType { // data declarations section private double length; // instance variable private double width; // instance variable // method definitions section public RoomType() // this is a constructor { length = 25.0; width = 12.0; System.out.println("Created a new room object using the default constructor\n"); } public void showValues() // this is an accessor { System.out.println(" length = " + this.length + "\n width = " + this.width); } public void setNewValues() // this is a mutator { length = 12.5; width = 9.0; } public void calculateArea() // this performs a calculation { System.out.println(length * width); } }
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17 public class RoomTypeOne { // data declarations section private double length; // declare length as a double variable private double width; // declare width as a double variable // method definitions section public RoomTypeOne() // this is a constructor { length = 25.0; width = 12.0; System.out.println("Created a new room object using the default constructor\n"); } public void showValues() // this is an accessor { System.out.println(" length = " + length + "\n width = " + width); } public void setNewValues(double len, double wid) // this is a mutator { length = len; width = wid; } public void calculateArea() // this performs a calculation { System.out.println(length * width); } }
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18 public class UseRoomTypeOne { public static void main(String[] args) { RoomTypeOne roomOne; // declare a variable of type RoomTypeOne roomOne = new RoomTypeOne(); // create and initialize an object of // type RoomTypeOne System.out.println("\nThe values for this room are:"); roomOne.showValues(); // use a class method on this object System.out.print("The floor area of this room is: "); roomOne.calculateArea(); // use another class method on this object roomOne.setNewValues(6, 3.5); // call the mutator System.out.println("\nThe values for this room have been changed to:"); roomOne.showValues(); System.out.print("The floor area of this room is: "); roomOne.calculateArea(); } }
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19 Method Development: Algorithms Algorithm Step-by-step set of instructions Describes how data are to be processed to produce desired result Must clearly understand difference between algorithmic and intuitive commands Computers do not understand intuitive commands Coding the algorithm Writing in programming language
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20 Algorithms (continued) Pseudocode English-like phrases used to describe algorithm Formulas Mathematical equations are used Flowcharts Diagrams that employ symbols are used
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22 Using Pseudocode Most commonly used method for developing algorithms Short English phrases Example: Input three numbers into computer Calculate average by adding numbers and dividing the sum by 3 Display average
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