Download presentation
Presentation is loading. Please wait.
Published byDwayne Moody Modified over 9 years ago
1
operating system Concepts -mahabadiSilberschatz and Galvin1 3: Operating-System Structures 3.1 System Components 3.2 Operating-System Services 3.3 System Calls 3.4 System Programs 3.5 System Structure - Models 3.6 System Design &Implementation 3.7 System Generation
2
operating system Concepts -mahabadiSilberschatz and Galvin2 Computer-System Operation I/O devices & the CPU can execute concurrently. Each device controller is in charge of a particular device type. Each device controller has a local buffer. CPU moves data from/to main memory to/from the local buffers. I/O is from the device to local buffer of controller. Device controller informs CPU that it has finished its operation by causing an interrupt.
3
operating system Concepts -mahabadiSilberschatz and Galvin3 3.1 Common System Components Process Management Main-Memory Management Secondary-Storage Management I/O System Management File Management Protection System Networking Command-Interpreter System
4
operating system Concepts -mahabadiSilberschatz and Galvin4 Process Management A process is a program in execution. A process needs certain resources, including CPU time, memory, files, & I/O devices, to accomplish its task. operating systemresponsible The operating system is responsible for the following activities in connection with process management: – process creation & deletion. – process suspension & resumption. – provision of mechanisms for: process synchronization process communication
5
operating system Concepts -mahabadiSilberschatz and Galvin5 Main-Memory Management Memory is a large array of words or bytes, each with its own address. It is a repository of quickly accessible data shared by the CPU & I/O devices. Main memory is a volatile storage device. It loses its contents in the case of system failure. operating systemresponsible The operating system is responsible for the following activities in connection with memory management: – Keep track of which parts of memory are currently being used & by whom. – Decide which processes to load when memory space becomes available. – Allocate & deallocate memory space as needed.
6
operating system Concepts -mahabadiSilberschatz and Galvin6 Secondary-Storage Management Since main memory (primary storage) is volatile & too small to accommodate all data & programs permanently, the computer system must provide secondary storage to back up main memory. Most modern computer systems use disks as the principle on-line storage medium, for both programs & data. operating systemresponsible The operating system is responsible for the following activities in connection with disk management: – Free-space management – Storage allocation – Disk scheduling
7
operating system Concepts -mahabadiSilberschatz and Galvin7 I/O System Management The I/O system consists of: – A buffer-caching system – A general device-driver interface – Drivers for specific hardware devices
8
operating system Concepts -mahabadiSilberschatz and Galvin8 File Management A file is a collection of related information defined by its creator.Commonly,files represent programs (both source & object forms) & data. operating systemresponsible The operating system is responsible for the following activities in connection with file management: – File creation & deletion. – Directory creation & deletion. – Support of primitives for manipulating files &directories. – Mapping files onto secondary storage. – File backup on stable (nonvolatile) storage media.
9
operating system Concepts -mahabadiSilberschatz and Galvin9 Protection System controlling access by system & user resources Protection refers to a mechanism for controlling access by programs, processes, or users to both system & user resources. The protection mechanism must: – distinguish between authorized & unauthorized usage. – specify the controls to be imposed. – provide a means of enforcement.
10
operating system Concepts -mahabadiSilberschatz and Galvin10 Networking (Distributed Systems) distributed system A distributed system is a collection of processors that don't share memory or a clock. Each processor has its own local memory. The processors in the system are connected through a communication network. provides user access to various system resources A distributed system provides user access to various system resources. Access to a shared resource allows: – Computation speed-up – Increased data availability – Enhanced reliability
11
operating system Concepts -mahabadiSilberschatz and Galvin11 Command-Interpreter System commandstooperating system Many commands are given to the operating system by control statements which deal with: – process creation & management – I/O handling – secondary-storage management – main-memory management – file-system access – protection – networking programreads & interprets control statements The program that reads & interprets control statements is called variously: – control-card interpreter – command-line interpreter – shell (in UNIX) Its function is to get & execute the next command statement.
12
operating system Concepts -mahabadiSilberschatz and Galvin12 3.2 Operating-System Services Program execution Program execution – system capability to load a program into memory & to run it. I/O operations I/O operations – since user programs cannot execute I/O operations directly, the operating system must provide some means to perform I/O. File-system manipulation File-system manipulation – program capability to read, write, create, & delete files. Communications Communications – exchange of information between processes executing either on the same computer or on different systems tied together by a network. Implemented via shared memory or message passing. Error detection Error detection – ensure correct computing by detecting errors in the CPU & memory hardware, in I/O devices, or in user programs.
13
operating system Concepts -mahabadiSilberschatz and Galvin13 Additional Operating System Functions ensuring efficient system operation Additional functions exist not for helping the user, but rather for ensuring efficient system operation. Resource allocation Resource allocation – allocating resources to multiple users or multiple jobs running at the same time. Accounting Accounting – keep track of &record which users use how much & what kinds of computer resources for account billing or for accumulating usage statistics. Protection Protection – ensuring that all access to system resources is controlled.
14
operating system Concepts -mahabadiSilberschatz and Galvin14 3.3 System Calls System Call or Supervisor Call :SVC interface between a running program & the operating system (call OS service) System calls provide the interface between a running program & the operating system (call OS service). Mostly accessed by programs via a high- level Application Program Interface (API) rather than direct system call use. – Generally available as assembly-language instructions. – Languages defined to replace assembly language for systems programming allow system calls to be made directly (e.g., C++, Bliss, PL/360).
15
operating system Concepts -mahabadiSilberschatz and Galvin15 System Call API Three most common APIs are Win32 API for Windows, POSIX API for POSIX-based systems (including virtually all versions of UNIX, Linux, Mac OS X), & Java API for the Java virtual machine (JVM).
16
operating system Concepts -mahabadiSilberschatz and Galvin16 System Call API –OS Relationship(1)
17
operating system Concepts -mahabadiSilberschatz and Galvin17 System Call API –OS Relationship(2)
18
operating system Concepts -mahabadiSilberschatz and Galvin18 SVC Example
19
operating system Concepts -mahabadiSilberschatz and Galvin19 System call for ? Process Management: Process Management: setpad, getpad, waitpad, exit, wait, fork Signals: Signals: pause, alarm, kill, signature, sigaction File Management: File Management: rename, write, read, close, open, creat Directory Management: Directory Management: link, chroot, chdir, mdir, mkdir Protection: Protection: setgrid, setuid, getgid, getuid Time Management: Time Management: time, stime, utime
20
operating system Concepts -mahabadiSilberschatz and Galvin20 System call parameter passing Three Three general methods are used to pass parameters between a running program & the operating system: – Pass parameters in registers. – Store the parameters in a table in memory,& the table address is passed as a parameter in a register. – Push (store) the parameters onto the stack by the program, & pop off the stack by the operating system.
21
operating system Concepts -mahabadiSilberschatz and Galvin21 3.4 System Programs convenient environment System programs provide a convenient environment for program development & execution. They can be divided into: – File manipulation – Status information – File modification – Programming-language support – Program loading & execution – Communications – Application programs Most users’ view of the operation system is defined by system programs, not the actual system calls.
22
operating system Concepts -mahabadiSilberschatz and Galvin22 3.5 System Structure – Models 3.5.1 Simple/Monolithic Approach 3.5.2 Layered Approach 3.5.3 Virtual Machines 3.5.4 Microkernels 3.5.5 Modules Example : 3.5.6 Linux Model
23
operating system Concepts -mahabadiSilberschatz and Galvin23 3.5.1 System Structure – Simple Approach MS-DOS MS-DOS – written to provide the most functionality in the least space not divided into modules Although MS-DOS has some structure, its interfaces &levels of functionality are not well separated
24
operating system Concepts -mahabadiSilberschatz and Galvin24 Monolithic OS structure
25
operating system Concepts -mahabadiSilberschatz and Galvin25 3.5.2 System Structure – Layered Approach levels The operating system is divided into a number of layers (levels), each built on top of lower layers. The bottom layer (layer 0) is the hardware; the highest (layer N) is the user interface. With modularity, layers are selected such that each uses functions (operations) & services of only lower-level layers.
26
operating system Concepts -mahabadiSilberschatz and Galvin26 UNIX OS : 2 layers UNIX UNIX – limited by hardware functionality, the original UNIX operating system had limited structuring. The UNIX OS consists of two separable parts: Systems programs The kernel Consists of everything below the system-call interface & above the physical hardware Provides the file system, CPU scheduling, memory management, & other operating-system functions; a large number of functions for one level.
27
operating system Concepts -mahabadiSilberschatz and Galvin27 UNIX : 2 layers
28
operating system Concepts -mahabadiSilberschatz and Galvin28 THE OS : 6 layers A layered design was first used in the THE operating system. Its six layers are as follows:
29
operating system Concepts -mahabadiSilberschatz and Galvin29 3.5.3 Virtual Machines A virtual machine takes the layered approach to its logical conclusion. It treats hardware & the operating system kernel as though they were all hardware. A virtual machine provides an interface identical to the underlying bare hardware. The operating system creates the illusion of multiple processes, each executing on its own processor with its own (virtual) memory.
30
operating system Concepts -mahabadiSilberschatz and Galvin30 Virtual Machines (Cont.) The resources of the physical computer are shared to create the virtual machines. – CPU scheduling can create the appearance that users have their own processor. – Spooling & a file system can provide virtual card readers & virtual line printers. – A normal user time-sharing terminal serves as the virtual machine operator’s console.
31
operating system Concepts -mahabadiSilberschatz and Galvin31 Virtual Machines (Cont.)
32
operating system Concepts -mahabadiSilberschatz and Galvin32 Virtual Machines (Cont.)
33
operating system Concepts -mahabadiSilberschatz and Galvin33 VMware Architecture (Cont.)
34
operating system Concepts -mahabadiSilberschatz and Galvin34 Java Virtual Machines (JVM) JVM : Example of VM on multiple platforms
35
operating system Concepts -mahabadiSilberschatz and Galvin35 Advantages/Disadvantages of Virtual Machines The virtual-machine concept provides complete protection of system resources since each virtual machine is isolated from all other virtual machines. This isolation, however, permits no direct sharing of resources. A virtual-machine system is a perfect vehicle for operating-systems research & development. System development is done on the virtual machine, instead of on a physical machine & so does not disrupt normal system operation. The virtual machine concept is difficult to implement due to the effort required to provide an exact duplicate of the underlying machine.
36
operating system Concepts -mahabadiSilberschatz and Galvin36 3.5.4 Microkernels (client-server) Lean kernel Lean kernel : Moves as much service functionality as possible from the kernel into “user” space Communication Communication takes place between user modules using message passing Benefits Benefits: Easier to extend a microkernel, Easier to port the operating system to new architectures, More reliable (less code is running in kernel mode) More secure Performance overhead of user space to kernel space communication
37
operating system Concepts -mahabadiSilberschatz and Galvin37 Microkernels (client-server) (Cont.) Adding additional abilities – I want more Providing asynchronous messages over a synchronous message service Improving/Replacing existing services – I want different /better Faster sort/search routines Faster device drivers (screen,disk, network etc.) What does the OS provider want: Allow for extensions, without compromising the operating system
38
operating system Concepts -mahabadiSilberschatz and Galvin38 Microkernels (client-server) (Cont.) Modify the source code Easy with open source, not so easy otherwise Actually allows modifying the implementation of system calls For devices, does the OS provider write all drivers? Common devices New devices? The OS must provide a mechanism for writing/ installing device drivers Review I/O introduction material for this Libraries Static vs. Dynamic linking
39
operating system Concepts -mahabadiSilberschatz and Galvin39 Microkernels (client-server) (Cont.) Microkernel architecture Messages passed between client and server processes Easier to support true dynamic extension As long as the message passing can support it, then changing the currently running server process is equivalent to dynamically changing the implementation of a system call Can we refer to system calls as dynamically linked code? Distributed client server:
40
operating system Concepts -mahabadiSilberschatz and Galvin40 3.5.5 Modules kernel modules Most modern operating systems implement kernel modules Component-based approach: Each core component is separate Each talks to the others over known interfaces Each is loadable as needed within the kernel Example: Solaris loadable kernel modules Overall, similar to layers but more flexible
41
operating system Concepts -mahabadiSilberschatz and Galvin41 3.5.6 Linux Model Developed from Unix Originally multi-user networked servers Designed to withstand with security threats from the beginning User Applications OS Services Linux Kernel Hardware Controllers
42
operating system Concepts -mahabadiSilberschatz and Galvin42 3.6 System Design Goals User goals – operating system should be convenient to use, easy to learn, reliable, safe, & fast. System goals – operating system should be easy to design, implement, & maintain, as well as flexible, reliable, error-free, & efficient.
43
operating system Concepts -mahabadiSilberschatz and Galvin43 Mechanisms & Policies Mechanisms determine how to do something; policies decide what will be done. The separation of policy from mechanism is a very important principle; it allows maximum flexibility if policy decisions are to be changed later.
44
operating system Concepts -mahabadiSilberschatz and Galvin44 System Implementation Traditionally written in assembly language, operating systems can now be written in higher-level languages. Code written in a high-level language: – can be written faster. – is more compact. – is easier to understand & debug. An operating system is far easier to port(move to some other hardware) if it is written in a high-level language.
45
operating system Concepts -mahabadiSilberschatz and Galvin45 3.7 Operating System Generation (SYSGEN) Operating systems are designed to run on any of a class of machines; the system must be configured for each specific computer site. SYSGEN program obtains information concerning the specific configuration of the hardware system. Booting Booting – starting up a computer by loading the kernel. Bootstrap loader Bootstrap loader – The initial program executed when system is powered up : code stored in ROM that is able to locate the kernel, load it into memory,& start its execution. init interrupt Once the OS is loaded, the OS starts executing the first process (e.g., init) & then waits for some event to occur (interrupt).
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.