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Published byMarian Potter Modified over 9 years ago
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By Craig Weiss 4/4/15 E-Learning 24/7 elearning247.org CEO Mobile, Social and Gamification in E-Learning Why their Success is not being utilized in Higher Ed.
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Mobile By the Numbers: 2014 A B C Higher Engagement 1.5 Billion PHABLET S TABLETS SMARTPHON ES craig.weiss@elearning247.co http://www.elearning247.org 220 Million
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Mobile Features craig.weiss@elearning247.co http://www.elearning247.org
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Gamification – Ok, I got the points.. Now what? Leaderboard Badge Library and Tools Game Templates Scoring from Home craig.weiss@elearning247.co http://www.elearning247.org
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SOCIAL f Mobile World 2,400+ Social Media Sites Gamification + Social + Learning = Perfect Match craig.weiss@elearning247.co http://www.elearning247.org Instagram Snapchat
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Synchronous Based Learning – The Numbers Don‘t Lie On average the retention rate from Instructor Led Training 5% Faculty who stated that traditional (i.e. F2F) learning outcomes superior to online 66% Average completion rate for MOOCs – who use Synch Based Learning 13% craig.weiss@elearning247.co http://www.elearning247.org National Training Center,, Insider Higher Ed, Katy Jordan
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Change the Way 3 craig.weiss@elearning247.co http://www.elearning247.org
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Move beyond the USUAL Engagement Two Way Street Real World Now Not Later Embrace Mobile Phablets & Tablets Eliminiate the Human Factor Poor Professor in the Classroom, still bad online craig.weiss@elearning247.co http://www.elearning247.org
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Craig Weiss CEO E-Learning 24/7 craig.weiss@elearning247.co Web site: elearning247.org craig.weiss@elearning247.coelearning247.org Contact Information
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