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Published byBarry Morton Modified over 9 years ago
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Viking Ship Project INF5261 Kham Viravong - khamphiv Paulo Fierro - paulof
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Project Vision To use mobile technology in ethnographic studies To present relevant cultural-historical media on-demand
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What is ethnography? Ethnography is a category of human- computer interaction research Adapted from sociology and anthropology
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Project scope FORNEM – an initiative in the documentation and digital archiving of qualitative, video-based research material Our primary concern is the presentation of the third Viking boat from the Gokstad excavation
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Why use mobile technology? Digital technologies allow the co- ordination of fieldwork documentation and analysis in new and interesting ways Handheld devices make the researcher's communication with the research objects easier, by way of easier storing and simpler access to empirical material in digital form
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The Viking Ship Museum Viking ship exhibition Presenting the media as a narrative Presenting the media where most relevant
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Which mobile technology? The purpose of this project is to deliver ”high-quality” streaming video on-demand Currently the only relevant device is a PDA
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Positioning: GPS Accuracy of ~10m Not applicable for in-door use GPS drifting Can be turned off at any moment
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Positioning: Wi-Fi Ekahau Positioning Engine 3.0 Access points determine client position Accurate (up to 1m) Proprietary solution Integrate SDK Expensive!
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Positioning: Bar code scanning PDA scans barcode Client requests media for particular barcode Server returns relevant media based on predetermined ”grid system” Quasi-positioning Inconvenient due to extremely limited range
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Positioning: RFID Same principle as barcode scanning Cheapest solution ($0.80 - $40 per tag) Very usable range (~3 – 100m) Simultaneous reading (hundreds to thousands)
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Content delivery PDA accesses WISE system via wLAN PDA reads nearest tag ID and requests content from server Server returns relevant media based on tag ID. ”Quasi-positioning” User reads/streams media
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Flash Client application Best technology available for streaming media Available on all major PDA platforms (Windows Mobile, Symbian) Easy, rapid development Ability to create custom UI Tiny footprint
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Technologies used Macromedia Flash MX ActionScript Flash Remoting AMF-PHP/AMF::Perl mySQL Vegas Video AVID
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The two-tier model 1. Content delivery, development of client/server architecture 2. Integration of positioning system
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The prototype Limited content Input-based ”positioning”
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Future development Integration with aforementioned positioning solution Possible integration with existing AVID video database
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Future technologies RFID – SocketScan ”Socket's SocketScan software sends tag ID code to any Windows application as virtual keystrokes” No need for custom written C/C++ client – Flash handles everything ”Theoretically simple” implementation
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Refs http://www.socketcom.com/product/ RF5300-542.asp
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