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Copyright © 2009 Learning Point Associates. All rights reserved. The Stock Market Game ™ Study Trisha Hinojosa, Ph.D. Senior Research Associate October 2009
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www.learningpt.org 2 Learning Point Associates A 501(c)3 nonprofit, education organization Administers more than 60 distinct contracts and grants from a diverse set of funding sources Manages annual revenues of approximately $30 million Our Mission We deliver knowledge, strategies, and results so educators will make research-based decisions that produce sustained improvements throughout the education system.
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www.learningpt.org 3 Overview Study methodology Data collection instruments Study sample Findings Impact on mathematics achievement and investor knowledge Student experiences Teacher implementation Effect on teacher investment behavior
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www.learningpt.org 4 The Stock Market Game Teaches students about saving and investing 10 weeks, 15 weeks, or 1 year Imaginary portfolio of $100,000 Online trading and monitoring of investments Widely used: 30 years; 50 states; 11.5 million students
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www.learningpt.org 5 Study Methodology Funded by FINRA Investor Education Foundation Randomized controlled trial Impact on student achievement Mathematics Investor knowledge Nationwide survey of teachers Teacher investment behavior Game implementation
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www.learningpt.org 6 Data Collection Instruments Mathematics test (based on National Assessment of Educational Progress) Investor knowledge test Teacher survey Student survey
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www.learningpt.org 7 Study Sample 1,200 teachers signed up 823 classrooms assigned 568 classrooms confirmed Investor knowledge: 522 classrooms Mathematics: 509 classrooms Teacher surveys: 4,804 Student surveys: 2,731 187 classrooms
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www.learningpt.org 8 Analysis Psychometric evaluation Hierarchical linear (mixed) models Intent-to-treat analysis Treatment-on-the-treated analysis
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www.learningpt.org 9 Tests Mathematics Test Number properties and operations Data analysis and probability Algebra (Grades 7–10) Investor Knowledge Test Economic concepts Investment strategies Investor research Calculations
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www.learningpt.org 10 Student Achievement: Mathematics Effect Size: 0.25 (0.11 – 0.40) Effect Size: 0.17 (0.02 – 0.32)
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www.learningpt.org 11 Student Achievement: Investor Knowledge Effect Size: 0.43 (0.24 – 0.61) Effect Size: 0.45 (0.29 – 0.60) Effect Size: 0.39 (0.16 – 0.62)
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www.learningpt.org 12 Student Survey Engagement with the game Interaction with others Beyond the classroom Financial life skills
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www.learningpt.org 13 Student Experiences Engagement with the game Majority report enjoyment and learning while playing The Stock Market Game. Interaction with others Majority report positive and beneficial experience learning to work with others. Beyond the classroom Some even report application of learning outside the school. Financial life skills Most report that The Stock Market Game influenced thinking about financial planning.
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www.learningpt.org 14 Teacher Survey Implementation Teaching practices Using lessons and materials created by The Stock Market Game Linking The Stock Market Game to outside resources Investment Practices Financial planning Financial research Investment products and services
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www.learningpt.org 15 Teacher Implementation Teaching practices Majority employed basic practices. Using lessons and materials created by The Stock Market Game Majority used basic materials. Majority found them helpful. Linking The Stock Market Game to outside resources Majority connected basic ideas to outside world.
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www.learningpt.org 16 Teacher Investment Practices Financial planning Most engage in financial planning. 36% to 48% report that teaching The Stock Market Game was a moderate to major influence. Financial research Majority conduct financial research. 31% to 62% report that teaching The Stock Market Game was a moderate to major influence. Investment products and services Majority use investment products and services. 28% to 39% report that teaching The Stock Market Game was a moderate to major influence.
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www.learningpt.org 17 Summary Mathematics achievement There was a positive and substantial impact on mathematics achievement. Investor knowledge There was a positive and substantial impact on investor knowledge.
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www.learningpt.org 18 Summary Student experience Positive and beneficial Increases thinking about financial planning Implementation Easily adaptable to common teaching practices The Stock Market Game-created materials are helpful. Teacher investment practices 38% to 62% report that teaching The Stock Market Game influenced investment practices.
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www.learningpt.org 19 Trisha Hinojosa, Ph.D. P: 312-288-7622 > F: 312-288-7601 E-Mail: trisha.hinojosa@learningpt.org 20 North Wacker Drive, Suite 1231 Chicago, IL 60606-2901 General Information: 800-356-2735
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www.learningpt.org 20 Student Achievement: Mathematics Effect Size: 0.25 (0.11 – 0.40) Effect Size: 0.17 (0.02 – 0.32)
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www.learningpt.org 21 Student Achievement: Investor Knowledge Effect Size: 0.43 (0.24 – 0.61) Effect Size: 0.45 (0.29 – 0.60) Effect Size: 0.39 (0.16 – 0.62)
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