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Mathematics by images Piotr Zarzycki University of Gdańsk, Poland http://math.univ.gda.pl/~Piotr.Zarzycki/ matpz@math.univ.gda.pl
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DES-TIME-2006 Example 1: A ball This is a ball. seeing touching measuring actions
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DES-TIME-2006 A ball This picture represents a ball. icon
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DES-TIME-2006 A ball A ball is a subset of three-dimensional Euclidean space R 3 which consists of points (x 1, x 2, x 3 ) such that x 1 2 + x 2 2 + x 3 2 1. symbolic description
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DES-TIME-2006 Three stages of intellectual development (by Jerome Bruner) Enactive where a person learns about the world through actions on objects. Iconic where we learn through using models and pictures. Symbolic which describes the capacity to think in abstract terms. iconicsymbolicenactive
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DES-TIME-2006 enactive + iconic = building images (models)
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DES-TIME-2006 Example 2 Imagine a skeleton model of a cube n n n which consists of n 3 unit cubes. We consider (n+1) 3 knots of the model. Suppose the cube is plunging in water in such a way that its main diagonal is perpendicular to the surface of water. What are the numbers of consecutively plunged knots?
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DES-TIME-2006 tonący_szescian.cg3
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DES-TIME-2006 Example 3 is linear, then drezno1.fig
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DES-TIME-2006 Comments on Example 3 For many mathematical concepts the order of three stages may be different. building = enactive + iconic + symbolic mathematical objects by programs, using technology enactiveiconicsymbolic
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DES-TIME-2006 Example 4 - proving by clicking dresden1.dfw
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DES-TIME-2006 Example 5 – images Take any four points in the plane, A, B, C and X. Going from X to A take the mid-point X 1, from X 1 to B take the mid-point X 2, from X 2 to C take the mid-point X 3. Continue with this process, where will you finally come to after this „middlings”? drezno2.fig
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DES-TIME-2006 Example 5 – images + symbols Mathematics by images does not mean we neglect working with symbols. dresden2.dfw
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DES-TIME-2006 Example 6 – from images to research problem What is the set ?
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DES-TIME-2006 Example 6 – What is your guess? dresden3.dfw
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DES-TIME-2006 Some final remarks For many mathematical concepts the best way to work on them, to play with them is building images using programs like CABRI or DERIVE. To be competent in mathematics should also mean ability to make images using mathematical software. Task for educators: criteria for such a competence. Task for educators: methods, examples to teach this competence. Task for educators: how to assess this competence.
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DES-TIME-2006 Thank you. Good bye.
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