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Essential Guide to User Interface Design PART 1 The User Interface – Introduction and Overview Chapter 1 – Importance of the User Interface.

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Presentation on theme: "Essential Guide to User Interface Design PART 1 The User Interface – Introduction and Overview Chapter 1 – Importance of the User Interface."— Presentation transcript:

1 Essential Guide to User Interface Design PART 1 The User Interface – Introduction and Overview Chapter 1 – Importance of the User Interface

2 Chapter 1 – Importance of the UI  Amount of programming code devoted to UI > 50%  Defining the UI (subset of HCI)  I/O  Importance of Good Design  What is “good design”?  Is there time?  Benefits of Good Design

3 Chapter 1 – Importance of the UI  History of HCI Punch cards, Line printersEarly computers (1950s-60s) Keyboards, MonitorsCommand language based (1970s-1980s) Mouse, trackball, touch pad, touch screens Graphical User Interfaces (GUIs) (1990s - ) Multitouch screen, Voice, synthesized speech, gesture “Intelligent” interfaces (2000s - )

4 10/21/2015 Columbus State University 18 th Century: Jacquard’s Loom London Museum of Science

5 19 th Century – Difference Engine

6 1940s British Computers  Collusus – Bletchley Park  Manchester Baby – University of Manchester (reproduction)

7 RAND’s vision of the future From ImageShack web site //www.imageshack.us ; original source unknown

8 Eniac (1943)  ENIAC, the world's first all electronic numerical integrator and computer. From IBM Archives.

9 Punch card, keypunch and then VDUs Slide 1- 9

10 PLATO (computer system)  Programmed Logic for Automated Teaching Operations -first (ca. 1960, on ILLIAC I) generalized computer assisted instruction system.ILLIAC Icomputer assisted instruction

11 Ivan Sutherland’s SketchPad-1963 Sophisticated drawing package hierarchical structures defined pictures and sub-pictures  object-oriented programming  Icons  input techniques (light pen)  separation of screen from drawing coordinates From http://accad.osu.edu/~waynec/history/images/ivan-sutherland.jpg

12 The First Computer Mouse (about 1964) Designed by Douglas Engelbart and Bill Inglés at the Stanford Research Institute (improved at Xerox PARC).

13 Dynabook vision - Alan Kay (1969)  prototype of a notebook computer :  “Imagine having your own self-contained knowledge manipulator in a portable package the size and shape of an ordinary notebook. Suppose it had enough power to out-race your senses of sight and hearing, enough capacity to store for later retrieval thousands of page- equivalents of reference materials, poems, letters, recipes, records, drawings, animations, musical scores...”

14 Xerox Alto (1974) & Star (1981)

15 MITS Altair 8800 - 1975

16 Apple Lisa (1983)

17 REFERENCES A Brief History of Human Computer Interaction Technology by Brad A. Myers – 1996 A Brief History of Human Computer Interaction Technology Dealers of Lightning XEROX parc and the dawn of the computer age by Michael A. Hiltzik – 1999 http://oldcomputers.net/


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